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- research-articleSeptember 2009
Novel Architectures: Solving Computational Problems with GPU Computing
Modern GPUs are massively parallel microprocessors that can deliver very high performance for the parallel computations common in science and engineering.
- research-articleNovember 2008
On the Visualization of Social and other Scale-Free Networks
IEEE Transactions on Visualization and Computer Graphics (ITVC), Volume 14, Issue 6Pages 1285–1292https://doi.org/10.1109/TVCG.2008.151This paper proposes novel methods for visualizing specifically the large power-law graphs that arise in sociology and the sciences. In such cases a large portion of edges can be shown to be less important and removed while preserving component ...
- research-articleSeptember 2006
Visual Exploration of Complex Time-Varying Graphs
IEEE Transactions on Visualization and Computer Graphics (ITVC), Volume 12, Issue 5Pages 805–812https://doi.org/10.1109/TVCG.2006.193Many graph drawing and visualization algorithms, such as force-directed layout and line-dot rendering, work very well on relatively small and sparse graphs. However, they often produce extremely tangled results and exhibit impractical running times for ...
- research-articleSeptember 2006
Interactive Point-Based Rendering of Higher-Order Tetrahedral Data
IEEE Transactions on Visualization and Computer Graphics (ITVC), Volume 12, Issue 5Pages 1229–1236https://doi.org/10.1109/TVCG.2006.154Computational simulations frequently generate solutions defined over very large tetrahedral volume meshes containing many millions of elements. Furthermore, such solutions may often be expressed using non-linear basis functions.Certain solution ...