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- Work in ProgressMay 2024
Tangible Stats: An Embodied and Multimodal Platform for Teaching Data and Statistics to Blind and Low Vision Students
- Danyang Fan,
- Gene S-H Kim,
- Olivia Tomassetti,
- Shloke Nirav Patel,
- Sile O'Modhrain,
- Victor R Lee,
- Sean Follmer
CHI EA '24: Extended Abstracts of the CHI Conference on Human Factors in Computing SystemsArticle No.: 310, Pages 1–9https://doi.org/10.1145/3613905.3650793Interactive data learning tools provide explorable ways for students to build intuitions about data, data representations, and statistical parameters. However, these tools rely on visual consumption and are not accessible to blind and low vision (BLV) ...
- research-articleOctober 2023
Beyond the Artifact: Power as a Lens for Creativity Support Tools
UIST '23: Proceedings of the 36th Annual ACM Symposium on User Interface Software and TechnologyArticle No.: 47, Pages 1–15https://doi.org/10.1145/3586183.3606831Researchers who build creativity support tools (CSTs) define abstractions and software representations that align with user needs to give users the power to accomplish tasks. However, these specifications also structure and limit how users can and ...
- research-articleApril 2023Best Paper
Sensorimotor Simulation of Redirected Reaching using Stochastic Optimal Feedback Control
CHI '23: Proceedings of the 2023 CHI Conference on Human Factors in Computing SystemsArticle No.: 776, Pages 1–17https://doi.org/10.1145/3544548.3580767Illusory VR interaction techniques such as hand redirection work because humans use vision to adjust their motor commands during movement (e.g., reaching). Existing simulations of redirected reaching are limited, however, and have not yet incorporated ...
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- research-articleMarch 2023
The Accessibility of Data Visualizations on the Web for Screen Reader Users: Practices and Experiences During COVID-19
- Danyang Fan,
- Alexa Fay Siu,
- Hrishikesh Rao,
- Gene Sung-Ho Kim,
- Xavier Vazquez,
- Lucy Greco,
- Sile O'Modhrain,
- Sean Follmer
ACM Transactions on Accessible Computing (TACCESS), Volume 16, Issue 1Article No.: 4, Pages 1–29https://doi.org/10.1145/3557899Data visualization has become an increasingly important means of effective data communication and has played a vital role in broadcasting the progression of COVID-19. Accessible data representations, however, have lagged behind, leaving areas of ...
- research-articleApril 2022
Slide-Tone and Tilt-Tone: 1-DOF Haptic Techniques for Conveying Shape Characteristics of Graphs to Blind Users
CHI '22: Proceedings of the 2022 CHI Conference on Human Factors in Computing SystemsArticle No.: 477, Pages 1–19https://doi.org/10.1145/3491102.3517790We increasingly rely on up-to-date, data-driven graphs to understand our environments and make informed decisions. However, many of the methods blind and visually impaired users (BVI) rely on to access data-driven information do not convey important ...
- research-articleApril 2022
Beyond Being Real: A Sensorimotor Control Perspective on Interactions in Virtual Reality
CHI '22: Proceedings of the 2022 CHI Conference on Human Factors in Computing SystemsArticle No.: 358, Pages 1–17https://doi.org/10.1145/3491102.3517706We can create Virtual Reality (VR) interactions that have no equivalent in the real world by remapping spacetime or altering users’ body representation, such as stretching the user’s virtual arm for manipulation of distant objects or scaling up the user’...
- research-articleApril 2022
Supporting Accessible Data Visualization Through Audio Data Narratives
CHI '22: Proceedings of the 2022 CHI Conference on Human Factors in Computing SystemsArticle No.: 476, Pages 1–19https://doi.org/10.1145/3491102.3517678Online data visualizations play an important role in informing public opinion but are often inaccessible to screen reader users. To address the need for accessible data representations on the web that provide direct, multimodal, and up-to-date access to ...
- research-articleApril 2022
A Model Predictive Control Approach for Reach Redirection in Virtual Reality
CHI '22: Proceedings of the 2022 CHI Conference on Human Factors in Computing SystemsArticle No.: 39, Pages 1–15https://doi.org/10.1145/3491102.3501907Reach redirection is an illusion-based virtual reality (VR) interaction technique where a user’s virtual hand is shifted during a reach in order to guide their real hand to a physical location. Prior works have not considered the underlying sensorimotor ...
- research-articleDecember 2021
Augmenting Perceived Softness of Haptic Proxy Objects Through Transient Vibration and Visuo-Haptic Illusion in Virtual Reality
IEEE Transactions on Visualization and Computer Graphics (ITVC), Volume 27, Issue 12Pages 4387–4400https://doi.org/10.1109/TVCG.2020.3002245In this article, we investigate the effects of active transient vibration and visuo-haptic illusion to augment the perceived softness of haptic proxy objects. We introduce a system combining active transient vibration at the fingertip with visuo-haptic ...
- research-articleOctober 2021
Automated Accessory Rigs for Layered 2D Character Illustrations
UIST '21: The 34th Annual ACM Symposium on User Interface Software and TechnologyPages 1100–1108https://doi.org/10.1145/3472749.3474809Mix-and-match character creation tools enable users to quickly produce 2D character illustrations by combining various predefined accessories, like clothes and hairstyles, which are represented as separate, interchangeable artwork layers. However, these ...
- research-articleSeptember 2021
Balloon Animal Robots: Reconfigurable Isoperimetric Inflated Soft Robots
2021 IEEE/RSJ International Conference on Intelligent Robots and Systems (IROS)Pages 6941–6947https://doi.org/10.1109/IROS51168.2021.9635842This paper introduces a new class of soft reconfigurable robot: balloon animal robots. The balloon animal robot consists of a closed volume inflatable tube which can be reconfigured into structures of varying topology by a collective of simple sub-unit ...
- research-articleJuly 2021
Generating Legible and Glanceable Swarm Robot Motion through Trajectory, Collective Behavior, and Pre-attentive Processing Features
ACM Transactions on Human-Robot Interaction (THRI), Volume 10, Issue 3Article No.: 21, Pages 1–25https://doi.org/10.1145/3442681As swarm robots begin to share the same space with people, it is critical to design legible swarm robot motion that clearly and rapidly communicates the intent of the robots to nearby users. To address this, we apply concepts from intent-expressive ...
- research-articleMay 2021
Grasp Analysis and Manipulation Kinematics for Isoperimetric Truss Robots
2021 IEEE International Conference on Robotics and Automation (ICRA)Pages 6140–6146https://doi.org/10.1109/ICRA48506.2021.9561332Soft isoperimetric truss robots have demonstrated an ability to grasp and manipulate objects using the members of their structure. The compliance of the members affords large contact areas with even force distribution, allowing for successful grasping ...
- research-articleMay 2021
Acoustic Communication and Sensing for Inflatable Modular Soft Robots
2021 IEEE International Conference on Robotics and Automation (ICRA)Pages 11827–11833https://doi.org/10.1109/ICRA48506.2021.9561183Modular soft robots combine the strengths of two traditionally separate areas of robotics. As modular robots, they can show robustness to individual failure and reconfigurability; as soft robots, they can deform and undergo large shape changes in order to ...
- research-articleMay 2021Best Paper
Coupling Simulation and Hardware for Interactive Circuit Debugging
CHI '21: Proceedings of the 2021 CHI Conference on Human Factors in Computing SystemsArticle No.: 667, Pages 1–15https://doi.org/10.1145/3411764.3445422Simulation offers many advantages when designing analog circuits. Designers can explore alternatives quickly, without added cost or risk of hardware faults. However, it is challenging to use simulation as an aid during interactive debugging of physical ...
- research-articleMay 2021
COVID-19 highlights the issues facing blind and visually impaired people in accessing data on the web
W4A '21: Proceedings of the 18th International Web for All ConferenceArticle No.: 11, Pages 1–15https://doi.org/10.1145/3430263.3452432During the COVID-19 pandemic, dissemination of data on the web has been vital in shaping the public's response. We postulated the increased prominence of data might have exacerbated the accessibility gap for the Blind and Visually Impaired (BVI) ...