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Abstract

The introduction of biomimicry as a theme in the classroom has some significant advantages when developing a STEAM curriculum. This growing field has many natural overlaps between the different disciplines within STEAM. There are many fascinating stories surrounding biomimicry connecting nature to simple solutions for many of our most difficult problems, especially related to the sustainability of our planet. Biomimicry cannot but help capture the imagination of our students.

Author/Artist Bio

Steve Pauls holds a joint position between Fresno Pacific University and the AIMS Center for Math and Science. Over the years he has taught a wide variety of courses in science and mathematics both in the traditional Undergraduate Program and the STEM and Mathematics Educational Graduate Program at FPU. For the AIMS Center Steve is a senior science researcher and is concentrating on the cognitive processes of learning focused specifically on visuospatial learning in K-12 education. Steve continue to research new ways of integrating cross-disciplinary topics and pedological methods into the classroom. He also has an interest in woodworking, ceramics, cartooning, and integrating microcircuit/sensor technology into the STEAM curriculum. Dr. Pauls received his Bachelors of Science degrees in Chemistry and Physics from Bethel College in Kansas and a PhD in Physical Chemistry from Kansas University.

Creative Commons License

Creative Commons License
This work is licensed under a Creative Commons Attribution-Noncommercial-No Derivative Works 4.0 License.

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