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A Tool for Guiding Teachers and their Learners: the Case Study of an Art Class

Published: 19 April 2023 Publication History

Abstract

There is growing interest in how to enable in-service teachers to promote computational skills in their classes. Different researchers also highlight the importance of developing a critical mindset toward digital technology. This paper reports a case study, part of a training program for in-service teachers, organised by researchers and the local School District, to bring physical computing into class, and foster critical reflections on technology along the process. The program included teachers for diverse subjects, across primary and high schools. It used the novel IoTgo tool, adaptable to the needs of the different teachers. The study in this paper considers the case of an art class in a high school. According to the reported data analysis, the tool and the structure it offered enabled the teacher to bring computing into her art class, on her own, and learners to reflect along the process from different perspectives.

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References

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Cited By

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  • (2025)A rapid and inclusive instrument for assessing children’s basic understanding of physical computingInternational Journal of Child-Computer Interaction10.1016/j.ijcci.2024.10070943(100709)Online publication date: Mar-2025
  • (2024)Responsible Design of Socio-Technical Solutions with Social Design Students: a Case StudyProceedings of the 2024 International Conference on Advanced Visual Interfaces10.1145/3656650.3656663(1-9)Online publication date: 3-Jun-2024
  • (2023)Design for social digital well-being with young generationsInternational Journal of Human-Computer Studies10.1016/j.ijhcs.2023.103006173:COnline publication date: 1-May-2023

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    cover image ACM Conferences
    CHI EA '23: Extended Abstracts of the 2023 CHI Conference on Human Factors in Computing Systems
    April 2023
    3914 pages
    ISBN:9781450394222
    DOI:10.1145/3544549
    Permission to make digital or hard copies of part or all of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for third-party components of this work must be honored. For all other uses, contact the Owner/Author.

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    Published: 19 April 2023

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    Author Tags

    1. IoT
    2. independence
    3. learner
    4. phygital
    5. reflection
    6. smart
    7. teacher
    8. tool

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    View all
    • (2025)A rapid and inclusive instrument for assessing children’s basic understanding of physical computingInternational Journal of Child-Computer Interaction10.1016/j.ijcci.2024.10070943(100709)Online publication date: Mar-2025
    • (2024)Responsible Design of Socio-Technical Solutions with Social Design Students: a Case StudyProceedings of the 2024 International Conference on Advanced Visual Interfaces10.1145/3656650.3656663(1-9)Online publication date: 3-Jun-2024
    • (2023)Design for social digital well-being with young generationsInternational Journal of Human-Computer Studies10.1016/j.ijhcs.2023.103006173:COnline publication date: 1-May-2023

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