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AlterWear: Battery-Free Wearable Displays for Opportunistic Interactions

Published: 21 April 2018 Publication History

Abstract

As the landscape of wearable devices continues to expand, power remains a major issue for adoption, usability, and miniaturization. Users are faced with an increasing number of personal devices to manage, charge, and care for. In this work, we argue that power constraints limit the design space of wearable devices. We present AlterWear: an architecture for new wearable devices that implement a batteryless design using electromagnetic induction via NFC and bistable e-ink displays. Although these displays are active only when in proximity to an NFC-enabled device, this unique combination of hardware enables both quick, dynamic and long-term interactions with persistent visual displays. We demonstrate new wearables enabled through AlterWear with dynamic, fashion-forward, and expressive displays across several form factors, and evaluate them in a user study. By forgoing the need for onboard power, AlterWear expands the ecosystem of functional and fashionable wearable technologies.

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    cover image ACM Conferences
    CHI '18: Proceedings of the 2018 CHI Conference on Human Factors in Computing Systems
    April 2018
    8489 pages
    ISBN:9781450356206
    DOI:10.1145/3173574
    Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than the author(s) must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected].

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    Published: 21 April 2018

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    Author Tags

    1. ambient displays
    2. cosmetic computing
    3. e-ink displays
    4. wearables

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    CHI '18 Paper Acceptance Rate 666 of 2,590 submissions, 26%;
    Overall Acceptance Rate 6,199 of 26,314 submissions, 24%

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    • (2024)Social Battery as a Design MetaphorSocial Battery as a Design MetaphorAvances en Interacción Humano-Computadora10.47756/aihc.y9i1.1479:1(56-64)Online publication date: 30-Nov-2024
    • (2024)ECSkin: Tessellating Electrochromic Films for Reconfigurable On-skin DisplaysProceedings of the ACM on Interactive, Mobile, Wearable and Ubiquitous Technologies10.1145/36596138:2(1-26)Online publication date: 15-May-2024
    • (2024)Breaking Badge: Augmenting Communication with Wearable AAC Smartbadges and DisplaysProceedings of the 2024 CHI Conference on Human Factors in Computing Systems10.1145/3613904.3642327(1-25)Online publication date: 11-May-2024
    • (2023)Active Clothes Improving Well-beingウェルビーイングを向上させる能動的被服Journal of Japan Society of Kansei Engineering10.5057/kansei.21.5_21521:5(215-220)Online publication date: 31-Dec-2023
    • (2023)Digital Interaction with Physical Museum ArtifactsTechnologies10.3390/technologies1103006511:3(65)Online publication date: 25-Apr-2023
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    • (2023)Lotio: Lotion-Mediated Interaction with an Electronic Skin-Worn DisplayProceedings of the 2023 CHI Conference on Human Factors in Computing Systems10.1145/3544548.3581098(1-15)Online publication date: 19-Apr-2023
    • (2023)User-Centered Perspectives on the Design of Batteryless WearablesInternational Journal of Human–Computer Interaction10.1080/10447318.2023.227652840:23(8025-8046)Online publication date: 21-Nov-2023
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