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Malleable Embodiment: Changing Sense of Embodiment by Spatial-Temporal Deformation of Virtual Human Body

Published: 02 May 2017 Publication History

Abstract

We hypothesize that replacing the visual perception of one's body with a spatial-temporal deformed state would change sensations associated with the body. We developed a system that captures full-body movement and generates estimated past and future body movement by deformation. With a head mounted display, people could see their bodies as slightly deformed. We then investigated 1) how human movement is physically changed, and 2) how humans feel about the change in physical and emotional views of the body due to virtual body deformation. Our results show that spatial-temporal deformation of a virtual body actually changes the sense of body as well as physical movement. For instance, a body image generated at approximately 25-100 ms in the future induced a "lighter weight" sensation. On the basis of our findings, we discuss the design implication of computational control for the physical and emotional sense of body.

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    cover image ACM Conferences
    CHI '17: Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems
    May 2017
    7138 pages
    ISBN:9781450346559
    DOI:10.1145/3025453
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    Published: 02 May 2017

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    Author Tags

    1. "body ownership"
    2. "embodiment"
    3. "motion"
    4. "perception"
    5. "virtual reality"

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    Cited By

    View all
    • (2024)The Sense of Agency in Human–Machine Interaction SystemsApplied Sciences10.3390/app1416732714:16(7327)Online publication date: 20-Aug-2024
    • (2024)Study of the Impact of Visual and Haptic Sensory Sensitivities on the Detection of Visuo-Haptic Illusions in Virtual RealityProceedings of the 35th Conference on l'Interaction Humain-Machine10.1145/3649792.3649803(1-15)Online publication date: 25-Mar-2024
    • (2024)The Malleable-Self Experience: Transforming Body Image by Integrating Visual and Whole-Body Haptic StimuliACM SIGGRAPH 2024 Emerging Technologies10.1145/3641517.3664385(1-2)Online publication date: 13-Jul-2024
    • (2024)In Case of Doubt, One Follows One's Self: The Implicit Guidance of the Embodied Self-AvatarIEEE Transactions on Visualization and Computer Graphics10.1109/TVCG.2024.337204230:5(2109-2118)Online publication date: 4-Mar-2024
    • (2024)Wearable Sensors for Motion and Electrophysiological Signal Tracking in XRKorean Journal of Chemical Engineering10.1007/s11814-024-00227-wOnline publication date: 20-Jul-2024
    • (2023)Unintentional synchronization with self-avatar for upper- and lower-body movementsFrontiers in Virtual Reality10.3389/frvir.2023.10735494Online publication date: 23-Feb-2023
    • (2023)Understanding the Effects of Perceived Avatar Appearance on Latency Sensitivity in Full-Body Motion-Tracked Virtual RealityProceedings of Mensch und Computer 202310.1145/3603555.3603580(1-15)Online publication date: 3-Sep-2023
    • (2023)Effect of Weight Adjustment in Virtual Co-embodiment During Collaborative TrainingProceedings of the Augmented Humans International Conference 202310.1145/3582700.3582703(86-97)Online publication date: 12-Mar-2023
    • (2023)Are Embodied Avatars Harmful to our Self-Experience? The Impact of Virtual Embodiment on Body AwarenessProceedings of the 2023 CHI Conference on Human Factors in Computing Systems10.1145/3544548.3580918(1-14)Online publication date: 19-Apr-2023
    • (2023)“If It’s Not Me It Doesn’t Make a Difference” - The Impact of Avatar Personalization on user Experience and Body Awareness in Virtual Reality2023 IEEE International Symposium on Mixed and Augmented Reality (ISMAR)10.1109/ISMAR59233.2023.00063(483-492)Online publication date: 16-Oct-2023
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