[go: up one dir, main page]
More Web Proxy on the site http://driver.im/ skip to main content
10.1145/3078072.3079741acmconferencesArticle/Chapter ViewAbstractPublication PagesidcConference Proceedingsconference-collections
research-article

Supporting Interactive Youth Maker Programs in Public and School Libraries: Design Hypotheses and First Implementations

Published: 27 June 2017 Publication History

Abstract

After six months of observation at three middle school libraries and one public library implementing Maker-oriented programs, we propose four design hypotheses derived from qualitative data analysis and initial testing through design implementation. These design hypotheses address how public and school libraries serving adolescent youth can better facilitate Maker-oriented activities and are drawn from an on-going study and design project to help libraries develop interactive, technologically enriched spaces and programs to support youth exploration and creativity. Each hypothesis is illustrated with examples drawn from our observations of libraries before and after maker programs were introduced.

References

[1]
American Library Association. 2015. Number of libraries in the USA. Retrieved January 30, 2017 from http://www.ala.org/tools/libfactsheets/alalibraryfactshe et01.
[2]
Kimberly Austin, Stacy B. Ehrlich, Cassidy Puckett, and Judi Singleton. YOUmedia Chicago: Reimagining learning, literacies, and libraries: A snapshot of year 1. 2011. Consortium on Chicago School Research at the University of Chicago Urban Education Institute.
[3]
Hugh Beyer and Karen Holtzblatt. 1997. Contextual design: Defining customer-centered systems. Elsevier.
[4]
Paulo Blikstein. 2013. Digital fabrication and 'making' in education: The democratization of invention. In FabLabs: Of Machines, Makers and Inventors, J. Walter-Herrmann & C. Büching (eds.). Bielefeld, Germany: Transcript Publishers.
[5]
Paulo Blikstein and Marcelo Worsley. 2016. Children Are Not Hackers. In Makeology: Makerspaces as learning environments (Vol. 1), Peppler, K., Halverson, E., and Kafai, Y.B. (eds.). Routledge.
[6]
Maneksha DuMont and Victor R. Lee. 2015. Understanding the opportunities and challenges of introducing computational crafts to alternative high school students. In Educational Media and Technology Yearbook (Vol. 39), M. Orey and R. M. Branch (eds.). Springer, New York, New York, 83--99.
[7]
Barney G. Glaser and Anselm L. Strauss. 1967. The discovery of grounded theory; Strategies for qualitative research. Aldine Transactions.
[8]
Maureen L. Hartman, Sandra Hughes-Hassell, and Kafi Damali Kumasi. 2014. The future of library services for and with teens: A call to action. Braun, L.W. (ed). Chicago, IL: Young Adult Library Services Association.
[9]
Mizuko Ito, Kris Gutiérrez, Sonia Livingstone, Bill Penuel, Jean Rhodes, Katie Salen, Juliet Schor, Julian Sefton-Green, and S. Craig Watkins. 2013. Connected learning: An agenda for research and design. BookBaby.
[10]
Adam Kendon. 2010. Spacing and orientation in copresent interaction. In Development of Multimodal Interfaces: Active Listening and Synchrony. Springer, Berlin, Heidelberg, 1--15.
[11]
Leslie B. Preddy. 2013. School library makerspaces. Libraries Unlimited.
[12]
Kimberly Sheridan, Erica Rosenfeld Halverson, Breanne Litts, Lisa Brahms, Lynette Jacobs-Priebe, and Trevor Owens. 2014. Learning in the making: A comparative case study of three makerspaces. Harvard Educational Review 84, 4: 505--531.
[13]
The Design-Based Research Collective. 2003. Design Based Research: An Emerging Paradigm for Educational Inquiry. Educational Researcher 32, 1: 58.

Cited By

View all
  • (2024)Understanding Missing Diversity in Makerspaces through the Lens of Need Satisfaction and Social IdentificationProceedings of the 13th Nordic Conference on Human-Computer Interaction10.1145/3679318.3685348(1-14)Online publication date: 13-Oct-2024
  • (2024)Learning from Learning - Design-Based Research Practices in Child-Computer InteractionProceedings of the 23rd Annual ACM Interaction Design and Children Conference10.1145/3628516.3655754(338-354)Online publication date: 17-Jun-2024
  • (2024)Let’s get them on board: Focus group discussions with adolescents on empowering leisure engagement in Fab Labs and makerspacesInternational Journal of Child-Computer Interaction10.1016/j.ijcci.2024.100669(100669)Online publication date: Jul-2024
  • Show More Cited By

Index Terms

  1. Supporting Interactive Youth Maker Programs in Public and School Libraries: Design Hypotheses and First Implementations

    Recommendations

    Comments

    Please enable JavaScript to view thecomments powered by Disqus.

    Information & Contributors

    Information

    Published In

    cover image ACM Conferences
    IDC '17: Proceedings of the 2017 Conference on Interaction Design and Children
    June 2017
    808 pages
    ISBN:9781450349215
    DOI:10.1145/3078072
    Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

    Sponsors

    Publisher

    Association for Computing Machinery

    New York, NY, United States

    Publication History

    Published: 27 June 2017

    Permissions

    Request permissions for this article.

    Check for updates

    Author Tags

    1. design
    2. makerspaces
    3. public libraries
    4. school libraries

    Qualifiers

    • Research-article

    Funding Sources

    • Institute of Museum and Library Services

    Conference

    IDC '17
    Sponsor:
    IDC '17: Interaction Design and Children
    June 27 - 30, 2017
    California, Stanford, USA

    Acceptance Rates

    IDC '17 Paper Acceptance Rate 25 of 118 submissions, 21%;
    Overall Acceptance Rate 172 of 578 submissions, 30%

    Contributors

    Other Metrics

    Bibliometrics & Citations

    Bibliometrics

    Article Metrics

    • Downloads (Last 12 months)37
    • Downloads (Last 6 weeks)13
    Reflects downloads up to 12 Dec 2024

    Other Metrics

    Citations

    Cited By

    View all
    • (2024)Understanding Missing Diversity in Makerspaces through the Lens of Need Satisfaction and Social IdentificationProceedings of the 13th Nordic Conference on Human-Computer Interaction10.1145/3679318.3685348(1-14)Online publication date: 13-Oct-2024
    • (2024)Learning from Learning - Design-Based Research Practices in Child-Computer InteractionProceedings of the 23rd Annual ACM Interaction Design and Children Conference10.1145/3628516.3655754(338-354)Online publication date: 17-Jun-2024
    • (2024)Let’s get them on board: Focus group discussions with adolescents on empowering leisure engagement in Fab Labs and makerspacesInternational Journal of Child-Computer Interaction10.1016/j.ijcci.2024.100669(100669)Online publication date: Jul-2024
    • (2023)Learning about what is most important: incorporating values into the design of learning experiencesInformation and Learning Sciences10.1108/ILS-06-2023-0073125:1/2(1-21)Online publication date: 7-Nov-2023
    • (2022)Uncovering Children's Situated Design Capital – A Nexus Analytic InquiryProceedings of the 21st Annual ACM Interaction Design and Children Conference10.1145/3501712.3529732(408-421)Online publication date: 27-Jun-2022
    • (2021)Making Sense of 3D Modelling and 3D Printing Activities of Young PeopleProceedings of the 2021 CHI Conference on Human Factors in Computing Systems10.1145/3411764.3445139(1-16)Online publication date: 6-May-2021
    • (2021)Libraries as Wellbeing Supportive Spaces in Contemporary SchoolsJournal of Library Administration10.1080/01930826.2021.1947056(1-17)Online publication date: 21-Jul-2021
    • (2021)Toward Context-Relevant Library Makerspaces: Understanding the Goals, Approaches, and Resources of Small-Town and Rural LibrariesDiversity, Divergence, Dialogue10.1007/978-3-030-71305-8_37(441-457)Online publication date: 19-Mar-2021
    • (2019)A Literature Review of the Practice of Educating Children About Technology MakingHuman-Computer Interaction – INTERACT 201910.1007/978-3-030-29381-9_27(418-441)Online publication date: 2-Sep-2019
    • (2018)Paper Circuits: A Tangible, Low Threshold, Low Cost Entry to Computational ThinkingTechTrends10.1007/s11528-017-0248-362:2(197-203)Online publication date: 9-Jan-2018
    • Show More Cited By

    View Options

    Login options

    View options

    PDF

    View or Download as a PDF file.

    PDF

    eReader

    View online with eReader.

    eReader

    Media

    Figures

    Other

    Tables

    Share

    Share

    Share this Publication link

    Share on social media