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Designing for empathy in a church community

Published: 04 November 2014 Publication History

Abstract

Whilst empathy is considered an essential component of what makes us human, it is arguably absent as a specific design element when creating modern communications. As such, this paper presents an approach to designing for empathy. We consider how design interventions related to a personal ritual within a church community may be extended and augmented in order to allow the concerns of individuals to be shared more widely between community members. It is intended that these interventions will promote conversation and support within the community, thus generating empathy.

References

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Oxford Dictionaries: http://www.oxforddictionaries.com/definition/english/empathy. Last accessed 04/08/2014.
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Coulton, P., Huck, J., Hudson-Smith, A., Ralph, B., Mavros, P., Roberts, J., & Powell, P. (2014). Designing interactive systems to encourage empathy between users. In DIS Companion '14 Proceedings of the 2014 companion publication on Designing interactive systems. (pp. 13--16). New York: ACM. 10.1145/2598784.2602770
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Belman, J., & Flanagan, M. (2009). Designing Games to Foster Empathy. International Journal of Cognitive Technology, 14(2), 11.
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Ekman, P. (2003). Emotions Revealed: Recognizing faces and feelings to improve communication and emotional life. New York: Times Books.
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Gaver, W. (2009). Designing for emotion (among other things). Philosophical Transactions of the Royal Society B: Biological Sciences, 364(1535), 3597--3604.
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Boehner, K., DePaula, R., Dourish, P., & Sengers, P. (2005, August). Affect: from information to interaction. In Proceedings of the 4th decennial conference on Critical computing: between sense and sensibility (pp. 59--68). ACM.
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Zhong, C-B., & Liljenquist, K. (2006). Washing away your sins: Threatened morality and physical cleansing. Science, 313, 1451--1452.
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Hardy, J., Ellis, C., Alexander, J., & Davies, N. (2013, June). Ubi Displays: A Toolkit for the Rapid Creation of Interactive Projected Displays. In The International Symposium on Pervasive Displays

Cited By

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  • (2024)Mediating the Sacred: Configuring a Design Space for Religious and Spiritual Tangible Interactive ArtifactsProceedings of the Eighteenth International Conference on Tangible, Embedded, and Embodied Interaction10.1145/3623509.3633353(1-22)Online publication date: 11-Feb-2024
  • (2019)Design for Empathy: A Co-Design Case Study with the Finnish ParliamentProceedings of the Design Society: International Conference on Engineering Design10.1017/dsi.2019.131:1(99-108)Online publication date: 26-Jul-2019

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    Information & Contributors

    Information

    Published In

    cover image ACM Other conferences
    AcademicMindTrek '14: Proceedings of the 18th International Academic MindTrek Conference: Media Business, Management, Content & Services
    November 2014
    316 pages
    ISBN:9781450330060
    DOI:10.1145/2676467
    • General Chair:
    • Artur Lugmayr
    Permission to make digital or hard copies of part or all of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for third-party components of this work must be honored. For all other uses, contact the Owner/Author.

    Sponsors

    • Mindtrek Association: Mindtrek Association
    • Tampere University of Technology
    • UTA: The University of Tampere
    • Tampere University of Applied Sciences
    • EMMi Lab.: Entertainment and Media Management Lab.
    • iAMEA: International Ambient Media Association

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    Publisher

    Association for Computing Machinery

    New York, NY, United States

    Publication History

    Published: 04 November 2014

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    Author Tags

    1. design
    2. digital empathy
    3. empathy
    4. internet of things

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    • Research-article

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    AcademicMindTrek '14
    Sponsor:
    • Mindtrek Association
    • UTA
    • EMMi Lab.
    • iAMEA

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    Overall Acceptance Rate 110 of 207 submissions, 53%

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    Cited By

    View all
    • (2024)Mediating the Sacred: Configuring a Design Space for Religious and Spiritual Tangible Interactive ArtifactsProceedings of the Eighteenth International Conference on Tangible, Embedded, and Embodied Interaction10.1145/3623509.3633353(1-22)Online publication date: 11-Feb-2024
    • (2019)Design for Empathy: A Co-Design Case Study with the Finnish ParliamentProceedings of the Design Society: International Conference on Engineering Design10.1017/dsi.2019.131:1(99-108)Online publication date: 26-Jul-2019

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