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The effects of visual contextual structures on children's imagination in story authoring interfaces

Published: 17 June 2014 Publication History

Abstract

This paper investigates how the presentation of contextual visual images may influence a child's imagination during the use of authoring systems to create digital content. This issue is particularly significant to understand what supports the child's creativity in authoring systems in creative storytelling. We address specifically children aged 8 to 10 because of the "FourthGrade Slump" phenomenon whereby children experience a decrease in creative engagement at this period. We carried out a study in which children used a storytelling system that allows the user to physically enact stories in a digitallyaugmented space contextualized by either a contextual background image or a blank screen. Using methods of video coding and analysis, we uncovered themes relating differences between children's enactment in the presence of a digital background and without in terms of both the process and product of storytelling. We discuss implications that the themes have for the design of story authoring systems for children.

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Cited By

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  • (2024)Idea Builder: Motivating Idea Generation and Planning for Open-Ended Programming Projects through StoryboardingProceedings of the 55th ACM Technical Symposium on Computer Science Education V. 110.1145/3626252.3630872(1402-1408)Online publication date: 7-Mar-2024
  • (2023)NaCanva: Exploring and Enabling the Nature-Inspired Creativity for ChildrenProceedings of the ACM on Human-Computer Interaction10.1145/36042627:MHCI(1-25)Online publication date: 13-Sep-2023
  • (2022)StoryDrawerProceedings of the 2022 CHI Conference on Human Factors in Computing Systems10.1145/3491102.3501914(1-15)Online publication date: 29-Apr-2022
  • Show More Cited By

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Published In

cover image ACM Conferences
IDC '14: Proceedings of the 2014 conference on Interaction design and children
June 2014
378 pages
ISBN:9781450322720
DOI:10.1145/2593968
Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than the author(s) must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected].

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Association for Computing Machinery

New York, NY, United States

Publication History

Published: 17 June 2014

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Author Tags

  1. children
  2. creativity
  3. digitality
  4. imagination
  5. perception

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  • Short-paper

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IDC'14
Sponsor:
IDC'14: Interaction Design and Children 2014
June 17 - 20, 2014
Aarhus, Denmark

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IDC '14 Paper Acceptance Rate 18 of 60 submissions, 30%;
Overall Acceptance Rate 172 of 578 submissions, 30%

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Cited By

View all
  • (2024)Idea Builder: Motivating Idea Generation and Planning for Open-Ended Programming Projects through StoryboardingProceedings of the 55th ACM Technical Symposium on Computer Science Education V. 110.1145/3626252.3630872(1402-1408)Online publication date: 7-Mar-2024
  • (2023)NaCanva: Exploring and Enabling the Nature-Inspired Creativity for ChildrenProceedings of the ACM on Human-Computer Interaction10.1145/36042627:MHCI(1-25)Online publication date: 13-Sep-2023
  • (2022)StoryDrawerProceedings of the 2022 CHI Conference on Human Factors in Computing Systems10.1145/3491102.3501914(1-15)Online publication date: 29-Apr-2022
  • (2021)Towards Designing Enactment-Scaffolded Narrative Authoring Tools for Elementary-School ChildrenProceedings of the 20th Annual ACM Interaction Design and Children Conference10.1145/3459990.3460726(387-395)Online publication date: 24-Jun-2021
  • (2018)The telling boardProceedings of the 17th ACM Conference on Interaction Design and Children10.1145/3202185.3210778(575-580)Online publication date: 19-Jun-2018
  • (2017)Developing a Prototyping Method for Involving Children in the Design of Classroom RobotsInternational Journal of Social Robotics10.1007/s12369-017-0450-710:2(279-291)Online publication date: 27-Nov-2017
  • (2015)Supporting creativity in designing story authoring toolsProceedings of the 14th International Conference on Interaction Design and Children10.1145/2771839.2771898(287-290)Online publication date: 21-Jun-2015

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