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Leonardo C. Marques
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2020 – today
- 2023
- [j4]Walter Takashi Nakamura, Leonardo C. Marques, David F. Redmiles, Elaine Harada T. de Oliveira, Tayana Conte:
Investigating the Influence of Different Factors on the UX Evaluation of a Mobile Application. Int. J. Hum. Comput. Interact. 39(20): 3948-3968 (2023) - [c15]José Carlos Duarte, Leonardo C. Marques, Bruno Gadelha, Tayana Conte:
An Experience in the Gather.town: Factors That Promote Immersion in Systems for the Metaverse. ICEIS (2) 2023: 304-311 - [c14]Brendo Campos, José Carlos Duarte, Genildo Gomes, Leonardo C. Marques, Bruno Gadelha, Tayana Conte:
A Problem Analysis in Game-Based Student Response System from UX Elements Perspective. ICEIS (2) 2023: 328-335 - [c13]Solano Oliveira, Alexandre Cristo, Miguel Geovane, André Xavier, Roseno Silva, Sabrina Rocha, Leonardo C. Marques, Genildo Gomes, Bruno Gadelha, Tayana Conte:
UXNator: A Tool for Recommending UX Evaluation Methods. ICEIS (2) 2023: 336-343 - [c12]Simone Dornelas Costa, Carolina De Freitas Manso, Leonardo Carneiro Marques, Bruno Freitas Gadelha, Tayana Uchôa Conte, Monalessa Perini Barcellos:
Using Networked Ontologies to support UX Evaluation in Immersive Context. IHC 2023: 69:1-69:12 - 2022
- [c11]Brenda Aguiar, Franciane Alves, Paulo Gustavo, Vinícius Monteiro, Elizamara Almeida, Leonardo C. Marques, José Carlos Duarte, Bruno Gadelha, Tayana Conte:
Investigating Remote Teaching: How Google Meet and Zoom Affect Teachers and Students' Experience. CSEDU (1) 2022: 265-272 - 2021
- [j3]Gustavo de Freitas Martins, Genildo Gomes, Júlia Luiza Conceição, Leonardo C. Marques, Dan da Silva, Thais Castro, Bruno Gadelha, Rosiane de Freitas:
Bumbometer digital crowd game: collaboration through competition in entertainment events. J. Interact. Syst. 12(1): 294-307 (2021) - [j2]Leonardo C. Marques, Patrícia Gomes Fernandes Matsubara, Walter Takashi Nakamura, Bruna Moraes Ferreira, Igor Scaliante Wiese, Bruno F. Gadelha, Luciana Martinez Zaina, David F. Redmiles, Tayana Uchôa Conte:
Understanding UX Better: A New Technique to Go beyond Emotion Assessment. Sensors 21(21): 7183 (2021) - [c10]Franciane Alves, Brenda Aguiar, Vinícius Monteiro, Elizamara Almeida, Leonardo C. Marques, Bruno Gadelha, Tayana Conte:
Immersive UX: A UX Evaluation Framework for Digital Immersive Experiences in the Context of Entertainment. ICEIS (2) 2021: 541-548 - [c9]Victor Klisman, Luan Souza Marques, João Pedro de Lima, Leonardo C. Marques, Genildo Gomes, Tayana Conte, Bruno Gadelha:
LogMe: An Application for Generating Logs in Immersive Interactions for UX Evaluation. ICEIS (2) 2021: 549-556 - [c8]Elizamara Almeida, Vinícius Monteiro, Franciane Alves, Brenda Aguiar, Leonardo C. Marques, Bruno Gadelha, Tayana Conte:
Thinking About Gender: Combinando Design Thinking e GenderMag na Elicitação de Requisitos para um Software de Apoio a Avaliação de UX. WER 2021 - 2020
- [c7]Walter Takashi Nakamura, Leonardo C. Marques, Bruna Ferreira, Simone D. J. Barbosa, Tayana Conte:
To Inspect or to Test? What Approach Provides Better Results When It Comes to Usability and UX? ICEIS (2) 2020: 487-498 - [c6]Gustavo de Freitas Martins, Genildo Gomes, Júlia Luiza Conceição, Leonardo C. Marques, Dan da Silva, Thais Castro, Bruno Gadelha, Rosiane de Freitas:
Enhanced interaction: audience engagement in entertainment events through the Bumbometer app. IHC 2020: 13:1-13:9 - [c5]Leonardo C. Marques, Mauro Amazonas, Thais Castro, Willian Assunção, Luciana A. M. Zaina, Bruno Gadelha, Tayana Conte:
UX trek: a post-interaction journey from immersive experience logs. IHC 2020: 60:1-60:6 - [c4]Leonardo C. Marques, Patrícia Matsubara, José Cezar de Souza Filho, Genildo Gomes, Bruno Gadelha, Tayana Conte:
Challenges and Learning from Remote Teaching of Usability and UX: An Experience Report. SBQS 2020: 42 - [c3]Jonathan H. J. Souza, Leonardo C. Marques, Tayana Uchôa Conte, Luciana A. M. Zaina:
Descrevendo requisitos de User eXperience em Critérios de Aceitação de User Stories. WER 2020
2010 – 2019
- 2019
- [j1]Walter Takashi Nakamura, Leonardo Carneiro Marques, Luis Rivero, Elaine H. T. Oliveira, Tayana Conte:
Are scale-based techniques enough for learners to convey their UX when using a Learning Management System? Revista Brasileira de Informática na Educ. 27(1): 104-131 (2019) - [c2]Leonardo C. Marques, Patrícia Matsubara, Walter Takashi Nakamura, Igor Wiese, Luciana A. M. Zaina, Tayana Conte:
UX-Tips: A UX evaluation technique to support the identification of software application problems. SBES 2019: 224-233 - 2018
- [c1]Leonardo C. Marques, Walter Takashi Nakamura, Natasha M. Costa Valentim, Luis Rivero, Tayana Conte:
Do Scale Type Techniques Identify Problems that Affect User eXperience? User Experience Evaluation of a Mobile Application (S). SEKE 2018: 451-450
Coauthor Index
aka: Tayana Uchôa Conte
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