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Difeng Yu
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2020 – today
- 2024
- [c24]Mingxuan Ze, Difeng Yu:
Space Renovation in Virtual Reality. Conference on Designing Interactive Systems (Companion Volume) 2024 - [c23]Difeng Yu, Mantas Cibulskis, Erik Skjoldan Mortensen, Mark Schram Christensen, Joanna Bergström:
Metrics of Motor Learning for Analyzing Movement Mapping in Virtual Reality. CHI 2024: 724:1-724:18 - [c22]Mykola Maslych, Difeng Yu, Amirpouya Ghasemaghaei, Yahya Hmaiti, Esteban Segarra Martinez, Dominic Simon, Eugene M. Taranta II, Joanna Bergström, Joseph J. LaViola:
From Research to Practice: Survey and Taxonomy of Object Selection in Consumer VR Applications. ISMAR 2024: 990-999 - 2023
- [b1]Difeng Yu:
Enhancing Mid-Air Selection and Manipulation for Complex Virtual Reality Interaction. University of Melbourne, Parkville, Victoria, Australia, 2023 - [j11]Weiwei Jiang, Difeng Yu, Chaofan Wang, Zhanna Sarsenbayeva, Niels van Berkel, Jorge Gonçalves, Vassilis Kostakos:
Near-infrared Imaging for Information Embedding and Extraction with Layered Structures. ACM Trans. Graph. 42(1): 4:1-4:26 (2023) - [c21]Yushi Wei, Rongkai Shi, Difeng Yu, Yihong Wang, Yue Li, Lingyun Yu, Hai-Ning Liang:
Predicting Gaze-based Target Selection in Augmented Reality Headsets based on Eye and Head Endpoint Distributions. CHI 2023: 283:1-283:14 - [c20]Difeng Yu, Brandon Victor Syiem, Andrew Irlitti, Tilman Dingler, Eduardo Velloso, Jorge Gonçalves:
Modeling Temporal Target Selection: A Perspective from Its Spatial Correspondence. CHI 2023: 577:1-577:14 - [c19]Zhiqing Wu, Difeng Yu, Jorge Gonçalves:
Point- and Volume-Based Multi-object Acquisition in VR. INTERACT (1) 2023: 20-42 - [c18]Weiwei Jiang, Difeng Yu, Andrew Irlitti, Jorge Gonçalves, Vassilis Kostakos, Xin He:
Knock the Reality: Virtual Interface Registration in Mixed Reality. VR Workshops 2023: 615-616 - 2022
- [j10]Jing Wei, Weiwei Jiang, Chaofan Wang, Difeng Yu, Jorge Gonçalves, Tilman Dingler, Vassilis Kostakos:
Understanding How to Administer Voice Surveys through Smart Speakers. Proc. ACM Hum. Comput. Interact. 6(CSCW2): 1-32 (2022) - [c17]Qiushi Zhou, Andrew Irlitti, Difeng Yu, Jorge Gonçalves, Eduardo Velloso:
Movement Guidance using a Mixed Reality Mirror. Conference on Designing Interactive Systems 2022: 821-834 - [c16]Difeng Yu, Qiushi Zhou, Tilman Dingler, Eduardo Velloso, Jorge Gonçalves:
Blending On-Body and Mid-Air Interaction in Virtual Reality. ISMAR 2022: 637-646 - [c15]Difeng Yu, Weiwei Jiang, Andrew Irlitti, Tilman Dingler, Eduardo Velloso, Jorge Gonçalves, Vassilis Kostakos:
Haptics in VR Using Origami-Augmented Drones. ISMAR Adjunct 2022: 905-906 - [c14]Difeng Yu, Ruta Desai, Ting Zhang, Hrvoje Benko, Tanya R. Jonker, Aakar Gupta:
Optimizing the Timing of Intelligent Suggestion in Virtual Reality. UIST 2022: 6:1-6:20 - 2021
- [j9]Rongkai Shi, Hai-Ning Liang, Yu Wu, Difeng Yu, Wenge Xu:
Virtual Reality Sickness Mitigation Methods: A Comparative Study in a Racing Game. Proc. ACM Comput. Graph. Interact. Tech. 4(1): 8:1-8:16 (2021) - [c13]Weiwei Jiang, Zhanna Sarsenbayeva, Niels van Berkel, Chaofan Wang, Difeng Yu, Jing Wei, Jorge Gonçalves, Vassilis Kostakos:
User Trust in Assisted Decision-Making Using Miniaturized Near-Infrared Spectroscopy. CHI 2021: 153:1-153:16 - [c12]Difeng Yu, Xueshi Lu, Rongkai Shi, Hai-Ning Liang, Tilman Dingler, Eduardo Velloso, Jorge Gonçalves:
Gaze-Supported 3D Object Manipulation in Virtual Reality. CHI 2021: 734:1-734:13 - [c11]Xueshi Lu, Difeng Yu, Hai-Ning Liang, Jorge Gonçalves:
iText: Hands-free Text Entry on an Imaginary Keyboard for Augmented Reality Systems. UIST 2021: 815-825 - [i3]Rongkai Shi, Hai-Ning Liang, Yu Wu, Difeng Yu, Wenge Xu:
Virtual Reality Sickness Mitigation Methods: A Comparative Study in a Racing Game. CoRR abs/2103.05200 (2021) - [i2]Weiwei Jiang, Zhanna Sarsenbayeva, Difeng Yu, Jing Wei, Niels van Berkel, Jorge Gonçalves, Vassilis Kostakos:
UbiNIRS: A Software Framework for Miniaturized NIRS-based Applications. CoRR abs/2112.05905 (2021) - 2020
- [j8]Difeng Yu, Hai-Ning Liang, Kaixuan Fan, Heng Zhang, Charles Fleming, Konstantinos Papangelis:
Design and Evaluation of Visualization Techniques of Off-Screen and Occluded Targets in Virtual Reality Environments. IEEE Trans. Vis. Comput. Graph. 26(9): 2762-2774 (2020) - [j7]Difeng Yu, Qiushi Zhou, Joshua Newn, Tilman Dingler, Eduardo Velloso, Jorge Gonçalves:
Fully-Occluded Target Selection in Virtual Reality. IEEE Trans. Vis. Comput. Graph. 26(12): 3402-3413 (2020) - [j6]Qiushi Zhou, Difeng Yu, Martin N. Reinoso, Joshua Newn, Jorge Gonçalves, Eduardo Velloso:
Eyes-free Target Acquisition During Walking in Immersive Mixed Reality. IEEE Trans. Vis. Comput. Graph. 26(12): 3423-3433 (2020) - [c10]Xueshi Lu, Difeng Yu, Hai-Ning Liang, Wenge Xu, Yuzheng Chen, Xiang Li, Khalad Hasan:
Exploration of Hands-free Text Entry Techniques For Virtual Reality. ISMAR 2020: 344-349 - [c9]Difeng Yu, Weiwei Jiang, Chaofan Wang, Tilman Dingler, Eduardo Velloso, Jorge Gonçalves:
ShadowDancXR: Body Gesture Digitization for Low-cost Extended Reality (XR) Headsets. ISS Companion 2020: 79-80 - [c8]Difeng Yu, Qiushi Zhou, Benjamin Tag, Tilman Dingler, Eduardo Velloso, Jorge Gonçalves:
Engaging Participants during Selection Studies in Virtual Reality. VR 2020: 500-509 - [c7]Chunxue Wei, Difeng Yu, Tilman Dingler:
Reading on 3D Surfaces in Virtual Environments. VR 2020: 721-728 - [i1]Xueshi Lu, Difeng Yu, Hai-Ning Liang, Wenge Xu, Yuzheng Chen, Xiang Li, Khalad Hasan:
Exploration of Hands-free Text Entry Techniques For Virtual Reality. CoRR abs/2010.03247 (2020)
2010 – 2019
- 2019
- [j5]Difeng Yu, Hai-Ning Liang, Xueshi Lu, Kaixuan Fan, Barrett Ens:
Modeling endpoint distribution of pointing selection tasks in virtual reality environments. ACM Trans. Graph. 38(6): 218:1-218:13 (2019) - [j4]Wenge Xu, Hai-Ning Liang, Yuxuan Zhao, Tianyu Zhang, Difeng Yu, Diego Monteiro:
RingText: Dwell-free and hands-free Text Entry for Mobile Head-Mounted Displays using Head Motions. IEEE Trans. Vis. Comput. Graph. 25(5): 1991-2001 (2019) - [j3]Wenge Xu, Hai-Ning Liang, Yuxuan Zhao, Tianyu Zhang, Difeng Yu, Diego Monteiro:
Errata to "RingText: Dwell-Free and Hands-Free Text Entry for Mobile Head-Mounted Displays Using Head Motions". IEEE Trans. Vis. Comput. Graph. 25(7): 2513 (2019) - [c6]Wenge Xu, Hai-Ning Liang, Yuxuan Zhao, Difeng Yu, Diego Monteiro:
DMove: Directional Motion-based Interaction for Augmented Reality Head-Mounted Displays. CHI 2019: 444 - [c5]Martijn ten Bhömer, Hai-Ning Liang, Difeng Yu:
Machine Learning Enhanced User Interfaces for Designing Advanced Knitwear. HCI (34) 2019: 212-219 - [c4]Difeng Yu, Hai-Ning Liang, Xueshi Lu, Tianyu Zhang, Wenge Xu:
DepthMove: Leveraging Head Motions in the Depth Dimension to Interact with Virtual Reality Head-Worn Displays. ISMAR 2019: 103-114 - [c3]Xueshi Lu, Difeng Yu, Hai-Ning Liang, Xiyu Feng, Wenge Xu:
DepthText: Leveraging Head Movements towards the Depth Dimension for Hands-free Text Entry in Mobile Virtual Reality Systems. VR 2019: 1060-1061 - [c2]Difeng Yu, Hai-Ning Liang, Tianyu Zhang, Wenge Xu:
DepthMove: Hands-free Interaction in Virtual Reality Using Head Motions in the Depth Dimension. VR 2019: 1257-1258 - 2018
- [j2]Difeng Yu, Hai-Ning Liang, Feiyu Lu, Vijayakumar Nanjappan, Konstantinos Papangelis, Wei Wang:
Target Selection in Head-Mounted Display Virtual Reality Environments. J. Univers. Comput. Sci. 24(9): 1217-1243 (2018) - [j1]Difeng Yu, Kaixuan Fan, Heng Zhang, Diego Monteiro, Wenge Xu, Hai-Ning Liang:
PizzaText: Text Entry for Virtual Reality Systems Using Dual Thumbsticks. IEEE Trans. Vis. Comput. Graph. 24(11): 2927-2935 (2018) - [c1]Feiyu Lu, Difeng Yu, Hai-Ning Liang, Wenjun Chen, Konstantinos Papangelis, Nazlena Mohamad Ali:
Evaluating Engagement Level and Analytical Support of Interactive Visualizations in Virtual Reality Environments. ISMAR 2018: 143-152
Coauthor Index
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