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David Heidrich
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2020 – today
- 2024
- [c14]David Heidrich, Andreas Schreiber, Sabine Theis:
Generative Artificial Intelligence for the Visualization of Source Code as Comics. HCI (7) 2024: 35-49 - [c13]Lynn von Kurnatowski, Benjamin Wolff, Sophie Kernchen, Adriana Klapproth-Rieger, David Heidrich, Carina Haupt, Andreas Schreiber, Thoralf Niendorf, Andreas Kosmider, Marcus Lobbes, Martin Hennecke:
The (Un)Answered Question: A Data Science Powered Music Experiment. HCI (34) 2024: 233-246 - 2023
- [c12]David Heidrich, Jörn Hurtienne, Andreas Schreiber:
Image-Schematic Metaphors in Software Visualizations. ISD 2023 - [c11]David Heidrich, Andreas Schreiber:
Visualizing Source Code as Comics Using Generative AI. VISSOFT 2023: 40-44 - 2022
- [c10]David Heidrich, Andreas Schreiber, Sebastian Oberdörfer:
Towards Generating Labeled Property Graphs for Comprehending C#-based Software Projects. ASE 2022: 228:1-228:4 - 2021
- [j1]Sebastian Oberdörfer, David Heidrich, Sandra Birnstiel, Marc Erich Latoschik:
Enchanted by Your Surrounding? Measuring the Effects of Immersion and Design of Virtual Environments on Decision-Making. Frontiers Virtual Real. 2: 679277 (2021) - [c9]René Gökmen, David Heidrich, Andreas Schreiber, Christoph Bichlmeier:
Stereotypes as Design Patterns for Serious Games to Enhance Software Comprehension. CoG 2021: 1-3 - [c8]David Heidrich, Annika Meinecke, Andreas Schreiber:
Towards a Collaborative Experimental Environment for Graph Visualization Research in Virtual Reality. EuroVis (Posters) 2021: 9-11 - [c7]Sebastian Oberdörfer, David Heidrich, Sandra Birnstiel, Marc Erich Latoschik:
Measuring the Effects of Virtual Environment Design on Decision-Making. VR Workshops 2021: 442-443 - 2020
- [c6]David Heidrich, Annika Wohlan, Meike Schaller:
Perceived Speed, Frustration and Enjoyment of Interactive and Passive Loading Scenarios in Virtual Reality. HCI (46) 2020: 343-355 - [c5]Sebastian Oberdörfer, David Heidrich, Marc Erich Latoschik:
Think Twice: The Influence of Immersion on Decision Making during Gambling in Virtual Reality. VR 2020: 483-492
2010 – 2019
- 2019
- [c4]Sebastian Oberdörfer, David Heidrich, Marc Erich Latoschik:
Usability of Gamified Knowledge Learning in VR and Desktop-3D. CHI 2019: 175 - [c3]David Heidrich, Andreas Schreiber:
Visualization of a Software System in Virtual Reality. MuC 2019: 905-907 - [c2]David Heidrich, Sebastian Oberdörfer, Marc Erich Latoschik:
The Effects of Immersion on Harm-inducing Factors in Virtual Slot Machines. VR 2019: 793-801 - 2017
- [c1]Sebastian Oberdörfer, David Heidrich, Marc Erich Latoschik:
Interactive Gamified Virtual Reality Training for Affine Transformations. DeLFI/GMW Workshops 2017
Coauthor Index
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