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1. CG 1998: Tsukuba, Japan
- H. Jaap van den Herik, Hiroyuki Iida:
Computers and Games, First International Conference, CG'98, Tsukuba, Japan, November 11-12, 1998, Proceedings. Lecture Notes in Computer Science 1558, Springer 1999, ISBN 3-540-65766-5
Search and Strategies
- Andreas Junghanns, Jonathan Schaeffer:
Relevance Cuts: Localizing the Search. 1-14 - Yngvi Björnsson, T. Anthony Marsland:
Multi-cut Pruning in Alpha-Beta Search. 15-24 - Dennis M. Breuker, H. Jaap van den Herik, Jos W. H. M. Uiterwijk, L. Victor Allis:
A Solution to the GHI Problem for Best-First Search. 25-49 - Ian Frank, David A. Basin:
Optimal Play against Best Defence: Complexity and Heuristics. 50-73 - Xinbo Gao, Hiroyuki Iida, Jos W. H. M. Uiterwijk, H. Jaap van den Herik:
A Speculative Strategy. 74-92 - Steven Willmott, Julian Richardson, Alan Bundy, John Levine:
An Adversarial Planning Approach to Go. 93-112
Learning and Pattern Acquisition
- Donald F. Beal, Martin C. Smith:
First Results from Using Temporal Difference Learning in Shogi. 113-125 - Michael Buro:
From Simple Features to Sophisticated Evaluation Functions. 126-145 - Takuya Kojima, Atsushi Yoshikawa:
A Two-Step Model of Pattern Acquisition: Application to Tsume-Go. 146-166 - Nobusuke Sasaki, Yasuji Sawada, Jin Yoshimura:
A Neural Network Program of Tsume-Go. 167-182 - J. Ignacio Giráldez, Daniel Borrajo:
Distributed Decision Making in Checkers. 183-194
Theory
- Wim Pijls, Arie de Bruin:
Game Tree Algorithms and Solution Trees. 195-204 - Aviezri S. Fraenkel, Dmitri Zusman:
A New Heap Game. 205-211 - Aviezri S. Fraenkel, Ofer Rahat:
Infinite Cyclic Impartial Games. 212-221 - Marcel Crâsmaru:
On the Complexity of Tsume-Go. 222-231 - William L. Spight:
Extended Thermography for Multiple Kos in Go. 232-251
Go, Tsume-Shogi, and Heian-Shogi
- Martin Müller:
Computer Go: A Research Agenda. 252-264 - Morihiko Tajima, Noriaki Sanechika:
Estimating the Possible Omission Number for Groups in Go by the Number of n-th Dame. 265-281 - Atsushi Yoshikawa, Takuya Kojima, Yasuki Saito:
Relations between Skill and the Use of Terms - An Analysis of Protocols of the Game of Go. 282-299 - Reijer Grimbergen:
A Survey of Tsume-Shogi Programs Using Variable-Depth Search. 300-317 - Hiroyuki Iida, Jin Yoshimura, Kazuro Morita, Jos W. H. M. Uiterwijk:
Retrograde Analysis of the KGK Endgame in Shogi: Its Implications for Ancient Heian Shogi. 318-335
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