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"Maintaining Constant Frame Rates in 3D Texture-Based Volume Rendering."
Daniel Weiskopf, Manfred Weiler, Thomas Ertl (2004)
- Daniel Weiskopf, Manfred Weiler, Thomas Ertl:
Maintaining Constant Frame Rates in 3D Texture-Based Volume Rendering. Computer Graphics International 2004: 604-607
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