default search action
Ana Isabel Veloso
Person information
Refine list
refinements active!
zoomed in on ?? of ?? records
view refined list in
export refined list as
2020 – today
- 2024
- [c44]Tânia Ribeiro, Ana Isabel Veloso, Peter Brinson:
Exploring the Variables of Empathy in Gamers: A Comprehensive Survey. HCI (47) 2024: 98-113 - [c43]Cláudia Pedro Ortet, Ana Isabel Veloso, Liliana Vale Costa:
Towards a New (Old) Generation of Cyclotourists: Implementing an Improved Concept of Jizo Brand. HCI (43) 2024: 227-242 - [c42]Francisco Regalado, Cláudia Pedro Ortet, Tânia Ribeiro, Ana Isabel Veloso:
Navigating Paris Digitally: An Exploratory Research of 360º Immersive Videos with Portuguese Participants. HCI (43) 2024: 261-278 - [c41]Francisco Regalado, Carlos Santos, Ana Isabel Veloso:
Game-Based Solutions for Impacting Digital Competences in Aged Populations: Insights from an Empathetic Workshop. HCI (42) 2024: 261-274 - [c40]Tânia Ribeiro, Ana Isabel Veloso, Peter Brinson:
Empathic Characters for Digital Games: A Prototype Proposal. HCI (48) 2024: 262-274 - [c39]Francisco Regalado, Óscar Mealha, Carlos Santos, Ana Isabel Veloso:
Benchmarking the User eXperience and Usability of Online Social Networks: Proposal of an Evaluation Framework. HCI (42) 2024: 417-431 - 2023
- [c38]Rafaela Carrilho, Liliana Vale Costa, Ana Isabel Veloso:
Strategies for Fostering Senior Citizens' Active Participation in Online Communities. HCI (32) 2023: 183-193 - [c37]Tânia Ribeiro, Rebeca Mendes, Ana Isabel Veloso:
Playable Characters in Digital Games: Aesthetics and Gender Identity in Digital Game Player's Preferences. HCI (37) 2023: 285-300 - [c36]Tânia Ribeiro, Ana Isabel Veloso, Peter Brinson:
Be a Gamer: A Psycho-Social Characterization of the Player. HCI (37) 2023: 301-314 - [c35]Francisco Regalado, Cláudia Pedro Ortet, Ana Isabel Veloso:
"miPlay" as a Transmedia Strategy: Co-designing a Movie-Based Digital Game for Older Adults. HCI (32) 2023: 480-495 - [c34]Cláudia Pedro Ortet, Mário Vairinhos, Ana Isabel Veloso, Liliana Vale Costa:
Virtual Reality Hippotherapy Simulator: A Model Proposal for Senior Citizens. HCI (32) 2023: 592-609 - [c33]Cláudia Pedro Ortet, Liliana Vale Costa, Ana Isabel Veloso:
The Use of Immersive Technologies While Ageing in the Digitally Mediated Society. HCI (32) 2023: 610-626 - 2022
- [j9]Pedro Beça, Mónica Aresta, Rita Santos, Ana Isabel Veloso, Gonçalo Gomes:
Students as Game Creators. Easing the game construction process by using a toolkit to game design. IxD&A 53: 128-143 (2022) - [j8]Ana Isabel Veloso, Carlos Santos, Sónia Ferreira, Liliana Vale Costa:
Preface. IxD&A 54: 5-7 (2022) - [j7]Cláudia Pedro Ortet, Francisco Regalado, Sónia Ferreira, Liliana Vale Costa, Ana Isabel Veloso:
Staying Connected with Aged Populations in Times of COVID-19: An Interview Study of the Role of Portuguese Institutions and Municipalities. IxD&A 54: 34-53 (2022) - [j6]Cláudia Pedro Ortet, Ana Isabel Veloso, Liliana Vale Costa:
Cycling through 360° Virtual Reality Tourism for Senior Citizens: Empirical Analysis of an Assistive Technology. Sensors 22(16): 6169 (2022) - [c32]Cláudia Ortet, Ana Isabel Veloso, Liliana Vale Costa:
Senior Citizens as Storytellers: Contribution to Gamified Contexts. HCI (29) 2022: 69-79 - [c31]Cláudia Ortet, Liliana Vale Costa, Ana Isabel Veloso:
Senior-Centered Gamification: An Approach for Cyclotourism. HCI (29) 2022: 80-92 - [c30]Tânia Ribeiro, Gonçalo Ribeiro, Ana Isabel Veloso:
Playable Characters Attributes: An Empirical Analysis Based on the Theoretical Proposal from Katherine Isbister and Ernest Adams. HCI (33) 2022: 84-100 - [c29]Francisco Regalado, Ana Isabel Veloso:
"Online Gameable Communities": Social Digital Games in the Infocommunication Ageing Society. HCI (29) 2022: 398-410 - 2021
- [c28]Pedro Beça, Mónica Aresta, Rita Santos, Ana Isabel Veloso:
An Authoring Tool to Engage Younger Audiences in the Development of Nature Preservation Games: The G4N Toolkit to Game Design. GALA 2021: 289-294 - [c27]Liliana Vale Costa, Ana Isabel Veloso, Liliana Sousa, Michael Loizou, Sylvester Arnab:
Older Adults "Jump" into coDesiging a Digital Game: A Field Study. HCI (25) 2021: 88-99 - [c26]Jesse Nery Filho, Ana Isabel Veloso:
Promoting Active Aging Through Location-Based Games: A Survey of Older Pokémon Go Players. HCI (26) 2021: 106-123 - [c25]Cláudia Ortet, Ana Isabel Veloso, Liliana Vale Costa:
Fostering Senior Community-Based Cyclotourism Using Transmedia: A Proposal. HCI (26) 2021: 124-134 - [c24]Francisco Regalado, Liliana Vale Costa, Ana Isabel Veloso:
Online News and Gamification Habits in Late Adulthood: A Survey. HCI (25) 2021: 405-419 - [c23]Jesse Nery Filho, Ana Isabel Veloso:
Active aging and Pokémon Go: A Participatory Study with Young Older Adults. SEGAH 2021: 1-8 - [c22]Sónia Machado, Liliana Vale Costa, Óscar Mealha, Ana Isabel Veloso, Carlos Santos:
Fostering Co-UXers in Later Age: Co-designing a UX Toolkit for the Senior Online Community MiOne. SLERD 2021: 189-199 - 2020
- [c21]Pedro Beça, Mónica Aresta, Ana Isabel Veloso, Rita Santos, Eduardo Ferreira, Sofia Jervis, Gonçalo Gomes, Cláudia Ortet, Mariana Pereira, Sofia Ribeiro:
Developing a Toolkit to Game Design: The Gamers4Nature Project: from Concept to Artefact. FDG 2020: 21:1-21:8 - [c20]Liliana Vale Costa, Ana Isabel Veloso:
Gameful Tale-Telling and Place-Making from Tourists' Generation to Generation: A Review. HCI (28) 2020: 661-672 - [c19]Ana Isabel Veloso, Diogo Carvalho, João Sampaio, Sofia Ribeiro, Liliana Vale Costa:
Footour: Designing and Developing a Location-Based Game for Senior Tourism in the miOne Community. HCI (28) 2020: 673-687 - [c18]Pedro Beça, Mónica Aresta, Cláudia Ortet, Rita Santos, Ana Isabel Veloso, Sofia Ribeiro:
Promoting student engagement in the design of digital games : The creation of games using a Toolkit to Game Design. ICALT 2020: 98-102
2010 – 2019
- 2019
- [j5]Amir Zaib Abbasi, Ding Hooi Ting, Helmut Hlavacs, Liliana Vale Costa, Ana Isabel Veloso:
An empirical validation of consumer video game engagement: A playful-consumption experience approach. Entertain. Comput. 29: 43-55 (2019) - [c17]Pedro Amado, Liliana Vale Costa, Ana Isabel Veloso:
Methods and Strategies for Involving Older Adults in Branding an Online Community: The miOne Case Study. HCI (28) 2019: 3-19 - [c16]Liliana Vale Costa, Ana Isabel Veloso, Eugène Loos:
Age Stereotyping in the Game Context: Introducing the Game-Ageism and Age-Gameism Phenomena. HCI (28) 2019: 245-255 - [c15]Sónia Ferreira, Ana Isabel Veloso:
Older Adults in ICT Contexts: Recommendations for Developing Tutorials. HCI (27) 2019: 376-387 - [c14]Ana Isabel Veloso, Liliana Vale Costa, Célia Soares, Sónia Ferreira:
Strategies to Enhance Technology-Based Learning Experiences in Older Adults: A Field Study. HCI (28) 2019: 588-601 - 2018
- [j4]Liliana Vale Costa, Ana Isabel Veloso, Michael Loizou, Sylvester Arnab:
Games for active ageing, well-being and quality of life: a pilot study. Behav. Inf. Technol. 37(8): 842-854 (2018) - [c13]Liliana Vale Costa, Ana Isabel Veloso, Michael Loizou, Sylvester Arnab:
Breaking barriers to game-based learning for active ageing and healthy lifestyles A qualitative interview study with experts in the field. SeGAH 2018: 1-8 - [c12]Inga Freire Saboia, Ana Margarida Almeida, Cláudia Pernencar, Ana Isabel Veloso:
Gamification strategies in weight control applications, where "losing (weight) is winning". SeGAH 2018: 1-8 - 2017
- [c11]Liliana Vale Costa, Ana Isabel Veloso:
Demystifying Ageing Bias Through Learning - Co-designing an Online Course About 'Ageing Well'. iLRN 2017: 201-213 - 2016
- [j3]Samuel Almeida, Óscar Mealha, Ana Isabel Veloso:
Video game scenery analysis with eye tracking. Entertain. Comput. 14: 1-13 (2016) - [j2]Liliana Vale Costa, Ana Isabel Veloso:
Factors Influencing the Adoption of Video Games in Late Adulthood: A Survey of Older Adult Gamers. Int. J. Technol. Hum. Interact. 12(1): 35-50 (2016) - [c10]Ana Carla Amaro, Lídia Oliveira, Ana Isabel Veloso:
"Let's Build our Family Tree!": Grandparents and Grandchildren Using Tablets Together. CENTERIS/ProjMAN/HCist 2016: 619-625 - [c9]Tânia Ribeiro, Ana Isabel Veloso, Rui Costa:
Conceptualization of PhysioFun game: A low-cost videogame for home-based stroke rehabilitation. TISHW 2016: 18:1-18:8 - [c8]Liliana Vale Costa, Ana Isabel Veloso:
"Game-based psychotherapy" for active ageing: A game design proposal in non-game context. TISHW 2016: 19:1-19:8 - [c7]Ana Isabel Veloso, Liliana Vale Costa:
Heuristics for designing digital games in assistive environments: Applying the guidelines to an ageing society. TISHW 2016: 20:1-20:8 - [c6]Ana Carla Amaro, Ana Isabel Veloso, Lídia Oliveira:
Social games and different generations: A heuristic evaluation of Candy Crush Saga. TISHW 2016: 22:1-22:8 - 2013
- [j1]Rosana Margarida Couceiro, Marina Papastergiou, Maria Kordaki, Ana Isabel Veloso:
Design and evaluation of a computer game for the learning of Information and Communication Technologies (ICT) concepts by physical education and sport science students. Educ. Inf. Technol. 18(3): 531-554 (2013) - [c5]Samuel Almeida, Ana Isabel Veloso, Licínio Roque, Óscar Mealha:
Assessing Player Motivations and Expectations within a Gameplay Experience Model Proposal. Advances in Computer Entertainment 2013: 497-500 - 2012
- [c4]Rui Rodrigues, Ana Isabel Veloso, Óscar Mealha:
A Television News Graphical Layout Analysis Method Using Eye Tracking. IV 2012: 357-362 - [c3]Samuel Almeida, Ana Isabel Veloso, Óscar Mealha, Licínio Roque, Arnaldo Moura:
A Video Game Level Analysis Model Proposal. IV 2012: 474-479 - 2010
- [c2]Rui Raposo, Ana Isabel Veloso, Pedro Correia, Óscar Mealha:
Visualization of News Access Activity in the SAPO News Website. IV 2010: 213-218 - [c1]Ana Isabel Veloso, Rui Raposo, João Costa, Óscar Mealha:
GeoVisualisation of SAPO Search Activity. IV 2010: 225-230
Coauthor Index
aka: Cláudia Pedro Ortet
manage site settings
To protect your privacy, all features that rely on external API calls from your browser are turned off by default. You need to opt-in for them to become active. All settings here will be stored as cookies with your web browser. For more information see our F.A.Q.
Unpaywalled article links
Add open access links from to the list of external document links (if available).
Privacy notice: By enabling the option above, your browser will contact the API of unpaywall.org to load hyperlinks to open access articles. Although we do not have any reason to believe that your call will be tracked, we do not have any control over how the remote server uses your data. So please proceed with care and consider checking the Unpaywall privacy policy.
Archived links via Wayback Machine
For web page which are no longer available, try to retrieve content from the of the Internet Archive (if available).
Privacy notice: By enabling the option above, your browser will contact the API of archive.org to check for archived content of web pages that are no longer available. Although we do not have any reason to believe that your call will be tracked, we do not have any control over how the remote server uses your data. So please proceed with care and consider checking the Internet Archive privacy policy.
Reference lists
Add a list of references from , , and to record detail pages.
load references from crossref.org and opencitations.net
Privacy notice: By enabling the option above, your browser will contact the APIs of crossref.org, opencitations.net, and semanticscholar.org to load article reference information. Although we do not have any reason to believe that your call will be tracked, we do not have any control over how the remote server uses your data. So please proceed with care and consider checking the Crossref privacy policy and the OpenCitations privacy policy, as well as the AI2 Privacy Policy covering Semantic Scholar.
Citation data
Add a list of citing articles from and to record detail pages.
load citations from opencitations.net
Privacy notice: By enabling the option above, your browser will contact the API of opencitations.net and semanticscholar.org to load citation information. Although we do not have any reason to believe that your call will be tracked, we do not have any control over how the remote server uses your data. So please proceed with care and consider checking the OpenCitations privacy policy as well as the AI2 Privacy Policy covering Semantic Scholar.
OpenAlex data
Load additional information about publications from .
Privacy notice: By enabling the option above, your browser will contact the API of openalex.org to load additional information. Although we do not have any reason to believe that your call will be tracked, we do not have any control over how the remote server uses your data. So please proceed with care and consider checking the information given by OpenAlex.
last updated on 2024-10-22 20:16 CEST by the dblp team
all metadata released as open data under CC0 1.0 license
see also: Terms of Use | Privacy Policy | Imprint