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Robb Lindgren
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2020 – today
- 2024
- [c33]Taehyun Kim, Harris Nisar, Robb Lindgren, Jiahao Zhang, Xiaoyu Tang, Matthew Lira, Aishwari Talhan:
Beyond the Screen: Gestural Perspective-Taking with a Biochemistry Simulation. CHI Extended Abstracts 2024: 58:1-58:6 - 2023
- [j10]James Planey, Robin Jephthah Rajarathinam, Emma Mercier, Robb Lindgren:
Gesture-mediated collaboration with augmented reality headsets in a problem-based astronomy task. Int. J. Comput. Support. Collab. Learn. 18(2): 259-289 (2023) - [j9]Taehyun Kim, James Planey, Robb Lindgren:
Theory-Driven Design in Metaverse Virtual Reality Learning Environments: Two Illustrative Cases. IEEE Trans. Learn. Technol. 16(6): 1141-1153 (2023) - 2021
- [c32]Morgan Diederich, Jina Kang, Taehyun Kim, Robb Lindgren:
Developing an In-Application Shared View Metric to Capture Collaborative Learning in a Multi-Platform Astronomy Simulation. LAK 2021: 173-183 - 2020
- [c31]Matthew Berland, Maxine McKinney de Royston, Leilah Lyons, Vishesh Kumar, Derek L. Hansen, Paula K. Hooper, Robb Lindgren, James Planey, Kathryn C. Quigley, Wren Thompson, Elham Beheshti, Stephen M. Uzzo, Stephanie Hladik, Basak Helvaci Ozacar, Marie-Claire Shanahan, Pratim Sengupta, June Ahn, Elizabeth Bonsignore, Kari Kraus, Kathryn Kaczmarek-Frew, Angela Booker:
Reframing Playful Participation in Museums: Identity, Collaboration, Inclusion, and Joy. ICLS 2020 - [c30]James Planey, Robb Lindgren:
Examining Modalities of Embodied Interactions and the Effects on Learning From a Collaborative Science Simulation. ICLS 2020 - [c29]James Planey, Robb Lindgren:
A Digital Formative Assessment Intervention for Cultivating Teamwork Skills. ICLS 2020
2010 – 2019
- 2019
- [j8]Sarah Lewis, Robb Lindgren, Shuai Wang, Roy D. Pea:
Learning With Media. J. Media Psychol. Theor. Methods Appl. 31(3) (2019) - [c28]Deborah A. Fields, Cynthia Carter Ching, Victor R. Lee, Breanne K. Litts, Chase K. Mortensen, Joshua A. Danish, Megan Humburg, Bria Davis, Xintian Tu, Debora Lui, Mia S. Shaw, Gayithri Jayathirtha, Yasmin B. Kafai, Lindsay Lindberg, Robb Lindgren, James Planey, Jason Morphew, Katie Headrick Taylor, Adam Bell, Erin Riesland, Maria Hays, Deborah Silvis, Ilana Dubovi, Noel Enyedy, Rogers Hall:
Personal Embodiment, Social Enactment: Collaborative Learning With Body Technology. CSCL 2019 - 2018
- [j7]Michael J. Junokas, Robb Lindgren, J. Kang, Jason W. Morphew:
Enhancing multimodal learning through personalized gesture recognition. J. Comput. Assist. Learn. 34(4): 350-357 (2018) - [j6]Jina Kang, Robb Lindgren, James Planey:
Exploring Emergent Features of Student Interaction within an Embodied Science Learning Simulation. Multimodal Technol. Interact. 2(3): 39 (2018) - [c27]Dor Abrahamson, Alejandro Andrade, Oskar Lindwall, Arthur Bakker, Mitchell J. Nathan, Candace A. Walkington, Robb Lindgren, David E. Brown, Asnat R. Zohar, Sharona T. Levy, Joshua A. Danish, Adam Maltese, Noel Enyedy, Megan Humburg, Asmalina Saleh, Maggie Dahn, Christine Lee, Xintian Tu, Bria Davis, Chris Georgen:
Moving Forward: In Search of Synergy Across Diverse Views on the Role of Physical Movement in Design for STEM Education. ICLS 2018 - [c26]Robert C. Wallon, Robb Lindgren:
Cueing Gestures in a Seasons Simulation: Outcomes of an Embodied Learning Approach to Supporting Explanations. ICLS 2018 - [c25]Robert C. Wallon, Robb Lindgren:
Conceptual Goals While Using a Simulation: Three Different Sources and Learning Outcomes. ICLS 2018 - [c24]James Planey, Robb Lindgren:
Embodying Climate Change: Incorporating Full Body Tracking in the Design of an Interactive Rates of Change Greenhouse Gas Simulation. iLRN 2018: 23-35 - 2017
- [j5]Rudy McDaniel, Joseph R. Fanfarelli, Robb Lindgren:
Creative Content Management: Importance, Novelty, and Affect as Design Heuristics for Learning Management Systems. IEEE Trans. Prof. Commun. 60(2): 183-200 (2017) - [c23]Michael J. Junokas, Greg Kohlburn, Benjamin Lane, Sahil Kumar, Wai-Tat Fu, Robb Lindgren:
Gestural Interactions of Embodied Educational Technology Using One-Shot Machine Learning. FG 2017: 996 - [c22]Michael J. Junokas, Greg Kohlburn, Sahil Kumar, Benjamin Lane, Wai-Tat Fu, Robb Lindgren:
Using One-Shot Machine Learning to Implement Real-Time Multimodal Learning Analytics. MMLA-CrossLAK@LAK 2017: 89-93 - 2016
- [j4]Robb Lindgren, Michael Tscholl, Shuai Wang, Emily Johnson:
Enhancing learning and engagement through embodied interaction within a mixed reality simulation. Comput. Educ. 95: 174-187 (2016) - [c21]Sahar Alameh, Jason Morphew, Nitasha Mathayas, Robb Lindgren:
Exploring the Relationship Between Gesture and Student Reasoning Regarding Linear and Exponential Growth. ICLS 2016 - [c20]Robb Lindgren, Robert C. Wallon, David E. Brown, Nitasha Mathayas, Nathan Kimball:
"Show Me" What You Mean: Learning and Design Implications of Eliciting Gesture in Student Explanations. ICLS 2016 - 2014
- [c19]Mina C. Johnson-Glenberg, Caroline Savio-Ramos, Katherine K. Perkins, Emily B. Moore, Robb Lindgren, Douglas B. Clark, Corey E. Brady, Pratim Sengupta, Mario Martinez-Garza, Deanne Adams, Stephen S. Killingsworth, Grant Van Eaton, Matthew Gaydos, Amanda Barany, Kurt Squire, Nathan R. Holbert:
Science Sims and Games: Best Design Practices and Fave Flops. ICLS 2014 - [c18]Robb Lindgren, Michael Tscholl:
Enacted Misconceptions: Using Embodied Interactive Simulations to Examine Emerging Understandings of Science Concepts. ICLS 2014 - [c17]Leilah Lyons, Emma Anderson, Michael Carney, Karen Elinich, Robb Lindgren, Michael Tscholl, Chris Quintana, Jessica Roberts, Joyce Wang, Susan A. Yoon, Iris Tabak:
Synergistic Scaffolding of Technologically-Enhanced STEM Learning in Informal Institutions. ICLS 2014 - [r1]Robb Lindgren, J. Michael Moshell, Charles E. Hughes:
Virtual Environments as a Tool for Conceptual Learning. Handbook of Virtual Environments, 2nd ed. 2014: 1043-1055 - 2013
- [c16]Michael Tscholl, Robb Lindgren, Emily Johnson:
Enacting orbits: refining the design of a full-body learning simulation. IDC 2013: 451-454 - [c15]Raymond Ng, Robb Lindgren:
Examining the effects of avatar customization and narrative on engagement and learning in video games. CGAMES 2013: 87-90 - [c14]Yao Zhou, Robb Lindgren:
Track and feel: The effects of user-generated content on engagement and learning in video games. CGAMES 2013: 197-201 - [c13]Susan A. Yoon, Chris Quintana, Leilah Blakeney Lyons, Judy Perry, Scot Osterweil, Robb Lindgren:
Promises and Perils of Using Digital Tools in Informal Science Learning Environments: Design Considerations for Learning. CSCL (2) 2013: 213-215 - [c12]Darin E. Hughes, Shabnam Sabbagh, Robb Lindgren, J. Michael Moshell, Charles E. Hughes:
Mixed Reality Space Travel for Physics Learning. HCI (19) 2013: 162-169 - 2012
- [j3]Robb Lindgren:
Generating a learning stance through perspective-taking in a virtual environment. Comput. Hum. Behav. 28(4): 1130-1139 (2012) - [j2]Robb Lindgren, Rudy McDaniel:
Transforming Online Learning through Narrative and Student Agency. J. Educ. Technol. Soc. 15(4): 344-355 (2012) - [c11]Dor Abrahamson, Carmen Petrick, David DeLiema, Mina C. Johnson-Glenberg, David Birchfield, Tatyana Koziupa, Caroline Savio-Ramos, Julie Cruse, Robb Lindgren, Cameron L. Fadjo, John B. Black, Michael Eisenberg:
You're It! Body, Action, and Object in STEM Learning. ICLS 2012 - [c10]Emily Johnson, Amy Bolling, Robb Lindgren:
Picture-Based Science Attitudes Assessment. ICLS 2012 - [c9]Robb Lindgren, Roy Pea:
Inter-Identity Technologies for Learning. ICLS 2012 - [c8]Rudy McDaniel, Robb Lindgren, Jon Friskics:
Using badges for shaping interactions in online learning environments. IPCC 2012: 1-4 - [c7]Remo Pillat, Arjun Nagendran, Robb Lindgren:
A mixed reality system for teaching STEM content using embodied learning and whole-body metaphors. VRCAI 2012: 295-302 - 2011
- [c6]Robb Lindgren, J. Michael Moshell:
Supporting children's learning with body-based metaphors in a mixed reality environment. IDC 2011: 177-180
2000 – 2009
- 2009
- [c5]Neema Moraveji, Robb Lindgren, Roy Pea:
Organized mischief: comparing shared and private displays on a collaborative learning task. CSCL (2) 2009: 65-67 - 2008
- [j1]Roy Pea, Robb Lindgren:
Video Collaboratories for Research and Education: An Analysis of Collaboration Design Patterns. IEEE Trans. Learn. Technol. 1(4): 235-247 (2008) - 2007
- [c4]Robb Lindgren, Roy Pea, Sarah Lewis, Joe Rosen:
Learning from digital video: an exploration of how interactions affect outcomes. CSCL 2007: 447-449 - [c3]Roy Pea, Shelley V. Goldman, Robb Lindgren, Joe Rosen:
An interactive session using a tool to support distributed conversations around digital video. CSCL 2007: 828-829 - 2006
- [c2]Roy Pea, Robb Lindgren, Joseph Rosen:
Computer-Supported Collaborative Video Analysis. ICLS 2006 - 2002
- [c1]Greg Shrader, Robb Lindgren, Neera Waingankar, Ryan Daily, Louis M. Gomez:
Considering technical, social & organizational contexts in systems to support teacher learning. CSCL 2002: 621-622
Coauthor Index
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last updated on 2024-05-19 00:15 CEST by the dblp team
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