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IEEE Computer Graphics and Applications, Volume 25
Volume 25, Number 1, January-February 2005
- Heather Elliott-Famularo:
Emerging Technologies.
- Gary Singh:
Stone Secrets. 4-5
- Laurel M. Sheppard:
Virtual Surgery Brings Back Smiles. 6-11
- Stephen G. Eick:
Information Visualization at 10. 12-14
- Chun-Rong Huang, Chu-Song Chen, Pau-Choo Chung:
Tangible Photorealistic Virtual Museum. 15-17
- Heather Elliott-Famularo, Paul Dietz:
Guest Editors' Introduction: Emerging Technologies 2004. 18-19 - Jussi Ängeslevä, Ross Cooper:
Last Clock. 20-23 - Sidney S. Fels, Yuichiro Kinoshita, Tzu-Pei Grace Chen, Yasufumi Takama, Steve Yohanan, Sachiyo Takahashi, Ashley Gadd, Kenji Funahashi:
Swimming Across the Pacific: A VR Swimming Interface. 24-31 - Ramesh Raskar, Kar-Han Tan, Rogério Schmidt Feris, Matthew A. Turk, James Kobler, Jingyi Yu:
Harnessing Real-World Depth Edges with Multiflash Imaging. 32-38 - Paul A. Beardsley, Jeroen van Baar, Ramesh Raskar, Clifton Forlines:
Interaction Using a Handheld Projector. 39-43 - Yuriko Suzuki, Minoru Kobayashi:
Air Jet Driven Force Feedback in Virtual Reality. 44-47 - Yasuaki Kakehi, Makoto Iida, Takeshi Naemura, Yoshinari Shirai, Mitsunori Matsushita, Takeshi Ohguro:
Lumisight Table: An Interactive View-Dependent Tabletop Display. 48-53 - Maki Sugimoto, Georges Kagotani, Hideaki Nii, Naoji Shiroma, Masahiko Inami, Fumitoshi Matsuno:
Time Follower's Vision: A Teleoperation Interface with Past Images. 54-63 - Hiroo Iwata, Hiroaki Yano, Hiroyuki Fukushima, Haruo Noma:
CirculaFloor. 64-67 - Kazuto Kamiyama, Kevin Vlack, Terukazu Mizota, Hiroyuki Kajimoto, Naoki Kawakami, Susumu Tachi:
Vision-Based Sensor for Real-Time Measuring of Surface Traction Fields. 68-75
- Yonggao Yang, Jim X. Chen, Mohsen Beheshti:
Nonlinear Perspective Projections and Magic Lenses: 3D View Deformation. 76-84
- Andrew S. Glassner:
Crop Art, Part 3. 88-91
- James F. Blinn:
User Interface Stories from the Real World. 92-93
- New Products. 94-95
- Top Products of 2004. 96
Volume 25, Number 2, March-April 2005
- Gary Singh:
Digital Art Revolution. 4-5
- Thomas W. Calvert, Lars Wilke, Rhonda Ryman, Ilene Fox:
Applications of Computers to Dance. 6-12
- Alexandre Gillet, Michel F. Sanner, Daniel Stoffler, Arthur J. Olson:
Tangible Augmented Interfaces for Structural Molecular Biology. 13-17
- Daniel F. Keefe, David B. Karelitz, Eileen Vote, David H. Laidlaw:
Artistic Collaboration in Designing VR Visualizations. 18-23
- Zhigang Deng, John P. Lewis, Ulrich Neumann:
Automated Eye Motion Using Texture Synthesis. 24-30 - Ruifeng Xu, Sumanta N. Pattanaik:
A Novel Monte Carlo Noise Reduction Operator. 31-35 - Galina Pasko, Alexander A. Pasko, Tosiyasu L. Kunii:
Bounded Blending for Function-Based Shape Modeling. 36-45 - Margarita Amor, Montserrat Bóo, Wolfgang Straßer, Johannes Hirche, Michael C. Doggett:
A Meshing Scheme for Efficient Hardware Implementation of Butterfly Subdivision Using Displacement Mapping. 46-59 - Richard Ian Cartwright, Valery Adzhiev, Alexander A. Pasko, Yuichiro Goto, Tosiyasu L. Kunii:
Web-Based Shape Modeling with Hyperfun. 60-69 - Julie N. Stromer, Gerald T. Quon, Paul M. K. Gordon, Andrei L. Turinsky, Christoph W. Sensen:
Jabiru: Harnessing Java 3D Behaviors for Device and Display Portability. 70-80
- David J. Kasik, William Buxton, David R. Ferguson:
Ten CAD Challenges. 81-92
- Hua Zhang, Changqian Zhu:
Deriving Linear Transformations in 3D Using Quaternion Algebra. 93-95
- Andrew S. Glassner:
Speed Limit 55. 96-106
- New Products. 107-108
Volume 25, Number 3, May-June 2005
- Gary Singh:
Fractal Fracas. 4-5
- David J. Duke, Ken W. Brodlie, David A. Duce, Ivan Herman:
Do You See What I Mean? 6-9
- Rudy Darken, Perry McDowell, Erik Johnson:
The Delta3D Open Source Game Engine. 10-12
- Ben Delaney:
Forget the Funny Glasses. 14-19
- Maneesh Agrawala, Frédo Durand:
Guest Editors' Introduction: Smart Depiction for Visual Communication. 20-21 - Karl Rasche, Robert Geist, James Westall:
Detail Preserving Reproduction of Color Images for Monochromats and Dichromats. 22-30 - Nikolai A. Svakhine, David S. Ebert, Don Stredney:
Illustration Motifs for Effective Medical Volume Illustration. 31-39 - Marc Nienhaus, Jürgen Döllner:
Depicting Dynamics Using Principles of Visual Art and Narrations. 40-51 - Conrad Albrecht-Buehler, Benjamin Watson, David A. Shamma:
Visualizing Live Text Streams Using Motion and Temporal Pooling. 52-59 - Daniel A. Keim, Christian Panse, Stephen C. North:
Medial-Axis-Based Cartograms. 60-68 - Alison L. Love, Alex Pang, David L. Kao:
Visualizing Spatial Multivalue Data. 69-79
- William Buxton:
Thoughts on the State of 3D CG in Film and Video. 80-83
- James F. Blinn:
Vectors and Geometry and Objects, Oh My! 84-93
- New Products. 94-95
Volume 25, Number 4, July-August 2005
- Gary Singh:
Filters Rock. 4-5
- Brian A. Barsky:
A Fond Farewell. 6-7
- Ming C. Lin, Miguel A. Otaduy:
Sensation-Preserving Haptic Rendering. 8-11
- Chaomei Chen:
Top 10 Unsolved Information Visualization Problems. 12-16
- George W. Fitzmaurice, Azam Khan, Gordon Kurtenbach, Graham Binks:
Cinematic Meeting Facilities Using Large Displays. 17-21
- Gordon Kurtenbach, George W. Fitzmaurice:
Guest Editors' Introduction: Applications of Large Displays. 22-23 - Grant Wallace, Otto J. Anshus, Peng Bi, Han Chen, Yuqun Chen, Douglas W. Clark, Perry R. Cook, Adam Finkelstein, Thomas A. Funkhouser, Anoop Gupta, Matthew A. Hibbs, Kai Li, Zhiyan Liu, Rudrajit Samanta, Rahul Sukthankar, Olga G. Troyanskaya:
Tools and Applications for Large-Scale Display Walls. 24-33 - Anastasia Bezerianos, Ravin Balakrishnan:
View and Space Management on Large Displays. 34-43 - George G. Robertson, Mary Czerwinski, Patrick Baudisch, Brian Meyers, Daniel C. Robbins, Greg Smith, Desney S. Tan:
The Large-Display User Experience. 44-51 - Gerald D. Morrison:
A Camera-Based Input Device for Large Interactive Displays. 52-57 - Stacey D. Scott, M. Sheelagh T. Carpendale, Stefan Habelski:
Storage Bins: Mobile Storage for Collaborative Tabletop Displays. 58-65
- Gershon Elber:
Geometric Texture Modeling. 66-76
- Maureen C. Stone:
Representing Colors as Three Numbers. 78-85
- Tools and Products. 86-88
Volume 25, Number 5, September-October 2005
- Gary Singh:
Stringing the Fractals. 4-5
- Nahum D. Gershon, Jake Kolojejchick:
From the Lab to the Field. 6-7
- Melanie Tory, Torsten Möller:
Evaluating Visualizations: Do Expert Reviews Work? 8-11
- Nolan Goodnight, Rui Wang, Greg Humphreys:
Computation on Programmable Graphics Hardware. 12-15
- Jan Krikke:
Near Real-Time Tsunami Computer Simulations within Reach. 16-21
- Mike Bailey, Steve Cunningham:
Guest Editors' Introduction: Computer Graphics in Education. 23 - Manuel Contero, Ferran Naya, Pedro Company, José Luís Saorín, Julián Francisco Conesa Pastor:
Improving Visualization Skills in Engineering Education. 24-31 - Krishna P. C. Madhavan, Laura L. Arns, Gary R. Bertoline:
A Distributed Rendering Environment for Teaching Animation and Scientific Visualization. 32-38 - Barnabás Takács:
Special Education and Rehabilitation: Teaching and Healing with Interactive Graphics. 40-48 - Thomas L. Naps:
JHAVÉ: Supporting Algorithm Visualization. 49-55
- Michael B. McGrath, Judith R. Brown:
Visual Learning for Science and Engineering. 56-63
- Damien Maupu, Mark H. Van Horn, Susan Weeks, Elizabeth Bullitt:
3D Stereo Interactive Medical Visualization. 67-71 - Manfred Weiler, Ralf Peter Botchen, Simon Stegmaier, Thomas Ertl, Jingshu Huang, Yun Jang, David S. Ebert, Kelly P. Gaither:
Hardware-Assisted Feature Analysis and Visualization of Procedurally Encoded Multifield Volumetric Data. 72-81
- James F. Blinn:
What Is a Pixel? 82-87
- Andries van Dam:
Visualization Research Problems in Next-Generation Educational Software. 88-92
- Tools and Products. 93-95
Volume 25, Number 6, November-December 2005
- Gary Singh:
Into the Abstract. 4-5
- Mark A. Livingston:
Evaluating Human Factors in Augmented Reality Systems. 6-9
- Brent M. Dennis, Sarat Kocherlakota, Amit P. Sawant, Laura Tateosian, Christopher G. Healey:
Designing a Visualization Framework for Multidimensional Data. 10-15
- Kai Kang, Rene Chevray:
Visualization of Fluid Mixing in Microchannels. 16-20
- Blair MacIntyre, Mark A. Livingston:
Guest Editors' Introduction: Moving Mixed Reality into the Real World. 22-23 - Charles E. Hughes, Christopher B. Stapleton, Darin E. Hughes, Eileen M. Smith:
Mixed Reality in Education, Entertainment, and Training. 24-30 - M. Carmen Juan Lizandra, Mariano Alcañiz Raya, Carlos Monserrat, Cristina Botella, Rosa María Baños, Belén Guerrero:
Using Augmented Reality to Treat Phobias. 31-37 - Eric Foxlin:
Pedestrian Tracking with Shoe-Mounted Inertial Sensors. 38-46
- Holger Regenbrecht, Gregory Baratoff, Wilhelm Wilke:
Augmented Reality Projects in the Automotive and Aerospace Industries. 48-56
- Ruifeng Xu, Sumanta N. Pattanaik, Charles E. Hughes:
High-Dynamic-Range Still-Image Encoding in JPEG 2000. 57-64 - Kari Pulli, Tomi Aarnio, Kimmo Roimela, Jani Vaarala:
Designing Graphics Programming Interfaces for Mobile Devices. 66-75
- James F. Blinn:
How to solve a Quadratic Equation. 76-79
- Natalie Ebenreuter:
Dance Movement: A Focus on the Technology. 80-83
- Tools and Products. 84-86
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