default search action
9th CW 2010: Singapore
- Alexei Sourin, Olga Sourina:
2010 International Conference on CyberWorlds, Singapore, October 20-22, 2010. IEEE Computer Society 2010, ISBN 978-0-7695-4215-7
Keynote Talks
- Nadia Magnenat-Thalmann, Jérôme Schmid, Lazhari Assassi
, Pascal Volino:
A Comprehensive Methodology to Visualize Articulations for the Physiological Human. 1-8 - Tosiyasu L. Kunii:
Modeling Cyberworlds for Cloud Computing. 9-16
Human-Computer Interaction
- Diego Martínez
, José Pascual Molina
, Arturo S. García
, Jonatan Martínez, Pascual González
:
AFreeCA: Extending the Spatial Model of Interaction. 17-24 - Xiyuan Hou, Olga Sourina:
Haptic Rendering Algorithm for Biomolecular Docking with Torque Force. 25-31 - Bastian Migge, Andreas M. Kunz
:
User Model for Predictive Calibration Control on Interactive Screens. 32-37 - Lei Wei
, Alexei Sourin
:
Haptic Rendering of Mixed Haptic Effects. 38-45 - Zhiqiang Luo, I-Ming Chen
, Song Huat Yeo, Chih-Chung Lin, Tsai-Yen Li:
Building Hand Motion-Based Character Animation: The Case of Puppetry. 46-52 - Mathieu Hopmann, Daniel Thalmann, Frédéric Vexo:
Virtual Shelf: Sharing Music Between People and Devices. 53-59 - Youngjun Kim, Sang Ok Koo, Deukhee Lee, Laehyun Kim, Se Hyung Park:
Mesh-to-Mesh Collision Detection by Ray Tracing for Medical Simulation with Deformable Bodies. 60-66 - Dennis Reidsma
, Anton Nijholt
, Wolfgang Tschacher
, Fabian Ramseyer
:
Measuring Multimodal Synchrony for Human-Computer Interaction. 67-71 - Senaka Amarakeerthi, Rasika Ranaweera, Michael Cohen
:
Speech-Based Emotion Characterization Using Postures and Gestures in CVEs. 72-76 - Di Liu, Andy W. H. Khong:
Improvement of Speech Source Localization in Noisy Environment Using Overcomplete Rational-Dilation Wavelet Transforms. 77-81 - Amir Bin Sulaiman, Kirill Poletkin
, Andy W. H. Khong:
Source Localization in the Presence of Dispersion for Next Generation Touch Interface. 82-86 - Kwang-Eun Ko, Kwee-Bo Sim:
Development of a Facial Emotion Recognition Method Based on Combining AAM with DBN. 87-91 - Shahzad Rasool, Alexei Sourin
:
Towards Tangible Images and Video in Cyberworlds-Function-Based Approach. 92-96
Shape Modeling for Cyberworlds
- Ming-Yong Pang, Yun Sheng, Alexei Sourin
, Gabriela González Castro, Hassan Ugail:
Automatic Reconstruction and Web Visualization of Complex PDE Shapes. 97-104 - Kai Wang, Jianmin Zheng, Hock Soon Seah:
Reference Plane Assisted Sketching Interface for 3D Freeform Shape Design. 105-112 - Mingqiang Wei, Ming-Yong Pang, Zhi-Geng Pan
:
Optimizing Triangulation of Implicit Surface Based on Quadric Error Metrics. 113-119 - Simant Prakoonwit:
3D Reconstruction from Few Silhouettes Using Statistical Models and Landmark Points. 120-125
Simulation and Training
- Stefan Rilling, Ulrich Wechselberger, Stefan Müller:
Bridging the Gap Between Didactical Requirements and Technological Challenges in Serious Game Design. 126-133 - Md. Tanvirul Islam, Kaiser Md. Nahiduzzaman, Why Yong Peng, Golam Ashraf:
Learning Character Design from Experts and Laymen. 134-141 - Shang-Ping Ting, Suiping Zhou, Nan Hu:
A Computational Model of Situation Awareness for MOUT Simulations. 142-149 - Ungyeon Yang, Gun A. Lee
, Yongwan Kim, Dongsik Jo, Jin Sung Choi, Ki-Hong Kim:
Virtual Reality Based Welding Training Simulator with 3D Multimodal Interaction. 150-154
Data Mining and Cybersecurity
- Richmond Hong Rui Tan, Flora S. Tsai:
Authorship Identification for Online Text. 155-162 - Sascha Hauke, Martin Pyka, Markus Borschbach, Dominik Heider
:
Harnessing Recommendations from Weakly Linked Neighbors in Reputation-Based Trust Formation. 163-170 - Thomas Monoth, Babu Anto P.:
Contrast-Enhanced Visual Cryptography Schemes Based on Additional Pixel Patterns. 171-178 - Marina L. Gavrilova
, Roman V. Yampolskiy:
Applying Biometric Principles to Avatar Recognition. 179-186 - Najmus Saqib Malik, Friederich Kupzog, Michael Sonntag:
An Approach to Secure Mobile Agents in Automatic Meter Reading. 187-193 - Haichang Gao, Zhongjie Ren, Xiuling Chang, Xiyang Liu, Uwe Aickelin
:
A New Graphical Password Scheme Resistant to Shoulder-Surfing. 194-199
Shared Virtual Worlds and Multi-user Games
- Zin-Yan Chua, Yilin Kang, Xing Jiang, Kah-Hoe Pang, Andrew C. Gregory, Chi-Yun Tan, Wai-Lun Wong, Ah-Hwee Tan
, Yew-Soon Ong
, Chunyan Miao
:
Youth Olympic Village Co-space. 200-207 - Inmaculada Remolar
, Miguel Chover
, Ricardo Quirós, Jesús Gumbau, Francisco Ramos, Pascual Castelló, Cristina Rebollo
:
Virtual Trade Fair: A Multiuser 3D Virtual World for Business. 208-214 - Lilia Gómez Flores, Martyn Horner:
Leisure Time in Second Life: Cultural Differences and Similarities. 215-222 - Kenji Ohmori, Tosiyasu L. Kunii:
A Formal Methodology for Developing Enterprise Systems Procedurally: Homotopy, Pi-Calculus and Event-Driven Programs. 223-230 - Guanghao Low, Dion Hoe-Lian Goh, Chei Sian Lee:
Looking for a Good Time: Information Seeking in a Mobile Content Sharing and Gaming Environments. 231-238 - Jacob van Kokswijk:
Social Control in Online Society-Advantages of Self-Regulation on the Internet. 239-246 - Andrey Leonov
, Alexander Serebrov, Mikhail Anikushkin, Dmitriy Belosokhov, Alexander Bobkov, Evgeny Eremchenko
, Pavel Frolov, Ilya Kazanskiy, Andrey Klimenko, Stanislav V. Klimenko, Viktoria Leonova, Andrey Rashidov, Vasil Urazmetov, Valeriy Droznin, Viktor Dvigalo, Vladimir Leonov, Sergey Samoylenko, Alexander Aleynikov
, Tikhon Shpilenok:
Virtual Story in Cyberspace: Valley of Geysers, Kamchatka. 247-253 - Yang-Wai Chow
, Willy Susilo
, Hua-Yu Zhou:
CAPTCHA Challenges for Massively Multiplayer Online Games: Mini-game CAPTCHAs. 254-261
Brain-Computer Interfaces and Cognitive Informatics
- Yisi Liu, Olga Sourina, Minh Khoa Nguyen:
Real-Time EEG-Based Human Emotion Recognition and Visualization. 262-269 - Qiang Wang, Olga Sourina, Minh Khoa Nguyen:
EEG-Based "Serious" Games Design for Medical Applications. 270-276 - Danny Plass-Oude Bos, Boris Reuderink, Bram van de Laar, Hayrettin Gürkök, Christian Mühl, Mannes Poel, Dirk Heylen, Anton Nijholt
:
Human-Computer Interaction for BCI Games: Usability and User Experience. 277-281 - Brahim Hamadicharef
, Mufeng Xu, Sheel Aditya:
Brain-Computer Interface (BCI) Based Musical Composition. 282-286 - Mark J. Chavez, Liu Lin Yi:
Cinematics and Narratives: An Exploitation of Real-Time Animation. 287-293
Cyberlearning in Cyberworlds
- Jafar Al-Gharaibeh, Clinton L. Jeffery:
PNQ: Portable Non-player Characters with Quests. 294-301 - Bin Chen, Fengru Huang, Hui Lin, Mingyuan Hu:
VCUHK: Integrating the Real into a 3D Campus in Networked Virtual Worlds. 302-308 - Steven John Zuiker, J. Patrick Williams
, David Kirschner, Katherine Greer Littlefield, Manikantan Krishnamurthy:
Alone Together in Cyberworlds? Bridging Cyberworld Development and Design through MMOs. 309-313 - Leon Ho Chiau Wai, Alexei Sourin
:
Setting Cyber-Instructors in Cyberspace. 314-318
Computer Vision, Augmented and Mixed Reality
- Xueqin Xiang, Guangxia Li, Jing Tong, Zhigeng Pan
:
Fast and Simple Super Resolution for Range Data. 319-324 - Hock Soon Tan, Jiazhi Xia, Ying He
, Y. Q. Q. Guan:
A System for Capturing, Rendering and Multiplexing Images on Multi-view Autostereoscopic Display. 325-330 - Kei Iwasaki
, Yoshinori Dobashi, Tomoyuki Nishita:
Interactive Lighting and Material Design System for Cyber Worlds. 331-337 - Ray Jarvis, Nghia Ho:
Robotic Cybernavigation in Natural Known Environments. 338-345 - D. Zhang, Yan Shen, Soh-Khim Ong
, Andrew Y. C. Nee:
An Affordable Augmented Reality Based Rehabilitation System for Hand Motions. 346-353 - Shah Atiqur Rahman, Liyuan Li, Maylor K. H. Leung:
Human Action Recognition by Negative Space Analysis. 354-359
Virtual Humans and Avatars
- Linbo Luo, Suiping Zhou, Wentong Cai
, Michael Lees
, Malcolm Yoke Hean Low
:
Modeling Human-Like Decision Making for Virtual Agents in Time-Critical Situations. 360-367 - Mustafa Kasap, Nadia Magnenat-Thalmann:
Customizing and Populating Animated Digital Mannequins for Real-Time Application. 368-374 - Qi Xing, Wenzhen Yang
, Mark M. Theiss, Jihui Li, Qiang Peng, Jim X. Chen:
3D Automatic Feature Construction System for Lower Limb Alignment. 375-382 - Suriati Bte Sadimon, Mohd Shahrizal Sunar
, Dzulkifli Bin Mohamad, Habibollah Haron:
Computer Generated Caricature: A Survey. 383-390 - Weihe Wu, Aimin Hao, Yongtao Zhao:
Geodesic Model of Human Body. 391-397 - Siu Man Lui, Wendy Hui
:
Effects of Smiling and Gender on Trust Toward a Recommendation Agent. 398-405 - Héctor Rafael Orozco
, Félix Ramos, Marco A. Ramos
, Daniel Thalmann:
A Fuzzy Model to Update the Affective State of Virtual Humans: An Approach Based on Personality. 406-413 - Michael Athanasopoulos, Hassan Ugail, Gabriela González Castro:
On the Development of an Interactive Talking Head System. 414-420 - Asako Soga, Ronan Boulic, Daniel Thalmann:
Motion Planning and Animation Variety Using Dance Motion Clips. 421-424 - Choong Seng Chan, Flora S. Tsai:
Computer Animation of Facial Emotions. 425-429
Networked Collaboration
- Andreas M. Kunz
, Thomas Nescher, Martin Küchler:
CollaBoard: A Novel Interactive Electronic Whiteboard for Remote Collaboration with People on Content. 430-437 - Anderson Carlos M. Tavares, Sérgio Murilo M. Fernandes, Maria Lencastre P. de Menezes Cruz:
NHE: Collaborative Virtual Environment with Augmented Reality on Web. 438-444 - Igor A. Kirillov, Stanislav V. Klimenko:
Plato's Atlantis Revisited: Risk-Informed, Multi-hazard Resilience of Built Environment via Cyber Worlds Sharing. 445-450
manage site settings
To protect your privacy, all features that rely on external API calls from your browser are turned off by default. You need to opt-in for them to become active. All settings here will be stored as cookies with your web browser. For more information see our F.A.Q.