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Sharon Lynn Chu Yew Yee
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2020 – today
- 2024
- [c75]Abhishek Kulkarni, Shaina Murphy, Cecelia Albright, Sharon Lynn Chu:
Towards Lesson Planning Interfaces for Integration of Students' Out-of-Classroom Experiences. ICALT 2024: 18-20 - [c74]David Magda, Christina Gardner-McCune, Yerika Jimenez, Sharon Lynn Chu, Abhishek Kulkarni:
The Integration of Computational Thinking and Making in the Classroom. SIGCSE (1) 2024: 778-784 - [c73]Abhishek Kulkarni, Cecelia Albright, Pratik Kamble, Sharon Lynn Chu:
Investigating Situated Learning Theory Through an Augmented Reality Mobile Assistant for Everyday STEM Learning. VR Workshops 2024: 955-956 - 2023
- [c72]Neha Rani, Sharon Lynn Chu:
Does the Type of Recommender System Impact Users' Trust? Exploring Context-Aware Recommender Systems in Education. ICALT 2023: 41-43 - [c71]Neha Rani, Yadi Qian, Sharon Lynn Chu:
Explanation for User Trust in Context-Aware Recommender Systems for Search-As-Learning. ICALT 2023: 47-49 - [c70]Nanjie Rao, Qing Li, Shaina Murphy, Sharon Lynn Chu:
The Context for Contextualizing - Design Implications for Adaptive Teacher Support Systems for More Relevant Instruction. ICALT 2023: 71-73 - [c69]Abhishek Kulkarni, Larry Powell, Shaina Murphy, Nanjie Rao, Sharon Lynn Chu:
Everyday-Inspired Movies: Towards the Design of Movie Recommender Systems based on Everyday Life through Personal Social Media. INTERACT (3) 2023: 160-169 - [c68]Christina Gardner-McCune, Yerika Jimenez, David Magda, Abhishek Kulkarni, Sharon Lynn Chu:
Towards an Adaptable Curriculum-Driven Block-based Learning Environment. SIGCSE (2) 2023: 1414 - [c67]David Magda, Christina Gardner-McCune, Abhishek Kulkarni, Yerika Jimenez, Sharon Lynn Chu:
Supporting End-to-End Coding and Use of Arduinos in a Formal Classroom Environment. VL/HCC 2023: 184-188 - 2022
- [j9]Neha Rani, Sharon Lynn Chu:
Wearables can help me learn: A survey of user perception of wearable technologies for learning in everyday life. Educ. Inf. Technol. 27(3): 3381-3401 (2022) - [j8]Trystan Loustau, Sharon Lynn Chu:
Characterizing the research-practice gap in children's interactive storytelling systems. Int. J. Child Comput. Interact. 34: 100544 (2022) - [c66]Ehsanul Haque Nirjhar, Md. Nazmus Sakib, Ellen Hagen, Neha Rani, Sharon Lynn Chu, Winfred Arthur, Amir H. Behzadan, Theodora Chaspari:
Investigating the Interplay Between Self-Reported and Bio-Behavioral Measures of Stress: A Pilot Study of Civilian Job Interviews with Military Veterans. ACII 2022: 1-8 - [c65]Niloofar Zarei, Francis K. H. Quek, Sharon Lynn Chu, Angela Chan, Joshua Howell:
Designing Interactive Contextual Cues for Children's Video-Stimulated Writing. IDC 2022: 196-205 - [c64]Neha Rani, Sharon Lynn Chu, Victoria Rene Mei:
Investigating the Effects of Different Levels of User Control on the Effectiveness of Context-Aware Recommender Systems for Web-Based Search. CHI Extended Abstracts 2022: 291:1-291:6 - [c63]Nanjie Rao, Sharon Lynn Chu, Zeyuan Jing, Huan Kuang, Yunjie Tang, Zhang Dong:
Exploring Information Retrieval for Personalized Teaching Support. HCI (49) 2022: 191-197 - [c62]Abhishek Kulkami, Sharon Lynn Chu, Neha Sharma, Swarada Sathe:
Interest-Based Learning through a Contextualizing Chatbot for Video-Based Online Learning Platforms. ICALT 2022: 66-70 - [i1]Sharon Lynn Chu, Brittany M. Garcia, Neha Rani:
Research on Wearable Technologies for Learning: A Systematic Review. CoRR abs/2201.11878 (2022) - 2021
- [j7]Neha Rani, Sharon Lynn Chu, Qing Li:
Exploring User Micro-Behaviors Towards Five Wearable Device Types in Everyday Learning-Oriented Scenarios. Int. J. Hum. Comput. Interact. 37(20): 1931-1946 (2021) - [c61]Sarah Anne Brown, Sharon Lynn Chu, Pengfei Yin:
A Survey of Interface Representations in Visual Programming Language Environments for Children's Physical Computing Kits. IDC 2021: 268-275 - [c60]Niloofar Zarei, Francis K. H. Quek, Sharon Lynn Chu, Sarah Anne Brown:
Towards Designing Enactment-Scaffolded Narrative Authoring Tools for Elementary-School Children. IDC 2021: 387-395 - [c59]Neha Rani, Sharon Lynn Chu, Yvette G. Williamson, Sindy Wu:
Curiosity-Inspired Learning: Insitu versus Post-Event Approaches to Recall and Reflection. CHI Extended Abstracts 2021: 238:1-238:6 - [c58]Neha Rani, Sharon Lynn Chu:
User Perception of Wearables in Everyday Learning Contexts: The Impact of Prior Device Experience. HCI (23) 2021: 361-373 - [c57]Nanjie Rao, Sharon Lynn Chu, Ranger Chenore:
Flexible Low-Cost Digital Puppet System. HCI (9) 2021: 676-694 - [c56]Nanjie Rao, Sharon Lynn Chu:
Enhancing the Visual Efficiency for communicating students' personal relevant information. ICALT 2021: 14-16 - [c55]Sarah Anne Brown, Sharon Lynn Chu:
"You Write Your Own Story": Design Implications for an Interactive Narrative Authoring Tool to Support Reflection for Mental Health in College Students. ICIDS 2021: 312-321 - 2020
- [j6]Sharon Lynn Chu, Sarah Anne Brown, Hannah Park, Brittnie Spornhauer:
Towards Personalized Movie Selection for Wellness: Investigating Event-Inspired Movies. Int. J. Hum. Comput. Interact. 36(16): 1514-1526 (2020) - [c54]Sarah Anne Brown, Sharon Lynn Chu, Neha Rani:
Externalizing Mental Images by Harnessing Size-Describing Gestures: Design Implications for a Visualization System. AVI 2020: 22:1-22:9 - [c53]Sarah Anne Brown, Sharon Lynn Chu, Neha Rani:
Harnessing Gestures to Externalize Discourse Ideas for Common Ground: Design Implications from a Frame of Reference Analysis. CHI Extended Abstracts 2020: 1-8 - [c52]Niloofar Zarei, Sharon Lynn Chu, Francis K. H. Quek, Nanjie 'Jimmy' Rao, Sarah Anne Brown:
Investigating the Effects of Self-Avatars and Story-Relevant Avatars on Children's Creative Storytelling. CHI 2020: 1-11 - [c51]Qing Li, Sharon Lynn Chu, Nanjie Rao, Mahsan Nourani:
Understanding the Effects of Explanation Types and User Motivations on Recommender System Use. HCOMP 2020: 83-91 - [c50]Niloofar Zarei, Francis K. H. Quek, Sharon Lynn Chu, Sarah Anne Brown:
A Comparison of Children's Narrative Expressions in Enactment and Writing. ICIDS 2020: 125-130 - [c49]Sarah Anne Brown, Cheryl Resch, Vanessa Han, Srividya Vaishnavi Surampudi, Pratyusha Karanam, Sharon Lynn Chu:
Capturing User Emotions in Interactive Stories: Comparing a Diegetic and a Non-diegetic Approach to Self-reporting Emotion. ICIDS 2020: 229-242 - [c48]Osazuwa Okundaye, Sharon Lynn Chu, Francis K. H. Quek, Alexander Berman, Glen Hordemann, Larry Powell, Leming Yang:
Telepresence Robotics for Hands-on Distance Instruction. NordiCHI 2020: 48:1-48:11 - [c47]Nanjie Rao, Lina Zhang, Sharon Lynn Chu, Katarina Jurczyk, Chelsea Candelora, Su Samantha, Cameron Kozlin:
Investigating the Necessity of Meaningful Context Anchoring in AR Smart Glasses Interaction for Everyday Learning. VR Workshops 2020: 427-432 - [c46]Nanjie Rao, Lina Zhang, Sharon Lynn Chu, Katarina Jurczyk, Chelsea Candelora, Samantha Su, Cameron Kozlin:
Investigating the Necessity of Meaningful Context Anchoring in Augmented Reality Smart Glasses Interaction for Everyday Learning. VR Workshops 2020: 619-620
2010 – 2019
- 2019
- [j5]Rebecca J. Schlegel, Sharon Lynn Chu, Kaiyuan Chen, Elizabeth Deuermeyer, Andrew G. Christy, Francis K. H. Quek:
Making in the classroom: Longitudinal evidence of increases in self-efficacy and STEM possible selves over time. Comput. Educ. 142 (2019) - [c45]Sharon Lynn Chu, Brittany Garcia, Beth Nam:
Understanding Context in Children's Use of Smartwatches for Everyday Science Reflections. IDC 2019: 83-93 - [c44]Osazuwa Okundaye, Sharon Lynn Chu, Francis K. H. Quek:
Broadening Participation for Remote Communities: Situated Distance Telepresence. IDC 2019: 494-500 - [c43]Sharon Lynn Chu, Brittany Garcia, Elizabeth Deuermeyer, Skylar Deady, Francis K. H. Quek:
An Investigation of Relevance from Curriculum-Aligned Making in the Elementary School Science Classroom. FabLearn 2019: 1-9 - [c42]Alexander Berman, Sharon Lynn Chu, Francis K. H. Quek, Osazuwa Okundaye, Leming Yang, Elizabeth Deuermeyer, Enrique Berrios, Skylar Deady, Jessica Doss:
Proximal and Distal Mentors: Sustaining Making-Expertise in Rural Schools. FabLearn 2019: 26-33 - [c41]Hannah Park, Sarah Anne Brown, Sharon Lynn Chu:
Understanding Avatar Identification Through Visual Similarity for Richer Story Creation. HCI (34) 2019: 423-431 - [c40]Beth Nam, Alexander Berman, Brittany Garcia, Sharon Lynn Chu:
Towards the Meaningful 3D-Printed Object: Understanding the Materiality of 3D Prints. HCI (21) 2019: 533-552 - [c39]Sarah Anne Brown, Sharon Lynn Chu, Trystan Loustau:
Embodying Cognitive Processes in Storytelling Interfaces for Children. ICIDS 2019: 357-363 - [c38]Sarah Anne Brown, Sharon Lynn Chu, Francis K. H. Quek, Pomaikai Canaday, Qing Li, Trystan Loustau, Sindy Wu, Lina Zhang:
Towards a Gesture-Based Story Authoring System: Design Implications from Feature Analysis of Iconic Gestures During Storytelling. ICIDS 2019: 364-373 - [c37]Nanjie Rao, Sharon Lynn Chu, Randi Weitzen Faris, Daniel Ospina:
The Effects of Interactive Emotional Priming on Storytelling: An Exploratory Study. ICIDS 2019: 395-404 - 2018
- [j4]Sharon Lynn Chu, Elizabeth Deuermeyer, Francis K. H. Quek:
Supporting scientific modeling through curriculum-based making in elementary school science classes. Int. J. Child Comput. Interact. 16: 1-8 (2018) - [c36]Alexander Berman, Elizabeth Deuermeyer, Beth Nam, Sharon Lynn Chu, Francis K. H. Quek:
Exploring the 3D printing process for young children in curriculum-aligned making in the classroom. IDC 2018: 681-686 - [c35]Brittany Garcia, Sharon Lynn Chu, Beth Nam, Colin Banigan:
Wearables for Learning: Examining the Smartwatch as a Tool for Situated Science Reflection. CHI 2018: 256 - [c34]Osazuwa Okundaye, Sharon Lynn Chu, Francis K. H. Quek, Alexander Berman, Malini Natarajarathinam, Matthew Kuttolamadom:
From Making to Micro-Manufacture: Catalyzing STEM Participation in Rural High Schools. FabLearn Europe 2018: 21-29 - [c33]Sharon Lynn Chu, Brittany Garcia, Beth Nam:
Toward the Design of Scaffolds for In-the-World Situated Science Reflections through Wearables. ICLS 2018 - 2017
- [j3]Sharon Lynn Chu, Genna Angello, Michael Saenz, Francis K. H. Quek:
Fun in Making: Understanding the experience of fun and learning through curriculum-based Making in the elementary school classroom. Entertain. Comput. 18: 31-40 (2017) - [c32]Sharon Lynn Chu, Elizabeth Deuermeyer, Rachel Martin, Francis K. H. Quek, Alexander Berman, Mario Suarez, Niloofar Zarei, Beth Nam, Colin Banigan:
Becoming Makers: Examining "Making" Literacy in the Elementary School Science Classroom. IDC 2017: 316-321 - [c31]Sharon Lynn Chu, Rebecca J. Schlegel, Francis K. H. Quek, Andrew G. Christy, Kaiyuan Chen:
'I Make, Therefore I Am': The Effects of Curriculum-Aligned Making on Children's Self-Identity. CHI 2017: 109-120 - [c30]Sharon Lynn Chu, Francis K. H. Quek, Elizabeth Deuermeyer, Rachel Martin:
From Classroom-Making to Functional-Making: A Study in the Development of Making Literacy. FabLearn 2017: 3:1-3:8 - [c29]Sharon Lynn Chu, Francis K. H. Quek, Sourabh Bhangaonkar, Alexander Berman:
Physical Making Online: A Study of Children's Maker Websites. FabLearn 2017: 4:1-4:8 - [c28]Sharon Lynn Chu, Brittany M. Garcia:
Toward Wearable App Design for Children's In-the-World Science Inquiry. TEI 2017: 121-130 - 2016
- [c27]Genna Angello, Sharon Lynn Chu, Osazuwa Okundaye, Niloofar Zarei, Francis K. H. Quek:
Making as the New Colored Pencil: Translating Elementary Curricula into Maker Activities. IDC 2016: 68-78 - [c26]Sharon Lynn Chu, Michael Saenz, Francis K. H. Quek:
Connectors in Maker Kits: Investigating Children's Motor Abilities in Making. IDC 2016: 452-462 - [c25]Sourabh Bhangaonkar, Sharon Lynn Chu, Francis K. H. Quek:
Thinking in Stories: Narrative-based Design for Higher-Level Thinking. CHI Extended Abstracts 2016: 2782-2789 - [c24]Alexander Berman, Brittany Garcia, Beth Nam, Sharon Lynn Chu, Francis K. H. Quek:
Toward a Making Community of Practice: The Social Aspects of Elementary Classroom-Based Making. FabLearn 2016: 9-16 - [c23]Sharon Lynn Chu, Genna Angello, Francis K. H. Quek, Mario Suarez:
A Systemic Analysis of Making in Elementary Schools: Understanding Making for Children through Activity Theory. ICALT 2016: 478-482 - [c22]Sharon Lynn Chu, Brittany Garcia, Taylor Quance, Lisa Geraci, Steven Woltering, Francis K. H. Quek:
Understanding Storytelling as a Design Framework for Cognitive Support Technologies for Older Adults. ITAP 2016: 24-33 - 2015
- [j2]Sharon Lynn Chu, Francis K. H. Quek, Sourabh Bhangaonkar, Amy Boettcher Ging, Kumar Sridharamurthy:
Making the Maker: A Means-to-an-Ends approach to nurturing the Maker mindset in elementary-aged children. Int. J. Child Comput. Interact. 5: 11-19 (2015) - [c21]Janelle Arita, Jinsil Hwaryoung Seo, Sharon Lynn Chu, Francis K. H. Quek:
The role of materiality in tangibles for young children's digital art drawings. IDC 2015: 323-326 - [c20]Sharon Lynn Chu, Francis K. H. Quek, Michael Saenz, Sourabh Bhangaonkar, Osazuwa Okundaye:
Enabling Instrumental Interaction Through Electronics Making: Effects on Children's Storytelling. ICIDS 2015: 329-337 - [c19]Jinsil Hwaryoung Seo, Janelle Arita, Sharon Lynn Chu, Francis K. H. Quek, Stephen Aldriedge:
Material Significance of Tangibles for Young Children. TEI 2015: 53-56 - [c18]Sharon Lynn Chu, Francis K. H. Quek, Kumar Sridharamurthy:
Augmenting Children's Creative Self-Efficacy and Performance through Enactment-Based Animated Storytelling. TEI 2015: 209-216 - [c17]Michael Saenz, Joshua Strunk, Sharon Lynn Chu, Jinsil Hwaryoung Seo:
Touch Wire: Interactive Tangible Electricty Game for Kids. TEI 2015: 655-659 - 2014
- [j1]Haeyong Chung, Chris North, Jessica Zeitz Self, Sharon Lynn Chu, Francis K. H. Quek:
VisPorter: facilitating information sharing for collaborative sensemaking on multiple displays. Pers. Ubiquitous Comput. 18(5): 1169-1186 (2014) - [c16]Sharon Lynn Chu, Francis K. H. Quek, Kumar Sridharamurthy:
Ready...action!: a performative authoring system for children to create animated stories. Advances in Computer Entertainment 2014: 52:1-52:4 - [c15]Sharon Lynn Chu, Francis K. H. Quek:
The effects of visual contextual structures on children's imagination in story authoring interfaces. IDC 2014: 329-332 - [c14]Sharon Lynn Chu, Francis K. H. Quek, Kumar Sridharamurthy:
Exploring Performative Authoring as a Story Creation Approach for Children. ICIDS 2014: 61-72 - 2013
- [c13]Sharon Lynn Chu, Francis K. H. Quek:
Things to imagine with: designing for the child's creativity. IDC 2013: 261-264 - [c12]Sharon Lynn Chu, Francis K. H. Quek, Luke Gusukuma, Theresa Jean Tanenbaum:
The effects of physicality on the child's imagination. Creativity & Cognition 2013: 93-102 - [c11]Sharon Lynn Chu:
Nurturing children's creative practice through micro-enactments. CHI Extended Abstracts 2013: 1913-1916 - [c10]Sharon Lynn Chu, Elena A. Fedorovskaya, Francis K. H. Quek, Jeffrey Snyder:
The effect of familiarity on perceived interestingness of images. Human Vision and Electronic Imaging 2013: 86511C - [c9]Sharon Lynn Chu, Francis K. H. Quek, Theresa Jean Tanenbaum:
Performative Authoring: Nurturing Storytelling in Children through Imaginative Enactment. ICIDS 2013: 144-155 - [c8]Sharon Lynn Chu, Francis K. H. Quek:
Information Holodeck: Thinking in Technology Ecologies. INTERACT (1) 2013: 167-184 - [c7]Sharon Lynn Chu, Francis K. H. Quek, Yao Wang, H. Rex Hartson:
Finding-NEVO: Toward Radical Design in HCI. INTERACT (1) 2013: 471-478 - [c6]Haeyong Chung, Sharon Lynn Chu, Chris North:
A comparison of two display models for collaborative sensemaking. PerDis 2013: 37-42 - 2012
- [c5]Blake Sawyer, Francis K. H. Quek, Wai Choong Wong, Mehul Motani, Sharon Lynn Chu Yew Yee, Manuel A. Pérez-Quiñones:
Using physical-social interactions to support information re-finding. CHI Extended Abstracts 2012: 885-910 - [c4]Sharon Lynn Chu Yew Yee, Francis K. H. Quek, Alex Endert, Haeyong Chung, Blake Sawyer:
The Physicality of Technological Devices in Education: Building a Digital Experience for Learning. ICALT 2012: 579-581 - 2011
- [c3]Sharon Lynn Chu Yew Yee, Francis K. H. Quek, Lin Xiao:
Studying medium effects on children's creative processes. Creativity & Cognition 2011: 3-12 - 2010
- [c2]Sharon Lynn Chu Yew Yee, Henry Been-Lirn Duh, Francis K. H. Quek:
Investigating narrative in mobile games for seniors. CHI 2010: 669-672 - [c1]Henry Been-Lirn Duh, Sharon Lynn Chu Yew Yee, Yuan Xun Gu, Vivian Hsueh-Hua Chen:
A narrative-driven design approach for casual games with children. Sandbox@SIGGRAPH 2010: 19-24
Coauthor Index
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last updated on 2024-09-22 23:35 CEST by the dblp team
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