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Yu Shibuya
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2020 – today
- 2024
- [c47]Helmut Michael Luu, Wan-Jou She, Shogo Kajimura, Yu Shibuya:
Influence of User Interface Layout on Usability: A Comparison Between Japanese and European Users - Pilot Test. GCCE 2024: 744-748 - 2023
- [j2]Nguyen Tran, Shogo Kajimura, Yu Shibuya:
Location- and Physical-Activity-Based Application for Japanese Vocabulary Acquisition for Non-Japanese Speakers. Multimodal Technol. Interact. 7(3): 29 (2023) - [c46]H. T. Nguyen Tran, Shogo Kajimura, Yu Shibuya:
Study on the Appropriate Triggers for Initiating Micro-learning. GCCE 2023: 469-472 - 2022
- [c45]Yu Shibuya, Kanae Yanagisawa, Shogo Kajimura:
Effects of Adaptive Sound Level Changes of Background Music on Cognitive Tasks. GCCE 2022: 439-443 - [c44]Yu Shibuya, Riku Yasui:
A Learning Support System of Acquiring Four Skills to Succeed a Fundamental Trick of Kendama Named as "Around Japan". HCI (1) 2022: 613-622 - [c43]Nguyen Tran, Yu Shibuya:
MiniNihongo: Location Based Japanese Microlearning Application. LifeTech 2022: 208-211 - 2021
- [c42]Shohei Koda, Yu Shibuya:
A Voice Message Presenting System to Make Users Aware Their Nuisance Holding Style of Backpack or Suitcase. ACIT 2021: 87-92 - [c41]Nguyen Tran, Yu Shibuya:
MiniNihongo: Location Based Japanese Minorlearning Application. ACIT 2021: 131-135 - [c40]Tomoya Terada, Yu Shibuya:
Position of Throat Microphone for Maintaining Speaker's Voice Quality. GCCE 2021: 167-171 - [c39]Daiki Taniuchi, Yu Shibuya:
An Influence of User's Avatar Display on Conversation in Web Conferencing. GCCE 2021: 250-254 - [c38]Arata Higashiguchi, Yu Shibuya:
A Study of Sound Presentation Effects on Silence During Video Conferencing. HCI (39) 2021: 566-570 - [c37]Yu Shibuya, Ryosuke Fujita:
A System to Keep Exercising by Suggesting an Appropriate Exercise Timely. LifeTech 2021: 506-509 - 2020
- [c36]Haruka Kurono, Yu Shibuya:
Non-contact Digital Signage Allowing Users to Change Contents with Their Face Orientation. GCCE 2020: 747-751 - [c35]Toshiki Goto, Yu Shibuya:
Player's Stress Reduction in Competitive Online Game by Presenting Calm Scent. GCCE 2020: 756-760 - [c34]Toshiki Goto, Yu Shibuya:
A System to Reduce Discomfort of Taunted Player in Multiplayer Online Games. HCI (31) 2020: 88-96
2010 – 2019
- 2019
- [c33]Haruka Kurono, Yu Shibuya:
Difference Between Expert's and Novice's Gaze Point in Playing Competitive Puzzle Game. GCCE 2019: 149-152 - [c32]Ryosuke Fujita, Yu Shibuya:
A Human-Agent Interaction System to Motivate the User to Keep Doing an Exercise. HAI 2019: 303-305 - 2017
- [c31]Kazuyoshi Murata, Kouhei Shigematsu, Yu Shibuya:
Notification System to Encourage a User to Refrain from Using Smartphone Before Going to Bed. HCI (2) 2017: 240-249 - 2016
- [c30]Kazuyoshi Murata, Yu Shibuya:
Acceptable Dwell Time Range for Densely Arranged Object Selection Using Video Mirror Interfaces. HCI (2) 2016: 71-81 - 2014
- [c29]Kazuyoshi Murata, Kensuke Usui, Yu Shibuya:
Effect of Haptic Perception on Remote Human-Pet Interaction. HCI (12) 2014: 226-232 - [c28]Hideo Masuda, Kazuyoshi Murata, Yu Shibuya, Yasuaki Kuroe:
Distributed campus computer infrastructure: integrate education, research, library and office activities. SIGUCCS 2014: 93-96 - 2013
- [c27]Kazuyoshi Murata, Masatsugu Hattori, Yu Shibuya:
Effect of Unresponsive Time for User's Touch Action of Selecting an Icon on the Video Mirror Interface. HCI (4) 2013: 462-468 - [c26]Yu Shibuya, Hikaru Kawakatsu, Kazuyoshi Murata:
A Web Browsing Method on Handheld Touch Screen Devices for Preventing from Tapping Unintended Links. HCI (4) 2013: 491-496 - [c25]Itaru Kuramoto, Yukari Nishimura, Keiko Yamamoto, Yu Shibuya, Yoshihiro Tsujino:
Visualizing Velocity and Acceleration on Augmented Practice Mirror Self-Learning Support System of Physical Motion. IIAI-AAI 2013: 365-368 - [c24]Hideo Masuda, Kazuyoshi Murata, Yu Shibuya, Yasuaki Kuroe:
High-speed network infrastructure between KIT's campuses for computer system redundancy. SIGUCCS 2013: 109-110 - 2011
- [c23]Yu Shibuya, Kazunobu Nagata, Kazuyoshi Murata:
An Efficient Document Browsing Method with Floating Diagram Window on Mobile Device. HCI (3) 2011: 101-106 - [c22]Kazuyoshi Murata, Masatsugu Hattori, Yu Shibuya:
Visual Feedback to Reduce Influence of Delay on Video Chatting. HCI (12) 2011: 157-164 - [c21]Kenta Iwasaki, Kazuyoshi Murata, Yu Shibuya:
A Displaying Method of Food Photos to Know Child's Dietary Life for Parents. HCI (22) 2011: 431-434 - [c20]Hideo Masuda, Kazuyoshi Murata, Yuki Shirakawa, Yu Shibuya, Yasuaki Kuroe:
Moodle integration of an automated account enabling system and a user status collection system. SIGUCCS 2011: 207-210 - 2010
- [c19]Hideo Masuda, Kazuyoshi Murata, Yu Shibuya, Koichiro Wakasugi, Yasuaki Kuroe:
KIT's campus computer system by virtual machine technology and integrated identity service. SIGUCCS 2010: 251-256
2000 – 2009
- 2009
- [c18]Itaru Kuramoto, Yoshikazu Inagaki, Yu Shibuya, Yoshihiro Tsujino:
Augmented Practice Mirror: A Self-learning Support System of Physical Motion with Real-Time Comparison to Teacher's Model. HCI (11) 2009: 123-131 - [c17]Yu Shibuya, Keiichiro Nagatomo, Kazuyoshi Murata, Itaru Kuramoto, Yoshihiro Tsujino:
Empirical Evaluation of Throwing Method to Move Object for Long Distance in 3D Information Space on Mobile Device. HCI (9) 2009: 468-475 - [c16]Hideo Masuda, Kazuyoshi Murata, Yu Shibuya:
Low TCO and high-speed network infrastructure with virtual technology. SIGUCCS 2009: 321-324 - 2008
- [c15]Hideo Masuda, Kazuyoshi Murata, Seigo Yasutome, Yu Shibuya, Michio Nakanishi:
An integrated moodle system using VM technology to achive higher availability and lower TCO. SIGUCCS 2008: 315-318 - 2007
- [c14]Takuya Shimada, Itaru Kuramoto, Yu Shibuya, Yoshihiro Tsujino:
Keep healthy with fun: an entertainment system for keeping the motivation of daily, dull, and monotone exercise. Advances in Computer Entertainment Technology 2007: 280-281 - [c13]Kazuyoshi Murata, Megumi Nakamura, Yu Shibuya, Itaru Kuramoto, Yoshihiro Tsujino:
Visual Feedback to Reduce the Negative Effects of Message Transfer Delay on Voice Chatting. HCI (9) 2007: 95-101 - [c12]Itaru Kuramoto, Yuya Shibata, Yu Shibuya, Yoshihiro Tsujino:
An Entertainment System for Improving Motivation in Repeated Practice of Musical Instruments. HCI (4) 2007: 278-283 - [c11]Yu Shibuya, Hiromitsu Togeyama, Itaru Kuramoto, Yoshihiro Tsujino:
Operation-Action Mapping in 3D Information Space on Portable Information Terminal. HCI (9) 2007: 628-634 - 2006
- [c10]Itaru Kuramoto, Buntaro Kaji, Yu Shibuya, Yoshihiro Tsujino:
Reflex flower: ambient work rhythm visualization system in computer-aided work environments. Advances in Computer Entertainment Technology 2006: 52 - 2005
- [c9]Itaru Kuramoto, Kazumasa Kashiwagi, Tomomi Uemura, Yu Shibuya, Yoshihiro Tsujino:
Weekend battle: an entertainment system for improving workers' motivation. Advances in Computer Entertainment Technology 2005: 43-50 - 2004
- [c8]Itaru Kuramoto, Kazumasa Kashiwagi, Yu Shibuya, Yoshihiro Tsujino, Shigeki Ohtsuka:
How can entertainment improve workers' motivation and their productivity? Advances in Computer Entertainment Technology 2004: 24-31
1990 – 1999
- 1999
- [c7]Yu Shibuya, Hiroshi Tamura:
Interface Using Video Captured Images. HCI (1) 1999: 247-250 - [c6]Katsumi Takada, Hiroshi Tamura, Yu Shibuya:
Influence of Delay Time in Remote Camera Control. HCI (1) 1999: 421-425 - 1998
- [j1]Rui Zhang, Hiroshi Tamura, Yu Shibuya:
The Integration of Speech and Camera Control in Message Transfer TV Conferencing. Int. J. Hum. Comput. Interact. 10(4): 327-341 (1998) - 1997
- [c5]Rui Zhang, Hiroshi Tamura, Yu Shibuya:
Show Actions in TV Conferencing. HCI (1) 1997: 11-14 - [c4]Katsumi Takada, Hiroshi Tamura, Yu Shibuya:
Post Agreement Utterance: Communications Specific to Media Conferences. HCI (1) 1997: 41-44 - [c3]Yu Shibuya, Gen Kuwana, Hiroshi Tamura:
Teaching Information Literacy in Technical Courses Using WWW. HCI (2) 1997: 723-726 - 1993
- [c2]Hiroshi Tamura, Yue Chen, Yu Shibuya:
Effect of Image Presentation to the Cognition of Plural Speech. HCI (2) 1993: 62-67 - [c1]Yu Shibuya, Hiroshi Tamura:
Use of Bi-Directional Image Exchange in Facilitating Precontact Communication. HCI (2) 1993: 943-948
Coauthor Index
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last updated on 2024-12-13 19:07 CET by the dblp team
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