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Frederik W. Jansen
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- affiliation: Delft University of Technology, Netherlands
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2000 – 2009
- 2003
- [j17]Wouter Pasman, Frederik W. Jansen:
Comparing Simplification and Image-Based Techniques for 3D Client-Server Rendering Systems. IEEE Trans. Vis. Comput. Graph. 9(2): 226-240 (2003) - 2002
- [c19]Wouter Pasman, Frederik W. Jansen:
Scheduling level of detail with guaranteed quality and cost. Web3D 2002: 43-51 - 2001
- [c18]Wouter Pasman, Frederik W. Jansen:
Distributed Low-Latency Rendering for Mobile AR. ISAR 2001: 107-113 - [c17]Rick Germs, Frederik W. Jansen:
Geometric Simplification for Efficient Occlusion Culling in Urban Scenes. WSCG 2001: 291-298 - 2000
- [j16]Frederik W. Jansen:
On the Rendering of Large Polygon Models: Real-Time Rendering; T. Möller, E. Haines; AK Peters, Natick, MA, USA, 1999, 482 pages, ISBN 1-568-81101-2, US$49.95. Comput. Aided Des. 32(12): 747 (2000) - [j15]Erik Reinhard, Alan Chalmers, Frederik W. Jansen:
Sampling Diffuse Inter-reflection within a Hybrid Scheduling. Parallel Distributed Comput. Pract. 3(3) (2000)
1990 – 1999
- 1999
- [j14]Frederik W. Jansen:
Guest Editor's Introduction. Comput. Graph. 23(4): 467-468 (1999) - [j13]Rick Germs, Gert van Maren, Edward Verbree, Frederik W. Jansen:
A multi-view VR interface for 3D GIS. Comput. Graph. 23(4): 497-506 (1999) - [j12]Wouter Pasman, Arjen van der Schaaf, Reginald L. Lagendijk, Frederik W. Jansen:
Accurate overlaying for mobile augmented reality. Comput. Graph. 23(6): 875-881 (1999) - [j11]Edward Verbree, Gert van Maren, Rick Germs, Frederik W. Jansen, Menno-Jan Kraak:
Interaction in virtual world views-linking 3D GIS with VR. Int. J. Geogr. Inf. Sci. 13(4): 385-396 (1999) - [c16]Erik Reinhard, Alan Chalmers, Frederik W. Jansen:
Hybrid scheduling for realistic image synthesis. PARCO 1999: 217-224 - [c15]Erik Reinhard, Alan Chalmers, Frederik W. Jansen:
Hybrid scheduling for parallel rendering using coherent ray tasks. PVGS 1999: 21-28 - 1998
- [c14]Erik Reinhard, Alan Chalmers, Frederik W. Jansen:
Overview of Parallel Photo-realistic Graphics. Eurographics (State of the Art Reports) 1998 - 1997
- [j10]Erik Reinhard, Frederik W. Jansen:
Rendering Large Scenes Using Parallel Ray Tracing. Parallel Comput. 23(7): 873-885 (1997) - 1996
- [c13]Erik Reinhard, Arjan J. F. Kok, Frederik W. Jansen:
Cost Prediction in Ray Tracing. Rendering Techniques 1996: 41-50 - 1995
- [j9]Frederik W. Jansen, Peter R. van Nieuwenhuizen:
Computer graphics education at delft university of technology. Comput. Graph. 19(3): 461-465 (1995) - [c12]Maurice van der Zwaan, Erik Reinhard, Frederik W. Jansen:
Pyramid Clipping for Efficient Ray Traversal. Rendering Techniques 1995: 1-10 - 1993
- [j8]Arjan J. F. Kok, Frederik W. Jansen, Charles Woodward:
Efficient, complete radiosity ray tracing using a shadow-coherence method. Vis. Comput. 10(1): 19-33 (1993) - [c11]Winfried van Holland, Willem F. Bronsvoort, Frederik W. Jansen:
Feature Modelling for Assembly. Graphics and Robotics 1993: 131-148 - 1992
- [j7]Arjan J. F. Kok, Frederik W. Jansen:
Adaptive Sampling of Area Light Sources in Ray Tracing Including Diffuse Interreflection. Comput. Graph. Forum 11(3): 289-298 (1992) - [c10]Frederik W. Jansen, Arjan J. F. Kok, Theo Verelst:
Hardware Challenges for Ray Tracing and Radiosity Algorithms. Eurographics Workshop on Graphics Hardware 1992: 123-134 - 1991
- [j6]Frederik W. Jansen, Arno N. T. van der Zalm:
A shadow algorithm for CSG. Comput. Graph. 15(2): 237-247 (1991) - [j5]Frederik W. Jansen:
Depth-Order Point Classification Techniques for CSG Display Algorithms. ACM Trans. Graph. 10(1): 40-70 (1991) - [c9]Theo van Walsum, Peter R. van Nieuwenhuizen, Frederik W. Jansen:
Refinement criteria for adaptive stochastic ray tracing of textures. Eurographics 1991: 155-166 - 1990
- [c8]Willem F. Bronsvoort, Frederik W. Jansen, Frits H. Post:
Design and Display of Solid Models. Advances in Computer Graphics 1990: 1-57 - [c7]Frederik W. Jansen, Arno N. T. van der Zalm:
A shadow algorithm for CSG. Eurographics 1990
1980 – 1989
- 1987
- [c6]Frederik W. Jansen:
A Multi-Processor Workstation with a Logic-Enhanced Distributed Frame Buffer. Advances in Computer Graphics Hardware 1987: 229-238 - [c5]Frederik W. Jansen, Robert J. Sutherland:
Display of Solid Models with a Multi-Processor System. Eurographics 1987 - 1986
- [c4]Frederik W. Jansen:
CSG Hidden Surface Algorithms for VLSI Hardware Systems. Advances in Computer Graphics Hardware 1986: 75-82 - [c3]Frederik W. Jansen:
A Pixel-Parallelhidden Surface Algorithm For Constructive Solid Geometry. Eurographics 1986 - 1985
- [j4]Markku Tamminen, Frederik W. Jansen:
An integrity filter for recursive subdivision meshes. Comput. Graph. 9(4): 351-363 (1985) - [j3]Jarke J. van Wijk, Frederik W. Jansen, Willem F. Bronsvoort:
Some Issues in Designing User Interfaces to 3D Raster Graphics. Comput. Graph. Forum 4(1): 5-10 (1985) - [c2]Frederik W. Jansen:
A CSG List Priority Hidden Surface Algorithm. Eurographics 1985 - 1984
- [j2]Frederik W. Jansen, Jarke J. van Wijk:
Previewing techniques in raster graphics. Comput. Graph. 8(2): 149-161 (1984) - [j1]J. J. van Wuk, Frederik W. Jansen:
Realism in raster graphics. Comput. Graph. 8(2): 217-219 (1984) - 1983
- [c1]Frederik W. Jansen, Jarke J. van Wijk:
Fast Previewing Techniques in Raster Graphics. Eurographics 1983
Coauthor Index
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