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Jörg Stöcklein
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2020 – today
- 2021
- [c20]Florian Dyck, Marc Pilates, Lisa Masjutin, Jörg Stöcklein:
Physically Realistic Simulation of Mechanical Assembly Operations in a Virtual Reality Training Environment. REV 2021: 177-188 - 2020
- [c19]Florian Dyck, Jörg Stöcklein, Daniel Eckertz, Roman Dumitrescu:
Mixed Mock-up - Development of an Interactive Augmented Reality System for Assembly Planning. HCI (10) 2020: 37-49
2010 – 2019
- 2019
- [c18]Tobias Küster, Jörg Stöcklein, Daniel Röltgen, Martin Trinoga, Nils Masuch, Johannes Fähndrich, Gudrun Tschirner-Vinke, Jan Taschner, Markus Specker, Hendrik Iben, Hannes Baumann, Falko Schmid:
A Distributed Architecture for Modular and Dynamic Augmented Reality Processes. INDIN 2019: 663-670 - 2016
- [c17]Jan Berssenbrügge, Jörg Stöcklein, Daniel Köchling:
Interactive VR-based Visualization for Material Flow Simulations. HCI (10) 2016: 587-596 - 2015
- [c16]Bassem Hassan, Jörg Stöcklein, Jan Berssenbrügge:
Development and Test of an Intelligent Technical System Using Augmented Reality. DeSE 2015: 300-305 - [c15]Bassem Hassan, Jörg Stöcklein, Jan Berssenbrügge:
ARTiSt - An Augmented Reality Testbed for Intelligent Technical Systems. HCI (11) 2015: 457-469 - [c14]Katharina Stahl, Jörg Stöcklein, Sijia Li:
Evaluation of Autonomous Approaches Using Virtual Environments. HCI (11) 2015: 499-512 - 2014
- [p1]Harald Anacker, Michael Dellnitz, Kathrin Flaßkamp, Stefan Groesbrink, Philip Hartmann, Christian Heinzemann, Christian Horenkamp, Bernd Kleinjohann, Lisa Kleinjohann, Sebastian Korf, Martin Krüger, Wolfgang Müller, Sina Ober-Blöbaum, Simon Oberthür, Mario Porrmann, Claudia Priesterjahn, Rafael Radkowski, Christoph Rasche, Jan Rieke, Maik Ringkamp, Katharina Stahl, Dominik Steenken, Jörg Stöcklein, Robert Timmermann, Ansgar Trächtler, Katrin Witting, Tao Xie, Steffen Ziegert:
Methods for the Design and Development. Design Methodology for Intelligent Technical Systems 2014: 183-350 - 2011
- [b1]Jörg Stöcklein:
Mixed reality in the loop: ein interaktives prototypenbasiertes Entwurfsvorgehen für die Entwicklung von Mixed Reality Anwendungen. University of Paderborn, 2011, pp. 1-238 - 2010
- [c13]Jörg Stöcklein, Patrick Pogscheba, Christian Geiger, Volker Paelke:
MiReAS: a mixed reality software framework for iterative prototyping of control strategies for an indoor airship. Afrigraph 2010: 27-36 - [c12]Jörg Stöcklein, Christian Geiger, Volker Paelke:
Mixed reality in the loop - design process for interactive mechatronical systems. VR 2010: 303-304
2000 – 2009
- 2009
- [c11]Anke Lehmann, Christian Geiger, Björn Wöldecke, Jörg Stöcklein:
Poster: Design and evaluation of 3D content with wind output. 3DUI 2009: 151-152 - [c10]Jörg Stöcklein, Christian Geiger, Volker Paelke, Patrick Pogscheba:
Poster: MVCE - a design pattern to guide the development of next generation user interfaces. 3DUI 2009: 153-154 - [c9]Jörg Stöcklein, Christian Geiger, Volker Paelke, Patrick Pogscheba:
A Design Method for Next Generation User Interfaces Inspired by the Mixed Reality Continuum. HCI (13) 2009: 244-253 - 2008
- [c8]Christian Geiger, Robin Fritze, Anke Lehmann, Jörg Stöcklein:
HYUI: a visual framework for prototyping hybrid user interfaces. TEI 2008: 63-70 - 2007
- [c7]Christian Geiger, Jörg Stöcklein, Florian Klompmaker, Robin Fritze:
Development of an augmented reality game by extendinga 3D authoring system. Advances in Computer Entertainment Technology 2007: 230-231 - 2004
- [c6]Christian Geiger, Tim Schmidt, Jörg Stöcklein:
Rapid Development of Expressive AR Applications. ISMAR 2004: 292-293 - [c5]Volker Paelke, Jörg Stöcklein, Christian Reimann, Waldemar Rosenbach:
Mixed Reality Authoring for Content Creators. SimVis 2004: 251-262 - 2002
- [c4]Christian Geiger, Volker Paelke, Christian Reimann, Waldemar Rosenbach, Jörg Stöcklein:
Testable Design Representations for Mobile Augmented Reality Authoring. ISMAR 2002: 281-284 - [c3]Jörg Stöcklein:
Rapid prototyping of mixed reality applications that entertain and inform. IWEC 2002: 479-486 - [c2]Volker Paelke, Jörg Stöcklein, Lennart Grötzbach, Christian Geiger, Christian Reimann, Waldemar Rosenbach:
The AR-ENIGMA: a PDA based interactive illustration. SIGGRAPH Abstracts and Applications 2002: 260 - [c1]Christian Geiger, Volker Paelke, Christian Reimann, Wolfgang Rosenbach, Jörg Stöcklein:
Interaktive Visuelle Inhalte auf Mobilen Endgeräten. SimVis 2002: 133-146
Coauthor Index
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