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Jukka Vahlo
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2020 – today
- 2025
- [j6]Jukka Vahlo, Kai Tuuri:
Eight types of video game experience. Entertain. Comput. 52: 100882 (2025) - [j5]Kai Tuuri, Oskari Koskela, Heli Tissari, Jukka Vahlo:
Exploring music-based attachment to video games through affect expressions in written memories. Entertain. Comput. 52: 100883 (2025) - 2022
- [c7]Kai Tuuri, Oskari Koskela, Jukka Vahlo:
In Pursuit of Measuring Pre-reflective Music Listening Experiences. Audio Mostly Conference 2022: 52-58 - [c6]Kai Tuuri, Jukka Vahlo:
Discovering the Motivational Constitution of 'Playing Games for Fun'. ICEC 2022: 39-46 - 2021
- [c5]Jukka Vahlo, Oskari Koskela, Kai Tuuri, Heli Tissari:
Linkages Between Gameplay Preferences and Fondness for Game Music. ICEC 2021: 304-318 - [c4]Kai Tuuri, Oskari Koskela, Jukka Vahlo, Heli Tissari:
Identifying the Impact of Game Music both Within and Beyond Gameplay. ICEC 2021: 411-418 - 2020
- [j4]Jukka Vahlo, Veli-Matti Karhulahti:
Challenge types in gaming validation of video game challenge inventory (CHA). Int. J. Hum. Comput. Stud. 143: 102473 (2020) - [c3]Joni Salminen, Jukka Vahlo, Aki Koponen, Soon-Gyo Jung, Shammur A. Chowdhury, Bernard J. Jansen:
Designing Prototype Player Personas from a Game Preference Survey. CHI Extended Abstracts 2020: 1-8 - [c2]Maria Törhönen, Max Sjöblom, Jukka Vahlo, Juho Hamari:
View, Play and Pay? - The Relationship between Consumption of Gaming Video Content and Video Game Playing and Buying. HICSS 2020: 1-10 - [i1]Markus Viljanen, Jukka Vahlo, Aki Koponen, Tapio Pahikkala:
Content Based Player and Game Interaction Model for Game Recommendation in the Cold Start setting. CoRR abs/2009.08947 (2020)
2010 – 2019
- 2019
- [c1]Jukka Vahlo, Juho Hamari:
Five-Factor Inventory of Intrinsic Motivations to Gameplay (IMG). HICSS 2019: 1-10 - [r1]Jukka Vahlo, Aki Koponen:
Player Personas and Game Choice. Encyclopedia of Computer Graphics and Games 2019 - 2018
- [j3]Jukka Vahlo, Jouni Smed, Aki Koponen:
Validating gameplay activity inventory (GAIN) for modeling player profiles. User Model. User Adapt. Interact. 28(4-5): 425-453 (2018) - 2017
- [j2]Jukka Vahlo:
An Enactive Account of the Autonomy of Videogame Gameplay. Game Stud. 17(1) (2017) - [j1]Jukka Vahlo, Johanna K. Kaakinen, Suvi K. Holm, Aki Koponen:
Digital Game Dynamics Preferences and Player Types. J. Comput. Mediat. Commun. 22(2): 88-103 (2017)
Coauthor Index
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