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VRST 2001: Banff, Alberta, Canada
- Chris Shaw, Wenping Wang, Mark Green:
Proceedings of the ACM Symposium on Virtual Reality Software and Technology, VRST 2001, Banff, Alberta, Canada, November 15-17, 2001. ACM 2001, ISBN 1-58113-427-4
Tracking
- Andrew T. Duchowski, Eric Medlin, Anand K. Gramopadhye, Brian J. Melloy, Santosh Nair:
Binocular eye tracking in VR for visual inspection training. 1-8 - Eric R. Bachmann, Robert B. McGhee, Xiaoping Yun, Michael Zyda:
Inertial and magnetic posture tracking for inserting humans into networked virtual environments. 9-16 - Kurt Cornelis, Marc Pollefeys, Luc Van Gool:
Tracking based structure and motion recovery for augmented video productions. 17-24
Collaboration in Virtual Environments
- Weihua Wang, Qingping Lin, Jim Mee Ng, Chor Ping Low:
SmartCU3D: a collaborative virtual environment system with behavior based interaction management. 25-32 - Miguel Antunes, António Rito Silva, Jorge Martins:
An abstraction for awareness management in collaborative virtual environments. 33-39 - Sang Chul Ahn, Ig-Jae Kim, Hyoung-Gon Kim, Yong-Moo Kwon, Heedong Ko:
Audience interaction for virtual reality theater and its implementation. 41-45
Software
- Gerhard Reitmayr, Dieter Schmalstieg:
An open software architecture for virtual reality interaction. 47-54 - Russell M. Taylor II, Thomas C. Hudson, Adam Seeger, Hans Weber, Jeffrey Juliano, Aron T. Helser:
VRPN: a device-independent, network-transparent VR peripheral system. 55-61 - Stanislav L. Stoev, Matthias Feurer, Michael Ruckaberle, Wolfgang Straßer:
Exploring the past: a toolset for visualization of historical events in virtual environments. 63-70
Algorithms
- Laurent Hilde, Philippe Meseure, Christophe Chaillou:
A fast implicit integration method for solving dynamic equations of movement. 71-76 - Ariel Shamir, Valerio Pascucci:
Temporal and spatial level of details for dynamic meshes. 77-84 - Céline Loscos, Franco Tecchia, Yiorgos Chrysanthou:
Real-time shadows for animated crowds in virtual cities. 85-92
Display Devices
- Kok-Lim Low, Greg Welch, Anselmo Lastra, Henry Fuchs:
Life-sized projector-based dioramas. 93-101 - Jeffrey Jacobson, Mark S. Redfern, Joseph M. Furman, Susan L. Whitney, Patrick J. Sparto, Jeffrey B. Wilson, Larry F. Hodges:
Balance NAVE: a virtual reality facility for research and rehabilitation of balance disorders. 103-109 - Takafumi Ienaga, Katsuya Matsunaga, Kazunori Shidoji, Kazuaki Goshi, Yuji Matsuki, Hiroki Nagata:
Stereoscopic video system with embedded high spatial resolution images using two channels for transmission. 111-118
Panels
- Douglas MacLeod, Pierre Boulanger:
Virtual reality and public spaces. 119 - Diane Gromala, Rebecca Allen:
Surround aesthetics: VR as an art form. 119
Distributed Virtual Environments
- Sungju Park, Dongman Lee, Mingyu Lim, Chansu Yu:
Scalable data management using user-based caching and prefetching in distributed virtual environments. 121-126 - Eunhee Lee, Dongman Lee, Seunghyun Han, Soon J. Hyun:
Prediction-based concurrency control for a large scale networked virtual environment supporting various navigation speeds. 127-134 - Addison Chan, Rynson W. H. Lau, Beatrice Ng:
A hybrid motion prediction method for caching and prefetching in distributed virtual environments. 135-142
Applications
- David M. Krum, William Ribarsky, Christopher D. Shaw, Larry F. Hodges, Nickolas Faust:
Situational visualization. 143-150 - Falko Kuester, Ralph Bruckschen, Bernd Hamann, Kenneth I. Joy:
Visualization of particle traces in virtual environments. 151-157 - Luca Chittaro, Ivan Scagnetto:
Is semitransparency useful for navigating virtual environments?. 159-166
Interaction
- Gerold Wesche, Hans-Peter Seidel:
FreeDrawer: a free-form sketching system on the responsive workbench. 167-174 - Vildan Tanriverdi, Robert J. K. Jacob:
VRID: a design model and methodology for developing virtual reality interfaces. 175-182 - Anton L. Fuhrmann, Jan Prikryl, Robert F. Tobler, Werner Purgathofer:
Interactive content for presentations in virtual reality. 183-189
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