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VARE 2013: Puerto de La Cruz, Tenerife, Canary Islands, Spain
- Jorge Martín-Gutiérrez, Egils Ginters:
2013 International Conference on Virtual and Augmented Reality in Education, VARE 2013, 7-9 November 2013, Puerto de la Cruz, Tenerife, Spain. Procedia Computer Science 25, Elsevier 2013 - Virtual and Augmented Reality in Education Preface VARE2013. 1-3
- Eberhard Blümel:
Global Challenges and Innovative Technologies Geared Toward New Markets: Prospects for Virtual and Augmented Reality. 4-13 - Emiliano Pastorelli, Heiko Herrmann:
A Small-scale, Low-budget Semi-immersive Virtual Environment for Scientific Visualization and Research. 14-22 - Jozef Novák Marcincin, Jozef Barna, Miroslav Janák, L'udmila Nováková Marcincinová:
Augmented Reality Aided Manufacturing. 23-31 - Hitoshi Nishizawa, Kotaro Shimada, Wataru Ohno, Takayoshi Yoshioka:
Increasing Reality and Educational Merits of a Virtual Game. 32-40 - Dominik Grüntjens, Stephan Groß, Daniel Arndt, Stefan Müller:
Fast Authoring for Mobile Gamebased City Tours. 41-51 - Ernest Redondo, David Fonseca, Albert Sánchez Riera, Isidro Navarro:
New Strategies Using Handheld Augmented Reality and Mobile Learning-teaching Methodologies, in Architecture and Building Engineering Degrees. 52-61 - Patricia Salinas, Eduardo González Mendívil, Eliud Quintero, Horacio Rios, Héctor Ramírez, Sergio Morales:
The Development of a Didactic Prototype for the Learning of Mathematics through Augmented Reality. 62-70 - Arnis Cirulis, Kristaps Brigis Brigmanis:
3D Outdoor Augmented Reality for Architecture and Urban Planning. 71-79 - Egils Ginters, Arnis Cirulis, Gatis Blums:
Markerless Outdoor AR-RFID Solution for Logistics. 80-89 - Csaba Antonya:
Force Feedback in String based Haptic Systems. 90-97 - Franziska Pürzel, Philipp Klimant, Volker Wittstock, Michael Kuhl:
Real NC Control Unit and Virtual Machine to Improve Operator Training. 98-107 - Juan López de Herrera, Tomás Herrero-Tejedor, Enrique Pérez-Martín, Miguel Ángel Conejo-Martín, Juan Luis Martín-Romero, Jesús Velasco-Gómez:
Tutorial 2.0 on Technical Drawing 3D and Visualization. 108-112 - Javier Mayáns-Martorell:
Augmented User Interface. 113-122 - Azfar Bin Tomi, Dayang Rohaya Awang Rambli:
An Interactive Mobile Augmented Reality Magical Playbook: Learning Number with the Thirsty Crow. 123-130 - Néstor Adrián Rodríguez Ayala, Eduardo González Mendívil, Patricia Salinas, Horacio Rios:
Kinesthetic Learning Applied to Mathematics Using Kinect. 131-135 - Karle Olalde, Beñat García, Andres Seco:
The Importance of Geometry Combined with New Techniques for Augmented Reality. 136-143 - Wannisa Matcha, Dayang Rohaya Awang Rambli:
Exploratory Study on Collaborative Interaction through the Use of Augmented Reality in Science Learning. 144-153 - Luis Eduardo Garza, Gabriel Pantoja, Pablo Ramírez Flores, Héctor Ramírez, Nestor Rodríguez, Eduardo González, Raúl Quintal, Juan A. Pérez:
Augmented Reality Application for the Maintenance of a Flapper Valve of a Fuller-kynion Type M Pump. 154-160 - Horacio Rios, Eduardo González Mendívil, Ciro A. Rodríguez, Héctor R. Siller, Manuel Contero:
A Mobile Solution to Enhance Training and Execution of Troubleshooting Techniques of the Engine Air Bleed System on Boeing 737. 161-170 - Marina Puyuelo-Cazorla, José Luís Higón, Lola Merino, Manuel Contero:
Experiencing Augmented Reality as an Accessibility Resource in the UNESCO Heritage Site Called "La Lonja", Valencia. 171-178 - Ilana de A. Souza-Concilio, Beatriz A. Pacheco:
The Development of Augmented Reality Systems in Informatics Higher Education. 179-188 - Héctor Ramírez, Eduardo González Mendívil, Pablo Ramírez Flores, Manuel Contero Gonzalez:
Authoring Software for Augmented Reality Applications for the Use of Maintenance and Training Process. 189-193 - Pablo Ramírez Flores, Héctor Ramírez, Luis Díaz Infante, Jose Manuel López, Jordi Rosquillas, Ana Lucia Villegas, Diana Santana, Diego de la Vega:
Explora México: A Mobile Application to Learn Mexico's Geography. 194-200 - Anton Sigitov, André Hinkenjann, Thorsten Roth:
Towards VR-based Systems for School Experiments. 201-210 - Dayang Rohaya Awang Rambli, Wannisa Matcha, Suziah Sulaiman:
Fun Learning with AR Alphabet Book for Preschool Children. 211-219 - Wael A. Abdelhameed:
Virtual Reality Use in Architectural Design Studios: A Case of Studying Structure and Construction. 220-230 - Matej Novotny, Jan Lacko, Martin Samuelcík:
Applications of Multi-touch Augmented Reality System in Education and Presentation of Virtual Heritage. 231-235 - Tina Haase, Wilhelm Termath, Marcel Martsch:
How to Save Expert Knowledge for the Organization: Methods for Collecting and Documenting Expert Knowledge Using Virtual Reality based Learning Environments. 236-246 - Ovidia Soto-Martín:
3D Reconstruction & Traditional Illustrations, a Non-invasive Resource for the Practice and Teaching of Conservation and Restoration of Cultural Heritage. 247-250 - Polina Häfner, Victor Häfner, Jivka Ovtcharova:
Teaching Methodology for Virtual Reality Practical Course in Engineering Education. 251-260 - Héctor Olmedo-Rodríguez:
Virtuality Continuum's State of the Art. 261-270 - Kaspars Cabs, Marita Cekule, Irina Baltmane:
STATBOX Concept for Simulation of Urban Phenomena. 271-280 - Sarma Cakula, Andra Jakobsone, Jirí Motejlek:
Virtual Business Support Infrastructure for Entrepreneurs. 281-288 - Damian Grajewski, Filip Gorski, Przemyslaw Zawadzki, Adam Hamrol:
Application of Virtual Reality Techniques in Design of Ergonomic Manufacturing Workplaces. 289-301 - Adam Hamrol, Filip Gorski, Damian Grajewski, Przemyslaw Zawadzki:
Virtual 3D Atlas of a Human Body - Development of an Educational Medical Software Application. 302-314 - Tatyana Vladimirovna Laska, Sergey Vitalievich Golubkov, Irina Valerievna Tsimbal, Yulia Anatolievna Petrova:
Multimedia Information Resource «The Church of the Savior on Ilyina Street in Novgorod the Great». 315-321 - Karle Olalde, Imanol Guesalaga:
The New Dimension in a Calendar: The Use of Different Senses and Augmented Reality Apps. 322-329 - Montserrat Acosta González, Belén San Nicolás Santos, Adrián Rodríguez Vargas, Jorge Martín-Gutiérrez, Alberto Rodríguez Orihuela:
Virtual Worlds. Opportunities and Challenges in the 21st Century. 330-337 - Eulalia Rodríguez Fino, Jorge Martín-Gutiérrez, María Dolores Meneses Fernández, Enrique Armas Davara:
Interactive Tourist Guide: Connecting Web 2.0, Augmented Reality and QR Codes. 338-344 - A. Sanjuán Hernán-Pérez, Melchor García-Domínguez, Cristina Roca-González, A. Palomino Martín:
Using IPhone Camera in Photomodeler for the 3D Survey of a Sculpture as Practice for Architecture's Students. 345-347 - Christos Mousas, Paul Newbury, Christos-Nikolaos Anagnostopoulos:
Splicing of Concurrent Upper-body Motion Spaces with Locomotion. 348-359 - Jorge Martín-Gutiérrez, Melchor García-Domínguez, Cristina Roca-González, Alejandra Sanjuán Hernán-Pérez, Carmen Mato Carrodeguas:
Comparative Analysis between Training Tools in Spatial Skills for Engineering Graphics Students based in Virtual Reality, Augmented Reality and PDF3D Technologies. 360-363 - Nicolas Imbert, Frédéric Vignat, Charlee Kaewrat, Poonpong Boonbrahm:
Adding Physical Properties to 3D Models in Augmented Reality for Realistic Interactions Experiments. 364-369 - Utku Kose, Durmus Koç, Suleyman Anil Yucesoy:
An Augmented Reality based Mobile Software to Support Learning Experiences in Computer Science Courses. 370-374 - Mario Martínez-Zarzuela, Francisco Javier Díaz Pernas, Leire Barroso Martínez, David González Ortega, Míriam Antón-Rodríguez:
Mobile Serious Game Using Augmented Reality for Supporting Children's Learning About Animals. 375-381 - Mario Martínez-Zarzuela, Francisco Javier Díaz Pernas, Sergio Martín Calzón, David González Ortega, Míriam Antón-Rodríguez:
Educational Tourism through a Virtual Reality Platform. 382-388 - Juan C. Arbeláez-Estrada, Gilberto Osorio-Gómez:
Augmented Reality Application for Product Concepts Evaluation. 389-398 - David Flinton:
Competency based Assessment Using a Virtual Environment for Radiotherapy. 399-401 - Carlos Efrén Mora Luis, Reyes Carrau Mellado, Beatriz Añorbe Díaz:
PBL Methodologies with Embedded Augmented Reality in Higher Maritime Education: Augmented Project Definitions for Chemistry Practices. 402-405 - Carlos Efrén Mora Luis, Antonio Manuel González Marrero:
Real Object Mapping Technologies Applied to Marine Engineering Learning Process within a CBL Methodology. 406-410 - Pedro Sánchez Luis, Walkirio Iván González González:
Three-dimensional Interactive Virtualization of University Buildings and Spaces. 411-419 - Antonia Cascales, David C. Pérez López, Manuel Contero:
Study on Parent's Acceptance of the Augmented Reality Use for Preschool Education. 420-427 - Cristina Roca-González, Jorge Martín-Gutiérrez, Melchor García-Domínguez, Alejandra Sanjuán Hernán-Pérez, Carmen Mato Carrodeguas:
Improving Spatial Skills: An Orienteering Experience in Real and Virtual Environments with First Year Engineering Students. 428-435 - Jose Rodríguez-Rosa, Jorge Martín-Gutiérrez:
Considerations on Designing a Geo-targeted AR Application. 436-442 - Beatriz Fernández-Gallego, Manuel Lama, Juan Carlos Vidal, Manuel Mucientes:
Learning Analytics Framework for Educational Virtual Worlds. 443-447
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