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SIGGRAPH Asia 2015: Kobe, Japan - Posters
- SIGGRAPH Asia 2015 Posters, Kobe, Japan, November 2-6, 2015. ACM 2015, ISBN 978-1-4503-3926-1
Art & design
- Ryuji Hirayama, Hirotaka Nakayama, Atsushi Shiraki, Takashi Kakue, Tomoyoshi Shimobaba, Tomoyoshi Ito:
3-D crystal exhibiting multiple 2-D images with directivity. 1:1 - Takeshi Miura, Takaaki Kaiga, Takeshi Shibata, Hiroaki Katsura, Katsubumi Tajima, Hideo Tamamoto:
A motion style estimator for lost folk dances in Akita prefecture, Japan. 2:1 - Ye Tao, Guanyun Wang, Xiaolian Zhang, Cheng Yao, Fangtian Ying:
A weaving creation system for bamboo craft-design collaborations. 3:1 - Pei-Ying Chiang, Kuo-Hao Chang, Tung-Ju Hsieh:
Generating face ink portrait from face photograph. 4:1 - Akiko Sato:
Snow globe of a neural forest. 5:1 - Akira Nakayasu:
Waving tentacles 8×8: controlling a SMA actuator by optical flow. 6:1 - Guanyun Wang, Lining Yao, Wen Wang, Jifei Ou, Chin-Yi Cheng, Hiroshi Ishii:
xPrint: from design to fabrication for shape changing interfaces by printing solution materials. 7:1
Animation
- Kazuhisa Yanaka, Masayuki Yamada:
3D display that uses transparent cones. 8:1 - Akira Takeuchi, Hiromitsu Fujii, Atsushi Yamashita, Masayuki Tanaka, Ryuho Kataoka, Yoshizumi Miyoshi, Masatoshi Okutomi, Hajime Asama:
3D visualization of aurora from optional viewpoint at optional time. 9:1 - Miao Song, Serguei A. Mokhov, Jilson Thomas, Sudhir P. Mudur:
A case study of the Illimitable Space System v2 and projection mapping. 10:1 - Wakana Asahina, Narumi Okada, Naoya Iwamoto, Taro Masuda, Tsukasa Fukusato, Shigeo Morishima:
Automatic facial animation generation system of dancing characters considering emotion in dance and music. 11:1 - Yusuke Tokuyoshi:
Fast indirect illumination using two virtual spherical gaussian lights. 12:1 - Xin Shi, Shuangjiu Xiao:
Fluid transport in and between porous materials. 13:1 - Hiroshi Mori, Tomoya Nakadai, Fubito Toyama, Kenji Shoji:
Gaze animation optimization based on a viewer's preference. 14:1 - Aghiles Kheffache, Marco Pantaleoni, Bo Zhou, Paolo Berto Durante:
Multiverse: a next generation data storage for Alembic. 15:1 - Fabio Turchet, Oleg Fryazinov, Marco Romeo:
Procedural wrinkles generation in the implicit skinning framework. 16:1 - Yu-Chen Yhang, Qing Zhu, Yuan Liu:
Simulating water dispersion in chinese absorbent paper with capillary tubes model. 17:1 - Bo Zhou, Paolo Berto Durante:
Space-time varying color palettes. 18:1
Applications
- Shih-Wei Sun, Jheng-Wei Peng, Wei-Chih Lin, Ying-Ting Chen, Wen-Huang Cheng, Kai-Lung Hua:
An interactive 3D social media browsing system in a tech-art gallery. 19:1 - Seokjae Lee, Jehee Lee:
Biped control using multi-segment foot model based on the human feet. 20:1 - Tomohiro Sueishi, Masatoshi Ishikawa:
Circle grid fractal pattern for calibration at different camera zoom levels. 21:1 - Seiya Iwasaki, Saki Sakaguchi, Makoto Abe, Mitsunori Matsushita:
Cloth switch: configurable touch switch wearable device made with cloth. 22:1 - Yi-Ling Chen, Wei-Tse Lee, Li-Wei Chan, Rong-Hao Liang, Bing-Yu Chen:
Direct view manipulation for drone photography. 23:1 - Hikaru Ibayashi, Yuta Sugiura, Daisuke Sakamoto, Natsuki Miyata, Mitsunori Tada, Takashi Okuma, Takeshi Kurata, Masaaki Mochimaru, Takeo Igarashi:
Dollhouse VR: a multi-view, multi-user collaborative design workspace with VR technology. 24:1 - Chien-Fang Chen, Kang-Ping Liu, Neng-Hao Yu:
Exploring interaction modalities for a selfie drone. 25:1-25:2 - Haruna Ishimatsu, Ryoko Ueoka:
Finding the right feedback for self-posture adjustment system for "BITAIKA". 26:1 - Chen-Chi Hu, Tze-Hsiang Wei, Yu-Sheng Chen, Yi-Chieh Wu, Ming-Te Chi:
Intuitive 3D cubic style modeling system. 27:1 - Wen-Jay Shen, Tung-Ju Hsieh, Pei-Ying Chiang:
Particle swarm density for transfer function design. 28:1 - Takashi Kakue, Takashi Nishitsuji, Tetsuya Kawashima, Tomoyoshi Shimobaba, Tomoyoshi Ito:
Real-time electro-holography with parabolic mirrors for projecting floating 3D motion pictures. 29:1 - Kohsuke Matsuno, Yuki Shimonaka, Saki Sakaguchi, Ryo Shinoki, Mitsunori Matsushita:
ReAR surface: AR-based exchanging system using handheld devices. 30:1 - Naoya Makibuchi, Tatsuya Kobayashi, Haruhisa Kato, Hiromasa Yanagihara:
Remote instruction system using see-through augmented reality. 31:1 - Tomomi Takashina, Kotaro Aoki, Akiya Maekawa, Chihiro Tsukamoto, Hitoshi Kawai, Yoshiyuki Yamariku, Kaori Tsuruta, Marie Shimokawa, Yuji Kokumai, Hideki Koike:
Smart curtain as interactive display in living space. 32:1 - Douglas J. Mason:
Timeline visualization of semantic content. 33:1 - Fletcher Woolard, Matt Bolger:
Using unity for immersive natural hazards visualization. 34:1 - Pei-Hsuan Tsai, Yu-Hsuan Huang, Tzu-Chieh Yu, Ming Ouhyoung:
Video see-through augmented reality stereo microscope with customized interpupillary distance design. 35:1 - Daisuke Kobayashi, Masanobu Yamamoto:
Wide-range motion capture from panning multi-view cameras. 36:1 - Pavel A. Savkin, Daiki Kuwahara, Masahide Kawai, Takuya Kato, Shigeo Morishima:
Wrinkles individuality representing aging simulation. 37:1
Augmented reality
- Hirotaka Asayama, Daisuke Iwai, Kosuke Sato:
Diminishable visual markers on fabricated projection object for dynamic spatial augmented reality. 38:1
Education
- Yuki Tadokoro, Katsumi Sato, Shinichi Watabe:
Development of drunk driving virtual experience teaching materials. 39:1
Game
- Alessandro Dal Corso, Mikkel Damgaard Olsen, Kim Steenstrup Steenstrup, Jakob Wilm, S. Jensen, Rasmus R. Paulsen, Eyþór Rúnar Eiríksson, Jannik Boll Nielsen, Jeppe Revall Frisvad, Gudmundur Einarsson, Hans Martin Kjer:
VirtualTable: a projection augmented reality game. 40:1
Rendering
- Junichi Sugita, Tokiichiro Takahashi:
A method to generate hybrid pointillistic images. 41:1 - Minkyu Kim, Jinhong Park, Sunho Ki, Youngduke Seo, Chulho Shin:
Dynamic rendering quality scaling for mobile GPU. 42:1 - Binh-Son Hua, Kok-Lim Low:
Guided path tracing using clustered virtual point lights. 43:1 - Sunho Ki, Jinhong Park, Jae-Ho Nah, Minkyu Kim, Youngduke Seo, Chulho Shin:
Reusing MRTs for mobile GPUs. 44:1
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