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15th PG 2007: Maui, HI, USA
- Marc Alexa, Steven J. Gortler, Tao Ju:
15th Pacific Conference on Computer Graphics and Applications, PG 2007, Maui, HI, USA, October 29 - November 2, 2007. IEEE Computer Society 2007, ISBN 978-0-7695-3009-3
Invited Talks
- Zoran Popovic:
Rethinking Algorithms for Games: Towards High-Fidelity Effects in Interactive Environments. 3 - Helmut Pottmann:
Geometric Computing in Shape Space. 4 - Yizhou Yu:
Laplacian Guided Editing, Synthesis, and Simulation. 5 - Douglas DeCarlo:
Communicating 3D Shape Using Lines. 6
Animation
- Tomohiko Mukai, Shigeru Kuriyama:
Multilinear Motion Synthesis with Level-of-Detail Controls. 9-17 - Ji-yong Kwon, In-Kwon Lee:
Rubber-like Exaggeration for Character Animation. 18-26 - Thomas Schiwietz, Joachim Georgii, Rüdiger Westermann:
Freeform Image. 27-36
Simulation
- Nils Thürey, Matthias Müller-Fischer, Simon Schirm, Markus H. Gross:
Real-time BreakingWaves for Shallow Water Simulations. 39-46 - Xing Mei, Philippe Decaudin, Bao-Gang Hu:
Fast Hydraulic Erosion Simulation and Visualization on GPU. 47-56 - Yuki Morimoto, Masayuki Tanaka, Reiji Tsuruno, Kiyoshi Tomimatsu:
Visualization of Dyeing based on Diffusion and Adsorption Theories. 57-64 - Kui-Yip Lo, Hongwei Li, Chi-Wing Fu, Tien-Tsin Wong:
Interactive Reaction-Diffusion on Surface Tiles. 65-74
Rendering I
- Zhao Dong, Jan Kautz, Christian Theobalt, Hans-Peter Seidel:
Interactive Global Illumination Using Implicit Visibility. 77-86 - Yonghao Yue, Kei Iwasaki, Yoshinori Dobashi, Tomoyuki Nishita:
Global Illumination for Interactive Lighting Design Using Light Path Pre-Computation and Hierarchical Histogram Estimation. 87-98 - Peter-Pike J. Sloan, Naga K. Govindaraju, Derek Nowrouzezahrai, John M. Snyder:
Image-Based Proxy Accumulation for Real-Time Soft Global Illumination. 97-105 - Kartic Subr, James Arvo:
Statistical Hypothesis Testing for Assessing Monte Carlo Estimators: Applications to Image Synthesis. 106-115 - Kun Zhou, Qiming Hou, Minmin Gong, John Snyder, Baining Guo, Heung-Yeung Shum:
Fogshop: Real-Time Design and Rendering of Inhomogeneous, Single-Scattering Media. 116-125
Shape Modeling
- Vladislav Kraevoy, Dan Julius, Alla Sheffer:
Model Composition from Interchangeable Components. 129-138 - Pengcheng Xi, Won-Sook Lee, Chang Shu:
A Data-driven Approach to Human-body Cloning Using a Segmented Body Database. 139-147 - Fady Massarwi, Craig Gotsman, Gershon Elber:
Papercraft Models using Generalized Cylinders. 148-157
Rendering II
- Oskar Åkerlund, Mattias Unger, Rui Wang:
Precomputed Visibility Cuts for Interactive Relighting with Dynamic BRDFs. 161-170 - Makoto Okabe, Yasuyuki Matsushita, Li Shen, Takeo Igarashi:
Illumination Brush: Interactive Design of All-Frequency Lighting. 171-180 - Xuan Yu, Feng Li, Jingyi Yu:
Image-Space Caustics and Curvatures. 181-188 - Qi Mo, Voicu Popescu, Chris Wyman:
The Soft Shadow Occlusion Camera. 189-198
Applications
- Julie Dorsey, Songhua Xu, Gabe Smedresman, Holly E. Rushmeier, Leonard McMillan:
The Mental Canvas: A Tool for Conceptual Architectural Design and Analysis. 201-210 - Wai-Shun Tong, Chi-Keung Tang, Michael S. Brown, Ying-Qing Xu:
Example-Based Cosmetic Transfer. 211-218 - Duc-Thang Truong, Ying-Yi Chow, Anthony C. Fang:
Visualization and Simulation of Near-Body Hydrodynamics Using the Semi-Lagrangian Fluid Simulation Method. 219-228
Geometry Processing I
- Shin Yoshizawa, Alexander G. Belyaev, Hideo Yokota, Hans-Peter Seidel:
Fast and Faithful Geometric Algorithm for Detecting Crest Lines on Meshes. 231-237 - Janine Bennett, Valerio Pascucci, Kenneth I. Joy:
Genus Oblivious Cross Parameterization: Robust Topological Management of Inter-Surface Maps. 238-247 - Mohamed-Hamed Mousa, Raphaëlle Chaine, Samir Akkouche, Eric Galin:
Efficient Spherical Harmonics Representation of 3D Objects. 248-255
Geometry Processing II
- Jyh-Ming Lien:
Point-Based Minkowski Sum Boundary. 261-270 - Oliver van Kaick, Ghassan Hamarneh, Hao Zhang, Paul Wighton:
Contour Correspondence via Ant Colony Optimization. 271-280 - Tamal K. Dey, Joshua A. Levine, Rephael Wenger:
A Delaunay Simplification Algorithm for Vector Fields. 281-290 - Wolfram von Funck, Holger Theisel, Hans-Peter Seidel:
Explicit Control of Vector Field Based Shape Deformations. 291-300
Curves and Surfaces
- Lionel Alberti, Bernard Mourrain:
Visualisation of Implicit Algebraic Curves. 303-312 - Ashish Myles, Kestutis Karciauskas, Jörg Peters:
Extending Catmull-Clark Subdivision and PCCM with Polar Structures. 313-320 - Scott Schaefer, Joe D. Warren:
Exact Evaluation of Non-Polynomial Subdivision Schemes at Rational Parameter Values. 321-330
Non-Photorealistic Rendering
- Minjung Son, Henry Kang, Yunjin Lee, Seungyong Lee:
Abstract Line Drawings from 2D Images. 333-342 - Jie Xu, Craig S. Kaplan, Xiaofeng Mi:
Computer-Generated Papercutting. 343-350 - Donald H. House, Mayank Singh:
Line Drawing as a Dynamic Process. 351-360
Image Processing
- Yosuke Bando, Tomoyuki Nishita:
Towards Digital Refocusing from a Single Photograph. 363-372 - Grzegorz Krawczyk, Rafal Mantiuk, Dorota Zdrojewska, Hans-Peter Seidel:
Brightness Adjustment for HDR and Tone Mapped Images. 373-381 - Tom Mertens, Jan Kautz, Frank Van Reeth:
Exposure Fusion. 382-390 - Gordon Wetzstein, Oliver Bimber:
Radiometric Compensation through Inverse Light Transport. 391-399
Poster Sessions
Animation, Rendering, and Applications
- Hyunwoo Ki, Jihye Lyu, Kyoungsu Oh:
Real-Time Approximate Subsurface Scattering on Graphics Hardware. 403-406 - Robert Herzog, Hans-Peter Seidel:
Lighting Details Preserving Photon Density Estimation. 407-410 - Christof Rezk-Salama:
GPU-Based Monte-Carlo Volume Raycasting. 411-414 - Cem Yuksel, Ergun Akleman, John Keyser:
Practical Global Illumination for Hair Rendering. 415-418 - Lijun Qu, Gary W. Meyer:
Faceting Artifact Analysis for Computer Graphics. 419-422 - Katsutsugu Matsuyama, Tadahiro Fujimoto, Norishige Chiba:
Real-time Sound Generation of Spark Discharge. 423-426 - Edmond S. L. Ho, Taku Komura:
Wrestle Alone : Creating Tangled Motions of Multiple Avatars from Individually Captured Motions. 427-430 - Yuntao Jia, Wei-Wen Feng, Yizhou Yu:
Transplanting and Editing Animations on Skinned Meshes. 431-434 - Taehyun Rhee, John P. Lewis, Ulrich Neumann, Krishna S. Nayak:
Soft-Tissue Deformation for In Vivo Volume Animation. 435-438
Geometry, Image, and Video Processing
- Yong-Jin Liu, Yu-Kun Lai, Shi-Min Hu:
Developable Strip Approximation of Parametric Surfaces with Global Error Bounds. 441-444 - Marc Fournier, Jean-Michel Dischler, Dominique Bechmann:
A New Volumetric Implicit Surface Data Structure and Its Triangulation Algorithm Applied to Mesh Integration. 445-448 - Julien Wintz, Bernard Mourrain:
A Subdivision Arrangement Algorithm for Semi-Algebraic Curves: An Overview. 449-452 - Tamy Boubekeur, Christophe Schlick:
QAS: Real-Time Quadratic Approximation of Subdivision Surfaces. 453-456 - Shun Matsui, Kohta Aoki, Hiroshi Nagahashi, Ken'ichi Morooka:
Cross-Parameterization for Triangular Meshes with Semantic Features. 457-460 - Nikolas Paries, Patrick Degener, Reinhard Klein:
Simple and Efficient Mesh Editing with Consistent Local Frames. 461-464 - Qing Luan, Fang Wen, Ying-Qing Xu:
Color Transfer Brush. 465-468 - Oliver Wang, Jonathan Finger, Qingxiong Yang, James Davis, Ruigang Yang:
Automatic Natural Video Matting with Depth. 469-472 - Guangyu Zou, Jing Hua, Ming Dong:
Integrative Information Visualization of Multimodality Neuroimaging Data. 473-476
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