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3rd XR 2024: Lecce, Italy - Part I
- Lucio Tommaso De Paolis, Pasquale Arpaia, Marco Sacco:
Extended Reality - International Conference, XR Salento 2024, Lecce, Italy, September 4-7, 2024, Proceedings, Part I. Lecture Notes in Computer Science 15027, Springer 2024, ISBN 978-3-031-71706-2
Extended Reality
- Juan David Salazar Rodriguez, Chung-Wei Feng:
Developing a User-Centered VR Platform for Applying Robotic Furniture. 3-21 - Ivan A. Nikolov:
DigiWeather: Synthetic Rain, Snow and Fog Dataset Augmentation. 22-41 - Joni Vanherck, Brent Zoomers, Lode Jorissen, Isjtar Vandebroeck, Eric Joris, Nick Michiels:
Large-Area Spatially Aligned Anchors. 42-60 - Nicolas Canale Romeiro, André Salomão, Letícia Maria Fraporti Zanini, Milton Luiz Horn Vieira:
Practices to MoCap Real-Time Streaming to VR. 61-73 - Florian Richter, Bernhard Jung:
X-SITE CAVE: Evolution of High-Resolution Immersive Display Towards a Cost-Efficient and Open-Source Design. 74-93 - Andrew Miller, Stavros Kalafatis:
A Flexible Framework For Using NLP In XR. 94-113 - Thomas Keller, Michael Gämperli, Elke Brucker-Kley:
Proof-of-Work Explained in VR: A Case Study. 114-129 - Antonia Pérez Gómez, Eduardo Saldaña Navedo, Alberto Saldaña Navedo:
6DOF Mobile AR for 3D Content Prototyping - Desktop Software Comparison with a Generation Z Focus. 130-149 - Nejc Krajsek, Ciril Bohak:
Style Transfer of Computer-Generated Orthophoto Landscape Images Into a Realistic Look. 150-161 - Tero Kaarlela, Tomi Pitkäaho, Sami Salo:
A Cross-Platform-Multi-user Virtual Training Environment for Waterproofing. 162-171 - Hanzhe Bao, Tian Tian Sky Lo:
Phygital Paper Crafting - A Physical Interactive System to Support Paper Crafting in a Virtual Environment. 172-180 - Yanxiang Zhang, QiYuan Chen:
Temporal Augmented Reality Based on Gesture Interaction for History and Science Education. 181-189 - Rhoslyn Roebuck Williams, Jonathan Barnoud, Luis Toledo, Till Holzapfel, David R. Glowacki:
Measuring the Limit of Perception of Bond Stiffness of Interactive Molecules in VR via a Gamified Psychophysics Experiment. 190-198 - Ananth N. Ramaseri Chandra, Hassan Reza:
Quality Attributes in Virtual Reality System Design: A User Perspective. 199-209 - Markus Dresel, Oleg Docenko, Tim Schrills, Nicole Jochems:
Does It Break the Presence? Using Procedurally Generated Virtual Environments for Controlled Variation in VR Experiments to Foster Generalizability. 210-220 - Giuseppe Lorenzo Catalano, Eugenio Topa, Agata Marta Soccini:
Integrating Terrain Data into Virtual Reality Systems for Outer Space Exploration. 221-229 - Fatmah Alahmadi, Maram Meccawy, Salma Elhag:
Enhancing Quran Comprehension: A VR Approach. 230-239 - Christos Stentoumis, Minas Katsiokalis, Panagiotis Bikiris, Nikos Karantakis:
Engineering a BIM-Based Mixed Reality Application for the Life-Cycle Management of Buildings. 240-248 - Ziad Monla, Djaoued Beladjine, Ahlem Assila, Mourad Zghal:
Indicators Specification for Maturity Evaluation of BIM-Based VR/AR Systems Using ISO/IEC 15939 Standard. 249-258 - Michal Sliwicki:
Designing Complex Gesture-Based Scenarios for Semantic VR Training System. 259-266 - Sanzhar Otkilbayev, Madina T. Ipalakova, Dana Tsoy, Yevgenia A. Daineko:
Development of an Object Management System in Virtual Reality. 267-275 - Simone Rigon, Giulio Perda, Elisa Mariarosaria Farella, Roberto Battisti, Fabio Remondino, Vitor Reis, Silvia Marchesi, Paolo Vaccari, David Wran-Schumer:
TRACENET - A VR Framework to Support Online Collaborative Training Activities. 276-284 - Katriina Heljakka, Mattia Thibault:
Virtual Cockroaches? Envisioning Dimensions of VToys and Related Play Experiences. 285-292 - Mohammad Abdallah, Gana Sawalhi, Ahmad A. Mazhar, Mustafa Alrifaee:
Factors Influencing the Quality of Augmented Reality Applications: a Conceptual Framework. 293-301
Artificial Intelligence and Extended Reality
- Lorenzo Stacchio, Emanuele Balloni, Lucrezia Gorgoglione, Marina Paolanti, Emanuele Frontoni, Roberto Pierdicca:
X-NR: Towards An Extended Reality-Driven Human Evaluation Framework for Neural-Rendering. 305-324 - Marco Arrigo, Mariella Farella, Giovanni Fulantelli, Daniele Schicchi, Davide Taibi:
A Task-Interaction Framework to Monitor Mobile Learning Activities Based on Artificial Intelligence and Augmented Reality. 325-333 - Flavia Ciminaghi, Laura Angioletti, Katia Rovelli, Michela Balconi:
Collaborative Intelligence and Hyperscanning: Exploring AI Application to Human-Robot Collaboration Through a Neuroscientific Approach. 334-341 - Iacopo Bernetti, Tommaso Borghini, Irene Capecchi:
Integrating Virtual Reality and Artificial Intelligence in Agricultural Planning: Insights from the V.A.I.F.A.R.M. Application. 342-350 - Irene Capecchi, Tommaso Borghini, Iacopo Bernetti:
ARFood: Pioneering Nutrition Education for Generation Alpha Through Augmented Reality and AI-Driven Serious Gaming. 351-359 - Meisam Taheri, Kevin Tan:
Enhancing Presentation Skills: A Virtual Reality-Based Simulator with Integrated Generative AI for Dynamic Pitch Presentations and Interviews. 360-366 - Axel Foltyn, Christophe Guillet, Florence Danglade, Frédéric Mérienne:
Genetic Algorithm and VR for Assessing the Level of Expertise of Maintenance Operator. 367-375 - Gadea Lucas-Pérez, José Miguel Ramírez-Sanz, Ana Serrano Mamolar, Álvar Arnaiz-González, Andrés Bustillo:
Personalising the Training Process with Adaptive Virtual Reality: A Proposed Framework, Challenges, and Opportunities. 376-384
Digital Twin
- Giovanni Grego, Federica Nenna, Luciano Gamberini:
XR-Based Digital Twin for Industry 5.0: A Usability and User Experience Evaluation. 387-403 - Jessica S. Ortiz, Michael X. Armendáriz, Fanny P. Toalombo, Víctor H. Andaluz:
Digital Twins: Innovation in Automated Systems Control Education. 404-416 - Yevgeniya Daineko, Aigerim Seitnur, Dana Tsoy, Madina T. Ipalakova, Akkyz Mustafina, Miras Uali:
Towards Concepts for Digital Twins in Higher Education. 417-424 - José Monteiro, João Barata:
An Evaluation Method for Digital Twin Development Platforms. 425-434
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