Jubilife Village
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コトブキムラ Kotobuki Village
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"Wild Missingno. appeared!"
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Jubilife Village in {{{variable2}}}.
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Map description
This area is not described by a map.
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[[|Jubilife Village Gym]] - Hisui Gym #{{{gymno}}}
[[File:{{{leadersprite}}}|{{{leader}}}|link={{{leader}}}]] [[{{{leader}}}|{{{leader}}}]]
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No specialty type
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[[File:{{{badge}}} Badge.png|70px|{{{badge}}} Badge|link=Badge#{{{badge}}} Badge]] [[Badge#{{{badge}}} Badge|{{{badge}}} Badge]]
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[[|Jubilife Village Gym]] - Hisui Gym #{{{gymno}}}
[[File:{{{leadersprite2}}}|{{{leader2}}}|link={{{leader2}}}]] [[{{{leader2}}}|{{{leader2}}}]]
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Unknown-type specialist Gym
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[[File:{{{badge}}} Badge.png|70px|{{{badge}}} Badge|link=Badge#{{{badge}}} Badge]] [[Badge#{{{badge}}} Badge|{{{badge}}} Badge]]
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[[|Jubilife Village Gym]] - Hisui Gym #{{{gymno}}}
[[File:{{{leadersprite3}}}|{{{leader3}}}|link={{{leader3}}}]] [[{{{leader3}}}|{{{leader3}}}]]
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Unknown-type specialist Gym
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[[File:{{{badge}}} Badge.png|70px|{{{badge}}} Badge|link=Badge#{{{badge}}} Badge]] [[Badge#{{{badge}}} Badge|{{{badge}}} Badge]]
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[[| League]]
[[File:{{{elite1sprite}}}|64px|{{{elite1}}}|link={{{elite1}}}]] Elite Four [[{{{elite1}}}|{{{elite1}}}]]
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[[File:{{{elite2sprite}}}|64px|{{{elite2}}}|link={{{elite2}}}]] Elite Four [[{{{elite2}}}|{{{elite2}}}]]
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[[File:{{{elite3sprite}}}|64px|{{{elite3}}}|link={{{elite3}}}]] Elite Four [[{{{elite3}}}|{{{elite3}}}]]
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[[File:{{{elite4sprite}}}|64px|{{{elite4}}}|link={{{elite4}}}]] Elite Four [[{{{elite4}}}|{{{elite4}}}]]
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[[File:{{{championsprite}}}|{{{champion}}}|link={{{champion}}}]] Champion [[{{{champion}}}|{{{champion}}}]]
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[[| League]]
[[File:{{{elite1sprite2}}}|64px|{{{elite12}}}|link={{{elite12}}}]] Elite Four [[{{{elite12}}}|{{{elite12}}}]]
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[[File:{{{elite2sprite2}}}|64px|{{{elite22}}}|link={{{elite22}}}]] Elite Four [[{{{elite22}}}|{{{elite22}}}]]
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[[File:{{{elite3sprite2}}}|64px|{{{elite32}}}|link={{{elite32}}}]] Elite Four [[{{{elite32}}}|{{{elite32}}}]]
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[[File:{{{elite4sprite2}}}|64px|{{{elite42}}}|link={{{elite42}}}]] Elite Four [[{{{elite42}}}|{{{elite42}}}]]
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[[File:{{{championsprite2}}}|{{{champion2}}}|link={{{champion2}}}]] Champion [[{{{champion2}}}|{{{champion2}}}]]
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Location Location of Jubilife Village in Hisui.
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Jubilife Village (Japanese: コトブキムラ Kotobuki Village) is a village in the Hisui region that was constructed by the Galaxy Expedition Team. It lies to the west of the Obsidian Fieldlands and the Cobalt Coastlands on a section of Hisui's western shore. At the time of the arrival of the strange visitor, the village had only been established for two years.
In the present day, it has grown to be one of the largest cities in Sinnoh, known now as Jubilife City.
All Burmy that battle here will turn into their Plant Cloak form.
Sublocations
Prelude Beach
Prelude Beach is a small beach southwest of the seaside gate of Jubilife Village. The area consists of a small shoreline, with an old pier that has a wooden boat docked. There is an inaccessible hut with two barrels to its side. Prelude Beach is where visitors from other regions are dropped off to start their new life in Jubilife Village, as witnessed during Mission 9: "A New Mission".
The player wakes up here at the start of the game, having fallen from a space-time rift, after which they meet Professor Laventon. The player's cell phone, which has transformed into the Arc Phone by Arceus, is found lying on the ground here after meeting Laventon.
The player returns here during Mission 25: "The Plate of Prelude Beach" to fight against Commander Kamado and receive the Fist Plate if victorious.
Practice field
The practice field is a small field southeast of the seaside gate that connects to Prelude Beach. After meeting Professor Laventon, his three first partner Pokémon run away and disperse throughout the practice field.
Professor Laventon asks the player to help him catch the escaped Pokémon, giving them 50 Poké Balls to do so; if they run out, he gives them 10 more. This event functions as a catching tutorial, where the player has to catch all three of the first partner Pokémon. The first two Pokémon are automatically caught with the first successful throw, while the last one will break out from the first ball that hits it; the third Pokémon will be automatically caught with the second throw. The player does not get to keep the Poké Balls or caught Pokémon at the end of the tutorial.
Balloon minigame
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This section is incomplete. Please feel free to edit this section to add missing information and complete it. Reason: Bonus points and reward thresholds
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Request 26: "Aim for the Big Leagues!" unlocks a minigame on the practice field, hosted by Taggart. The player is given one minute and unlimited Poké Balls to pop as many Drifloon balloons as they can. Purple balloons give 100 points, while yellow balloons give 200 points; multiple pops per throw give bonus points.
Players earn one of the following rewards for earning points in a minigame: Ball of Mud, Nugget, Great Ball, Ultra Ball, Wing Ball, Leaden Ball, Scatter Bang, Smoke Bomb, Sticky Glob.
Canala Avenue
Canala Avenue, named after Canala of the Galaxy Team's Construction Corps, is a major road running north-to-south through the middle of town from the seaside gate to Canala Bridge. It is a residential street, lined with houses on both sides. Crossing the Milkiwa River via Canala Bridge leads to Floaro Main Street, right across from Galaxy Hall.
Pastures
- Main article: Pastures
The village pastures are located on the east side of town. They are run by Marie. The pastures' services become available to the player once they complete Mission 2: "The Galaxy Team's Entry Trial".
The pastures store the player's Pokémon that are not in their party, the equivalent of the Pokémon Storage System in other Pokémon games. 8 pastures are available at first, each containing 30 slots for Pokémon, and as many as 32 pastures in total can be unlocked as pastures completely fill up and story events are completed.
Farm
The farm is located on the western side of the village. It is managed by Colza, with the fields tilled by Miller and tended by Leif. The farm's services become available to the player once they complete Mission 2: "The Galaxy Team's Entry Trial".
At the farm, the player can pay for one of several harvests. The harvest will develop as the player catches Pokémon on an expedition, and the number of Pokémon to catch for the harvest to fully develop depends on the type of harvest chosen. More types of harvests become available after certain requests are completed. The yields for a harvest are determined immediately after selecting and paying for one. Occasionally, a harvest will yield extra items than usual, which are termed "bumper crops".
Floaro Main Street
Floaro Main Street, named after Floaro of the Construction Corps, is a major road running east-to-west at the north end of Jubilife Village. It contains a wide variety of merchants, as well as Galaxy Hall. This is also the street where the player's housing is located.
Galaxy Hall
- Main article: Galaxy Hall
Galaxy Hall is a three-story building that serves as the headquarters of the Galaxy Team. It contains offices of the Galaxy Team's Supply Corps, Medical Corps, Construction Corps, Security Corps, and Agriculture Corps, as well as of Commander Kamado. Professor Laventon's office is also found here, containing the request board. This is where the player chooses their first partner Pokémon, during Mission 2: "The Galaxy Team's Entry Trial".
Candy stand
The candy stand is run by Bonn. He sets up shop in front of Galaxy Hall. He sells different types of Exp. Candy.
Trading post
The trading post is run by Simona. It becomes available to the player once they attain the First Star rank. The trading post allows the player to exchange Merit Points for items, and allows players to trade Pokémon with other players.
Craftworks
The craftworks is run by Anvin. It becomes available to the player once they complete Mission 3: "The Basics of Crafting". A crafting bench is located here for the player to use. Anvin sells crafting materials and recipes, and newer merchandise becomes available after making progress in the main story.
Wallflower
The Wallflower (Japanese: イモヅル亭 Imozuru Restaurant) is the Galaxy Expedition Team's canteen run by Beni. It is well-known for its potato mochi. The player, Rei (if the player is female) or Akari (if the player is male), and Professor Laventon meet here after missions to eat. Beni is usually seen standing in front, ready to buy Sootfoot Roots from the player for $100 each.
General store
The general store is run by Choy. It becomes available to the player once they complete Mission 2: "The Galaxy Team's Entry Trial". At the beginning, the store has little to offer, but Choy expands its inventory as the player completes a series of side quests that involve collecting various items for Tao Hua, the captain of the Supply Corps. The same items available at the general store can also be purchased at base camps.
After completing all of Choy's requests, the shop is labeled on the map as the First-Rate General Store.
Ginkgo Guild cart
The Ginkgo Guild cart is run by Ginkgo Guild members Ginter and Tuli. They arrive in Jubilife Village and set up shop between the Galaxy Hall and the player's quarters after the player completes Mission 7: "The Frenzy of the Lord of the Woods". More items are added to the stock as the player completes more missions.
Ginter
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This section is incomplete. Please feel free to edit this section to add missing information and complete it. Reason: Missing conditions for items, chances to appear, etc. See this document for details
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Ginter behaves differently from most shopkeepers.[1] Ginter will not buy items from the player, and will only offer a random assortment of items through a dialogue menu instead of a store menu. He often sells items in sets with a bulk discount compared to normal shopkeepers. He will also offer the player items that cannot be bought from anyone else, although he will not tell the player explicitly what the item is and will instead give it a vague description. Eventually, Ginter will also offer unique items that can only be purchased once. Ginter will change his offerings every time the player catches 20 Pokémon. Once an item is purchased from Ginter, he will not sell that product again until his store refreshes. Ginter will offer the player up to three different items (only a single ware before version 1.1.0).
Item Sets
Item
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Quantity
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Cost
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Stealth Spray
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5
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$2,000
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Max Revive
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3
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$4,000
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Poké Ball
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30
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$1,500
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Great Ball
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20
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$3,000
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Ultra Ball
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20
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$7,000
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Heavy Ball
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30
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$2,000
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Leaden Ball
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20
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$3,500
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Gigaton Ball
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20
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$7,500
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Feather Ball
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30
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$2,500
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Wing Ball
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20
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$4,000
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Jet Ball
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20
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$8,000
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Nanab Berry
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10
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$1,000
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Hopo Berry
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10
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$1,500
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Pinap Berry
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10
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$2,000
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Razz Berry
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10
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$2,500
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Sticky Glob
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10
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$3,000
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Mushroom Cake
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10
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$2,000
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Honey Cake
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10
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$2,000
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Grain Cake
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10
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$2,000
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Bean Cake
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10
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$2,000
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Salt Cake
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10
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$2,000
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Smoke Bomb
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10
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$2,000
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Scatter Bang
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10
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$2,500
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Evolution Items
Item
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Quantity
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Cost
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Oval Stone "Egg-Like Rock"
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1
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$2,000
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Fire Stone "Flame-Patterned Rock"
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1
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$5,000
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Water Stone "Water-Droplet Rock"
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1
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$5,000
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Thunder Stone "Lightning-Bolt Rock"
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1
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$5,000
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Ice Stone "Snow-Patterened Rock"
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1
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$5,000
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Leaf Stone "Leaf-Imprinted Rock"
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1
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$5,000
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Sun Stone "Sunlike Rock"
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1
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$5,000
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Moon Stone "Moonlike Rock"
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1
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$5,000
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Shiny Stone "Dazzling Rock"
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1
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$5,000
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Dusk Stone "Deep-Dark Rock"
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1
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$5,000
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Dawn Stone "Eye-Like Rock"
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1
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$5,000
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Black Augurite "Jet-Black Rock"
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1
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$8,000
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Linking Cord "Mysterious Cord"
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1
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$8,000
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Metal Coat "Metallic Spread"
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1
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$8,000
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Upgrade "Mysterious Box"
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1
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$8,000
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Dubious Disc "Transparent Mechanism"
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1
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$10,000
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Magmarizer "Magma Box"
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1
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$10,000
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Electirizer "Electric Box"
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1
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$10,000
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Protector "Unwieldy Armor"
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1
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$10,000
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Razor Claw "Mystery Claw"
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1
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$10,000
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Razor Fang "Mystery Fang"
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1
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$10,000
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Reaper Cloth "Mysterious Cloth"
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1
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$10,000
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Peat Block "Hunk of Coal"
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1
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$10,000
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Single-Time Purchases
Single-time purchase items are sent to the player's home. They do not appear in Ginter's item rotation once bought. The five mechanical items sold by Ginter are used to change Rotom into one of its many forms. They may be sold to the player in any order, starting from $20,000, and increasing by $20,000 each time until capping at $100,000.
Name |
Item |
Item Type/Use |
Price
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Mechanical Circular Saw |
Lawn Mower |
Turns Rotom into Mow Rotom |
$20,000-$100,000
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Mechanical Tub |
Washing Machine |
Turns Rotom into Wash Rotom |
$20,000-$100,000
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Mechanical Box |
Microwave Oven |
Turns Rotom into Heat Rotom |
$20,000-$100,000
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Mechanical Cabinet |
Refrigerator |
Turns Rotom into Frost Rotom |
$20,000-$100,000
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Mechanical Pinwheel |
Electric Fan |
Turns Rotom into Fan Rotom |
$20,000-$100,000
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Unusual Shoes |
Slippers |
Clothing (Shoes) |
$5,000
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Tuli
Tuli will sell the player Berries, as well as plants that can be used as crafting materials. The shop becomes available after starting Mission 8: "Arezu's Predicament". The stock will be limited at first, with new items becoming available after starting Missions 10, 11, and 12.
Hairdresser
The hairdresser is located between the clothing store and the general store. It is initially run by an old woman named Edith, but Arezu takes over after completing Mission 8: "Arezu's Predicament". The service is available to the player once they complete Mission 2: "The Galaxy Team's Entry Trial".
The player can pay $500 in exchange for customizing their hairstyle, hair color, and eyebrow color. After styling their hair, Edith or Arezu gives the player the option to wear their hat or not, if the new hairstyle allows for the use of hats. Players can complete requests given to them by Arezu to obtain more hair style and color options.
After completing all of Arezu's requests, the hairdresser is labeled on the map as the First-Rate Hairdresser.
Option
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Choices
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Requirement
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Hairstyle
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Short, Messy ponytail♂, Long♀, Survey Corps style♀, Shorn, Curled, Braids
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Available from the beginning
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Middle part, Side part, Twin tails♀
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Complete Mission 8: "Arezu's Predicament"
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Tied back, Modern bowl cut♂, Modern bob♀, Sideswept, Fancy
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Complete Request 59: "Misdreavus the Hairstyle Muse"
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Topknot♂, Formal updo♀, Modern short
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Complete Request 75: "Kirlia the Hairstyle Muse"
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Sinnoh style
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Complete Mission 27: "The Deified Pokémon"
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Color
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Chestnut, Slate, Gold, Black, White
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Available from the beginning
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Crimson, Blue, Peach pink
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Complete Mission 8: "Arezu's Predicament"
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Turquoise, Violet, Clementine
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Complete Request 59: "Misdreavus the Hairstyle Muse"
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Ash blond, Periwinkle, Ash brown, Flax
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Complete Request 75: "Kirlia the Hairstyle Muse"
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Eyebrow color
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Chestnut, Slate, Gold, Black, White
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Available from the beginning
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Crimson, Blue, Peach pink
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Complete Mission 8: "Arezu's Predicament"
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Turquoise, Violet, Clementine
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Complete Request 59: "Misdreavus the Hairstyle Muse"
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Ash blond, Periwinkle, Ash brown, Flax
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Complete Request 75: "Kirlia the Hairstyle Muse"
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Clothier
- Main article: List of clothing in Pokémon Legends: Arceus
The clothier is located by the hairdresser, near the front gate. It is run by Anthe. The player can purchase clothing or change their outfit here. Additional clothing options become available as the player completes story missions and by completing specific requests for Anthe.
After completing all of Anthe's requests, the shop is labeled on the map as the First-Rate Clothier.
The player can receive special clothing items if they have save data from other Pokémon games on their Nintendo Switch system.
Photography studio
The photography studio is run by Dagero, and is located at the east end of Floaro Main Street by the front gate. It becomes available to the player once they complete Mission 2: "The Galaxy Team's Entry Trial".
The player can take pictures either alone or with one of their Pokémon. Characters also may visit the studio at random and ask to take photos with the player, after completing Request 102: "Daybreak". The player's pose and expression, lens filters, background, and the Pokémon's action may be freely changed by the player. The characters who visit and their partner Pokémon have preset poses and actions that cannot be changed. The pictures are taken with the screenshot function of the Nintendo Switch and are stored in the system memory. After completing requests for Dagero, the player gets an expanded pool of lens filters to use.
Despite being unable to view Ribbons in the summary within Legends: Arceus, taking a photo with a Pokémon at Dagero's studio invisibly grants that Pokémon the Hisui Ribbon (called the Pioneer Ribbon in the game's internal code); this Ribbon cannot be viewed in Generation VIII, only appearing once the Pokémon is transferred to Generation IX.
After completing all of Dagero's requests, the studio will be labeled on the map as the First-Rate Photography Studio.
Option
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Choices
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Requirement
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Background screen
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Red, Yellow, Pink, Blue, Light-green, Black, Purple, White, Light-blue, Gray, Green, Orange
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Available from beginning
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Galaxy Team logo
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Complete Mission 18: "The Counterpart"
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Lens filter
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Plain, Nostalgic
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Available from beginning
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Monochromatic
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Complete Request 25: "The Pokémon in the Woodland Photo"
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Dreamy
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Complete Request 44: "The Pokémon in the Nighttime Photo"
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Sunset
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Complete Request 62: "The Pokémon in the River Photo"
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Pose
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Arms folded, Hands behind back, One arm out, Arms open high, Arms open low, Confident pose, Thumbs up, At the ready, Braced for battle, Over the shoulder, Hero pose, Sitting plainly, Sitting confidently
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Available from beginning
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Ingo's pose
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Complete Mission 11: "Scaling Perilous Heights"
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Bandit pose
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Defeat all of the Miss Fortunes in a rematch
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Expression
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Neutral, Delighted, Smiling, Surprised, Troubled, Angry, Vacant, Thinking
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Available from beginning
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Serious
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Complete Mission 11: "Scaling Perilous Heights"
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Front gate
The front gate is located at the east end of Floaro Main Street. It is guarded by Ress of the Security Corps. After completing Mission 3: "The Basics of Crafting", the player can set out on expeditions to base camps in other parts of Hisui from this gate. Ress will inform the player if a mass outbreak and/or massive mass outbreak is occurring at a location, whenever those phenomena become available.
Your quarters
- Main article: Player's house → Hisui
Your quarters is a small house located just east of Galaxy Hall, on Floaro Main Street.
After completing Mission 5: "A Request from Mai", the player can choose to sleep in their bed until specific times to change the time in Jubilife Village. The day/night cycle will not advance in Jubilife Village unless the player rests. Changing the time is necessary for some requests, such as Request 7: "Playing with Drifloon". The player can access the Eternal Battle Reverie from sleeping in their bed after unlocking it. It also has a chest that the player can use to store items.
Whenever the player buys a Rotom appliance from Ginter, it is automatically sent to your quarters and placed on a predesignated spot here.
Training grounds
- Main article: Training grounds
The training grounds are located in the northwestern portion of town, at the west end of Floaro Main Street. It consists of a large building with a Pokémon battlefield in front of it, all surrounded by a wooden fence. Zisu helps the player's Pokémon learn new moves here, as well as master them. Various battles take place here throughout the story. The Path of Tenacity and Path of Solitude are conducted here once unlocked.
Folk shrine
The folk shrine is located in the northwest portion of the village between the training grounds and Galaxy Hall.
Charm Lady Lucille can be found praying to the shrine guardian here. Lucille sells the player three types of protective charms that aid them on expeditions. Charms come in one of five different colors (Red, Blue, Pink, Teal, Yellow), with each color indicated in the item's name with a letter (R, B, P, T, Y). The cost of the charm depends on the number of charms of the same type that the player already has in their satchel. The charm received is always the first charm of that type in color order that is not already in either the player's satchel or item storage; if the player already has all 5 colors of a charm, Lucille refuses to sell that charm.
In the satchel, charm quantities (which are always 1) display with yellow text, but this does not occur in the item storage or on the screen that displays lost items when the player blacks out.
Wish
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Charm
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Costs
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First
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Second
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Third
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Fourth
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Fifth
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Lose fewer items
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Tempting Charm
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$3,000
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$4,000
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$5,000
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$6,000
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$7,000
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Faint less frequently
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Survival Charm
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$3,000
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$8,000
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$15,000
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$25,000
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$40,000
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Stay in good health
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Warding Charm
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$500
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$600
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$700
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$800
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$900
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Tasks
- Main article: Task → Requests
The player can accept a variety of missions and requests throughout the town. Certain requests become available after completing story requirements, such as quelling nobles or obtaining Ride Pokémon.
Demographics
Pokémon Legends: Arceus
The population of Jubilife Village grows as the village expands throughout the main story. By the end of the main story, the population of Jubilife Village is 102.
Items
Wisps
Wisps begin appearing across Jubilife Village after accepting Request 22: "Eerie Apparitions in the Night".
Item
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Location
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Games
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Wisp
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Under the second tree from the left, on the south bank of the river
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LA
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Wisp
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Next to the boulder near the hut on Prelude Beach, before the docks
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LA
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Wisp
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In between the two rows of buildings on the west side of Canala Avenue
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LA
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Wisp
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Behind the shed at the farm
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LA
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Wisp
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Behind the craftworks, next to the westernmost water wheel
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LA
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Wisp
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Behind the dojo building in the training grounds
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LA
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Wisp
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Behind Galaxy Hall, in its northeastern corner
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LA
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Pokémon
Pokémon
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Levels
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Alpha Levels
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Time of day
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Weather
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|
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Unown Research Notes
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25
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✔
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✔
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25
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✔
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✔
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25
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✔
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✔
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Non-fixed alpha Pokémon do not spawn until the player quelled the frenzy of the subregion's noble. Some of the Pokémon marked with (‡) may only spawn near the area's borders.
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- ↑ After visiting Solaceon Ruins and the Unown Research Notes are added to the Pokédex, on the sign above the gateway to Prelude Beach
- ↑ After visiting Solaceon Ruins and the Unown Research Notes are added to the Pokédex, on the left eye of the western Magikarp statue atop Galaxy Hall
- ↑ After visiting Solaceon Ruins and the Unown Research Notes are added to the Pokédex, on the clothesline behind your quarters
Trainers
Prelude Beach
Mission 26: "The Plate of Prelude Beach"
Jubilife Village proper
Mission 2: "The Galaxy Team's Entry Trial"
Mission 8: "Arezu's Predicament"
Pikachu has effort level 1 in all its stats.
Mission 11: "Scaling Perilous Heights"
Mission 12: "The Slumbering Lord of the Tundra"
Pikachu has effort level 1 in all its stats.
Request 104: "Battling the Security Corps' Secret Weapon"
In the spin-off games
Artwork depicting Jubilife Village is seen in Adaman, Rei, and Volo's mindscapes.
In animation
Pokémon the Series
Jubilife Village briefly appeared at the end of The Arceus Chronicles (Part 4), where Rei was seen arriving at his home and crafting a Poké Ball before heading out to the wilderness.
In the TCG
Jubilife Village in the TCG
- Main article: Jubilife Village (Astral Radiance 148)
Jubilife Village was introduced as a Stadium card in the Pokémon Trading Card Game during the English Sword & Shield Series (the Japanese Sword & Shield Era). It was first released in the Japanese Battle Region subset and the English Astral Radiance expansion, with artwork by Oswaldo KATO. It was also released as a Secret card in the same Japanese and English expansions, with artwork by the same artist. It allows the players to shuffle their hand into their deck and draw five cards once per turn. Then their turn ends.
Gallery
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LA Concept art
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Trivia
- There are several locations in Jubilife Village that reference locations from older games.
- The names of Floaro Main Street and Canala Avenue reference Floaroma Town and Canalave City, respectively. Both settlements are close to the present-day Jubilife City. In-universe, they appear to be named after Floaro and Canala, members of the Construction Corps. Floaro Gardens, a location in the Obsidian Fieldlands, also appears to be named after Floaro.
- Sevii Kitchen, which is a building constructed near the front gate during the story, bears the same name as the Sevii Islands.
- Tsumugi, who is beside the item storage chest at the front gate, remarks on how Zisu wants to set up a dojo to teach everyone how to battle Pokémon. This is a reference to the Trainers' School in Jubilife City.
- The music in Jubilife Village is dynamic. Initially beginning as a short loop track, upon speaking to Commander Kamado at Prelude Beach after defeating the noble Lilligant, the theme is extended to include additional composition. Finally, after the end credits have rolled, the theme will play in its entirety.
- Additionally, depending on the player's location within the village, the instrument that plays the melody line changes:
- If the player is within the village walls, a various different instruments play the melody, including bamboo key flute in the beginning of the theme, and a string section in the later sections of the theme.
- If the player is inside their living quarters, a solo violin plays the melody for the entire theme.
- If the player is inside any other building, a solo oboe plays the melody for the entire theme.
- Factoring the three possible lengths of the theme, and the three possible instruments that will play the melody, Jubilife Village's theme has a total of nine different versions. However, in the Pokémon LEGENDS Arceus Super Music Collection, only the three variants of the Jubilife Village theme that play when the player is within the village walls are provided.
- In Pokémon Scarlet and Violet, Jubilife Village's theme can be unlocked as a possible background music track for the League Club Room. The version of the theme that plays is the full version of the variant that plays when the player is within the village walls, listed as "コトブキムラ:3 / Jubilife Village: 3" in the Pokémon LEGENDS Arceus Super Music Collection.
Origin
- Main article: Pokémon world in relation to the real world → Hisui
Jubilife Village appears to allude to Sapporo, the capital city of Hokkaidō. The design of Galaxy Hall appears to be based on the Former Hokkaidō Government Office.
Name origin
Language
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Name
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Origin
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Japanese
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コトブキムラ Kotobuki Mura
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From 寿 kotobuki (felicitation)
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English
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Jubilife Village
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From jubilant and life
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German
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Jubeldorf
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From Jubel (jubilation) and Dorf (village)
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Spanish
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Villa Jubileo
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From jubileo (jubilee)
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French
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Rusti-Cité
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From rusticité (hardiness), cité (city), and Féli-Cité (Jubilife City)
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Italian
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Villaggio Giubilo
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From giubilo (rejoicing)
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Korean
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축복마을 Chukbok Maeul
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From 축복 (祝福) chukbok (blessing)
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Chinese (Mandarin)
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祝慶村 / 祝庆村 Zhùqìng Cūn
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From 慶祝 / 庆祝 qìngzhù / hingjūk (to celebrate)
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Chinese (Cantonese)
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祝慶村 Jūkhing Chyūn
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Brazilian Portuguese
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Vilarejo de Jubilife
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From its English name
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Russian
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Деревня Джубилайф Derevnya Dzhubilayf
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Transcription of its English name
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References
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