Mirror's Edge: Catalyst is the follow up the 2008 original game, but serves as a reboot of sorts for the series. It's a promising follow up that improves on a lot of the previous games flaws, but new flaws arise.
The overall presentation, art direction and atmosphere is fantastic. The environmental design and soundtrack is a hypnotizing spectacle and is a lot more sci-fi than the previous game. The game is visually stunning in a lot of aspects, but inconsistent in others.
The gameplay is very much improved and is a lot more convenient than the previous game. The parkour is much easier to grasp and master and feels mostly polished to a tea. The combat, while not great, is easier to perform and to learn but is still a little bit janky. The mission design is good for the most and the open world design is also good, but designed in a limited way.
The story takes the biggest hit in terms of inferiority to the first game. While the first game didn't have the best story, it still had a personal and interesting story that was brimming with life and soul. While the world and lore of Catalyst is brimming with life, too, the main story isn't all too good. It's very on the nose and by the books. Most of the writing and characters are clichéd and also don't have much of an interesting set up, therefore resulting in a characters that aren't compelling.
But in the end, the gameplay and overall presentation of Mirror's Edge: Catalyst is really promising and compelling in certain aspects. The world design, although flawed, allows for some freeing gameplay. The atmosphere and soundtrack is some of the best in gaming. The story isn't all too good, but the missions are pretty fun to run through.