Alice fights alongside a resistance movement to regain her freedom from an Umbrella Corporation testing facility.Alice fights alongside a resistance movement to regain her freedom from an Umbrella Corporation testing facility.Alice fights alongside a resistance movement to regain her freedom from an Umbrella Corporation testing facility.
- Awards
- 2 wins & 6 nominations
Ava Merson-O'Brien
- Red Queen
- (voice)
- (as Ava Merson-O'Brian)
- Director
- Writer
- All cast & crew
- Production, box office & more at IMDbPro
Storyline
Did you know
- TriviaBingbing Li's entire dialogue was dubbed by Sally Cahill who voiced Ada Wong in the video games (Resident Evil 2 (1998), Biohazard: The Darkside Chronicles (2009) and Resident Evil 4 (2005)). Although she can speak English, Li Bingbing had a thick accent, which required her to be audio dubbed as a result.
- Goofs(at around 25 mins) When Ada explains how she killed the operatives in the central command station, a security-tape replay shows Ada standing in the center of the room shooting outwards. But when Alice first enters the room, there are glass walls in front of each workstation, with blood splatters on the inside. This would imply that the workers were shot from behind. If Ada had shot from the center of the room, the glass walls would have been shattered.
- Quotes
The Red Queen: Don't listen to the traitor Wesker. I am in control now. Project Alice, Ada Wong, stay where you are.
Alice: [to Ada] Let's move.
The Red Queen: Project Alice, you're all going to die down here.
Alice: I've heard that before.
- Crazy creditsIn the opening credits sequence, those who are portraying characters from the video-game series, have their roles listed alongside their names. Everyone else (i.e. Milla Jovovich and co.) simply have their names listed.
- Alternate versionsThe Chinese version digitally erases all USSR/CCCP symbols. No footage is cut.
- ConnectionsFeatured in Chelsea Lately: Episode #6.138 (2012)
- SoundtracksHexes
Written by Bassnectar and Chino Moreno
Performed by Bassnectar feat. Chino Moreno
Vocals engineered by Steve Olmon at Southpaw Studios
Mastered by Seth Drake @ Amorphous Music Studios
©Amorphous Music 2012
[end credits song]
Featured review
PREMISE: Alice. Kills stuff. PLOT: Alice. Kills stuff.
Viewers hoping for a coherent narrative are advised to try Capcom's Resident Evil cartoons; viewers completely new to the series really have no choice but to let the images simply break over them like tsunamis. Despite 2 or 3 pages of exposition, series writer/director Paul W. S. Anderson clearly assumes that anyone rejoining him at this point is so familiar with both the movies and the various R.E./BIOHAZARD VGs that new characters (Ada Wong; Leon Kennedy) can be ported over from the games, and old characters (Rain; Carlos) resurrected without explanation (Jill Valentine, Albert Wesker and Luther West are back; Claire and Chris Redfield make cameos). Happily, I AM that geekish, so enjoyed the merry-go-round.
The CGI FX, which are virtually non-stop, are more varied, energetic, and original than in previous sequels. No more mutant dead dogs, thank goodness, although Anderson remains overly-fond of his tentacles- bursting-out-of-the-mouth shots.
The movie is less a script than a series of levels, as Alice, Project Alice, Leon, Ada and their ad hoc teams are dragged through artificial environments adapted from previous installments, from games (notably the new Manhattan and Moscow sets), from any spin-off that isn't bolted to the ground, even from absolutely unconnected franchises (e.g. DAWN OF THE DEAD). Each setting—all controlled by The Red Queen--has its own horde of character clones infected with different strains of the T-Virus and/or Plaga Parasite and its own boss monster adapted from one or another of the games.
If...and only if...that paragraph made the least bit of sense, then this movie's recommended.
Viewers hoping for a coherent narrative are advised to try Capcom's Resident Evil cartoons; viewers completely new to the series really have no choice but to let the images simply break over them like tsunamis. Despite 2 or 3 pages of exposition, series writer/director Paul W. S. Anderson clearly assumes that anyone rejoining him at this point is so familiar with both the movies and the various R.E./BIOHAZARD VGs that new characters (Ada Wong; Leon Kennedy) can be ported over from the games, and old characters (Rain; Carlos) resurrected without explanation (Jill Valentine, Albert Wesker and Luther West are back; Claire and Chris Redfield make cameos). Happily, I AM that geekish, so enjoyed the merry-go-round.
The CGI FX, which are virtually non-stop, are more varied, energetic, and original than in previous sequels. No more mutant dead dogs, thank goodness, although Anderson remains overly-fond of his tentacles- bursting-out-of-the-mouth shots.
The movie is less a script than a series of levels, as Alice, Project Alice, Leon, Ada and their ad hoc teams are dragged through artificial environments adapted from previous installments, from games (notably the new Manhattan and Moscow sets), from any spin-off that isn't bolted to the ground, even from absolutely unconnected franchises (e.g. DAWN OF THE DEAD). Each setting—all controlled by The Red Queen--has its own horde of character clones infected with different strains of the T-Virus and/or Plaga Parasite and its own boss monster adapted from one or another of the games.
If...and only if...that paragraph made the least bit of sense, then this movie's recommended.
- m-a-elsewhere
- Feb 2, 2013
- Permalink
Details
- Release date
- Countries of origin
- Official sites
- Languages
- Also known as
- Resident Evil 5
- Filming locations
- Production companies
- See more company credits at IMDbPro
Box office
- Budget
- $65,000,000 (estimated)
- Gross US & Canada
- $42,345,531
- Opening weekend US & Canada
- $21,052,227
- Sep 16, 2012
- Gross worldwide
- $240,159,255
- Runtime1 hour 35 minutes
- Color
- Sound mix
- Aspect ratio
- 2.39 : 1
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