Biff's eagerness to help her new neighbours causes their keys to fall down the drain. Only Biff, Chip, Kipper and their new friends can get them back and save moving day.
Biff and Chip are playing magicians when one of Biff's magic spells makes Floppy vanish. As Wilf casts a spell to send Floppy home, Chip finds the secret to their magic.
Gran helps Biff, Chip and Kipper make a special garden obstacle course for Floppy. But Floppy gets too tired and needs someone to do the course for him.
Biff and Chip are looking after Sticky, the school stick insect. But when Sticky escapes from his tank, the children have to act like a stick insect to find him.
Biff and Chip are trying to grow seeds, but birds keep eating them. As they look for different ways to protect the seeds, Dad gives them the perfect idea.
Biff and Anneena are playing superheroes, and Kipper is frustrated when he doesn't have a superpower. But when Mum has a bad day, Kipper realises he has the best superpower of all.
Gran falls asleep in the park and wakes to learn of a lady who has gone missing. Gran starts a search party but doesn't realise she is the lady they are looking for.
The Robinsons are all set for a day out at Space Park. But, when their car won't start, Biff and Chip decide to give Kipper a very special space adventure at home instead.