23 reviews
Spectacular storyline, dangerous dungeons, difficult bosses, and an awesome array of weaponry/equipment. This game is the best in the series. With a huge expanse of land for you to explore, there are mysteries to be solved, items to be found, and maidens to be saved. Play this game. You'll enjoy it.
- rollinstone182
- Sep 13, 2001
- Permalink
Out of the countless masterpieces to come down the line in the early library of video games, easily up there in the top 20 if not the top 10 games of all time, mention one of the greatest and addicting titles of all time! It is one of those rare games you can play over and over again and still enjoy!
If I could, I'd vote higher than a 10 for this game, it just simply deserves it!
If I could, I'd vote higher than a 10 for this game, it just simply deserves it!
The Super Nintendo Entertainment System(Or SNES) was a very lucky video game console, because The Legend of Zelda: A Link to the Past was one of its games. A Link to the past is a game that could be compared by other SNES classics like Actraiser, Super Metroid, Sim City 2000, Super Star Wars and others. This game was renovated in 2003, with The Legend of Zelda: Link to the Past/Four Swords(Game Boy Advance). The best part of the game was the fun.This game is pure FUN! If you are a game maniac, you have to play at least one time in your whole life this game. My score is 10/10.If I could, I would score 11/10.
- ilovestarwars
- Nov 15, 2004
- Permalink
Somehow The Legend of Zelda series always seems to come out on top whenever a new Nintendo sytem comes out. This is no exception. I don't think this is better than the two that came before it, but I still put it above the Windwaker, Majora's Mask, and Oracles. The storyline itself is the best thing about it, and one of the best in the series. Makes you want to play it more.
This is the best video game ever made for any system in any genre. Its also better than any movie ever made! YAY! No game ever will be better than this. Its super good. Super duper. Monkey.
- Sabre44444
- Apr 28, 2001
- Permalink
This is, in my opinion, the first Zelda game that is actually a quality game by today's standards. It has a developed story, uses actual dialogue and characterization, has vastly improved graphics, better game play, and it has a much better save function. You can save anywhere in the game and not have to do anything over.
It is difficult at times, but not in the frustrating way that the first two Zelda games are. It's the first Zelda game I ever really played, and I'm glad I started with it. Although A Link to the Past is not one that I would replay many times, as there are others that are more fun for me, it has a style, a story, and a relevance that make it one of the most essential and authentic Zelda games out there.
It is difficult at times, but not in the frustrating way that the first two Zelda games are. It's the first Zelda game I ever really played, and I'm glad I started with it. Although A Link to the Past is not one that I would replay many times, as there are others that are more fun for me, it has a style, a story, and a relevance that make it one of the most essential and authentic Zelda games out there.
- lucianomarzo92
- Jun 18, 2013
- Permalink
There are games that you can breeze through in an hour and have an inconsequential effect on you briefly, and then there are games you can play for hours, beat it, and have a profound impact on you, and this is one of those games. The dual worlds, the rich storytelling, and simple yet effective gameplay, the puzzles, and the emotional impact all fits perfectly. I've played through this who knows how many times, yet I always find myself coming back time and time again. The bosses are all memorable with different strategies to beat, one of my favorites is late where you face a three headed monster which required sword and magic rods. The characters you meet all have their personalities and quirks. The music of this game either has an epic scope or sense of tranquility, yet later on a sense of dread and ominousness when in the dungeons. All in all, this is not only the best SNES game of all time but one of the greatest games of all time!
- reddragonhero17
- Nov 5, 2021
- Permalink
A Link to the Past is to this day revered by many as the best game in the series and I can certainly see why. It is the first game to introduce the classic Zelda formula and many iconic things such as the master sword, and even with it being the first Zelda game like this, it absolutely nails everything.
The puzzlebox world design of uncovering new items and abilities and being able to access new areas and secrets, minigames, sidequests, caves etc is fantastically executed and the world is packed with things to discover. The Dark world also adds a second layer to exploration and being able to swap between the two makes for some interesting puzzles.
The dungeons are also excellent and a lot of them really made me think. Some of the later ones are still a bit confusing and messy. The music in general is also great.
It is not perfect or my favorite by any means though. Sometimes the only way to progress forward is a specific spot on the map that you wouldn't know about, and finding that spot isn't that fun. Most of the bosses are good but some of them are straight up bs and losing throws you to the start of the dungeon. In combat you will always be bounced around when you hit or are hit by enemies etc. The jank of being an old game is still there as well.
Overall I'd say that Link to the Past is a fantastic classic that established a lot of series staples and it's definitely worth playing even today. Just be ready for frustration and not knowing where to go at some parts.
The puzzlebox world design of uncovering new items and abilities and being able to access new areas and secrets, minigames, sidequests, caves etc is fantastically executed and the world is packed with things to discover. The Dark world also adds a second layer to exploration and being able to swap between the two makes for some interesting puzzles.
The dungeons are also excellent and a lot of them really made me think. Some of the later ones are still a bit confusing and messy. The music in general is also great.
It is not perfect or my favorite by any means though. Sometimes the only way to progress forward is a specific spot on the map that you wouldn't know about, and finding that spot isn't that fun. Most of the bosses are good but some of them are straight up bs and losing throws you to the start of the dungeon. In combat you will always be bounced around when you hit or are hit by enemies etc. The jank of being an old game is still there as well.
Overall I'd say that Link to the Past is a fantastic classic that established a lot of series staples and it's definitely worth playing even today. Just be ready for frustration and not knowing where to go at some parts.
This game, it's simply a masterpiece, next to all the other flawless nintendo games, this one is simply fun, they even have hidden arrows, to point out a direction, which made me smile that all types of players will be able to finish this game. Amazing soundtrack, amazing gameplay, fun boss battles and more from another Nintendo masterpiece, if you didn't get to plaay this on wii or wii u or heck, even the snes classic, then just get an online subscription on nintendo switch and play the game, it's seriously worth it!
- amirhabhab
- May 19, 2020
- Permalink
As of writing this, I have played through every single main series Zelda game. 'A Link to the Past' is my favorite. It's just a very fun game. It improves upon everything from the first 2 Zelda games on the NES. It's just a very fun game. The puzzles are great. Sometimes it can be a bit challenging, but it is manageable, you just need to pause and think the puzzles through. I really don't know what to say, it's a great game and my favorite Zelda game. I would recommend it to anyone who is a fan of the Zelda franchise or anyone who is a fan of the action/RPG genre. Obviously if that's not your thing then you might not enjoy this game, but if it is, I highly recommend 'A Link to the Past'. It gets a perfect 10/10 from me.
As difficult as it is to create a superior sequel to a masterful original in movies, the gaming world has succeeded in doing this quite often. The Legend of Zelda series has done it several times, in fact, and A Link to the Past is one of the franchise's finest achievements.
Over 20 years it has been, and this game has aged like a bottle of Dom Perignon. I was immediately mesmerized when playing it the first time in the 90s, and it has never lost a bit of its grandeur in replay over the years. It is amazing to see how the makers have succeeded in creating an engaging game with such a gripping storyline, without so much as a cinematic.
In fact, the only parts that could somewhat qualify for cut-scenes would be the prologue and the epilogue. The introduction is very atmospheric, and drags the player into the story with its beautiful score and enigmatic screen shots. We get some sporadic information about the Golden Land and an evil wizard who wishes to conquer it. That is all we need to get our hero Link thrown into an epic quest; the makers understood all to well that the best kind of adventures are the ones where you find out everything yourself along the way. It's all about the voyage, and not the destination.
The original Legend of Zelda was a classic that was followed by a sequel that continues to divide fans (not everyone thought that side-scrolling action was a good idea). For this prequel, they went back to the top-down view formula, and significantly improved upon it with tons of creative new elements that have since become staples of the series. Ocarina of Time is another revolutionary masterpiece from the series, but while replaying that game, it did become obvious to me that that game's graphics and camera had suffered some degree of senescence over the decades; A Link to the Past's graphics still look top-notch in 2D adventure gaming, and the controls are very easy to master. The traditional division between an over-world and underground dungeons has remained, as well as a steadily growing inventory of weapons, items and magic, that enable the gamer to reveal gradually more of the world of Hyrule, as well as its intricate back-story. A new introduction that has also been a mainstay of the series since is the concept of two separate but interconnected worlds. Link soon finds out that the power of the Golden Land has the power to transform the light world of Hyrule in an evil and twisted Dark World, which makes for awesome gameplay, where a change in one world also has a corresponding change in the other.
Nintendo has become renowned for their unforgettable game music as well. The epic score of the Zelda games adds immensely to the experience of being in a fantasy world, and a Link to the Past is no exception. Inventive puzzles and situations keep the main story and game play going on, and make the player eager to finish all the side quests as well. Not to mention eager to slay every monster until the Triforce is finally yours.
All in all, this is a classic gaming masterpiece if there ever was one, sure to instill warm feelings of nostalgia in the hearts of gaming veterans. It may be a bit too kid-friendly by today's standards, and lack the brutality of modern adventure gaming, but it has the Heart Containers in the right place.
Over 20 years it has been, and this game has aged like a bottle of Dom Perignon. I was immediately mesmerized when playing it the first time in the 90s, and it has never lost a bit of its grandeur in replay over the years. It is amazing to see how the makers have succeeded in creating an engaging game with such a gripping storyline, without so much as a cinematic.
In fact, the only parts that could somewhat qualify for cut-scenes would be the prologue and the epilogue. The introduction is very atmospheric, and drags the player into the story with its beautiful score and enigmatic screen shots. We get some sporadic information about the Golden Land and an evil wizard who wishes to conquer it. That is all we need to get our hero Link thrown into an epic quest; the makers understood all to well that the best kind of adventures are the ones where you find out everything yourself along the way. It's all about the voyage, and not the destination.
The original Legend of Zelda was a classic that was followed by a sequel that continues to divide fans (not everyone thought that side-scrolling action was a good idea). For this prequel, they went back to the top-down view formula, and significantly improved upon it with tons of creative new elements that have since become staples of the series. Ocarina of Time is another revolutionary masterpiece from the series, but while replaying that game, it did become obvious to me that that game's graphics and camera had suffered some degree of senescence over the decades; A Link to the Past's graphics still look top-notch in 2D adventure gaming, and the controls are very easy to master. The traditional division between an over-world and underground dungeons has remained, as well as a steadily growing inventory of weapons, items and magic, that enable the gamer to reveal gradually more of the world of Hyrule, as well as its intricate back-story. A new introduction that has also been a mainstay of the series since is the concept of two separate but interconnected worlds. Link soon finds out that the power of the Golden Land has the power to transform the light world of Hyrule in an evil and twisted Dark World, which makes for awesome gameplay, where a change in one world also has a corresponding change in the other.
Nintendo has become renowned for their unforgettable game music as well. The epic score of the Zelda games adds immensely to the experience of being in a fantasy world, and a Link to the Past is no exception. Inventive puzzles and situations keep the main story and game play going on, and make the player eager to finish all the side quests as well. Not to mention eager to slay every monster until the Triforce is finally yours.
All in all, this is a classic gaming masterpiece if there ever was one, sure to instill warm feelings of nostalgia in the hearts of gaming veterans. It may be a bit too kid-friendly by today's standards, and lack the brutality of modern adventure gaming, but it has the Heart Containers in the right place.
This game is the greatest game. From the start of the game where you go out in the rain and have to find a secret passage to get into the castle. Till the end where you face Gannan in the dark world. The game has depth and replay value so high you will be playing this game over and over again. It's so fun and not to hard but it kicks @ss. The music rules the story kicks it's just an unbelievable game. If you have the chance get this game!!!
- Wickedshyn
- Apr 5, 2003
- Permalink
I really enjoy this classic originally made for the Super Nintendo gaming console. It was completely awesome back in the day and is still a very good Zelda game. Sure, the dungeons in this one can get difficult, but not like the ones in today's Zelda games where some sort of strategy guide is almost a necessity if you want to make it through it in minimal time. This one has the classic top down view that was first seen in the very first Zelda game. It also incorporates more role playing game elements that were more prevalent in the second Zelda games because you get to talk to more people and do a few side quests. So it is a bit of a combination of the two games and together they fuse together to form one of the best Zelda adventure games!
The story starts before you even start the game as you learn of a wizard who is seeking the descendants of some wise men who had to seal away a powerful artifact known as the Triforce. We start the game with Link being told by his uncle to stay put as he has an errand to run and that lasts only mere moments as Link almost immediately follows his uncle and finds himself holding his uncle's sword and trying to find Princess Zelda. He does and manages to free her and hide her in a sanctuary where an old man tells Link that the only way to defeat the wizard who has taken control of the castle is by retrieving the master sword. Soon Link must find another old man who is also a descendant and soon he learns he must find three pendants before he can get the sword that can reflect back the evil spells hurled by the wizard. However, this is only the beginning as Link will be hurled into another realm that mirrors the land he knows, but it is twisted and he will also soon learn of a foe more powerful than the wizard, Ganon!
The game play is more like the fist Zelda in that the screen is top down perspective. I like this view and wish they would make more games in this more simplistic style. I would love a Zelda or another role playing game that had a more 16-bit era look to it and just make it so it goes on longer than ever thought imagined back in the day. The combat is simple as it is mainly using your sword or bow and arrow to topple foes, Link does not have to many special techniques, but the ones he does possess makes him a formidable enough opponent for the many monsters and soldiers in Hyrule and the dark world. There are a few mini games in the one town that resides in both worlds and there are other people you can find to gain more equipment and abilities to help you in your quest to stop Ganon. Like nearly every Zelda game, you must progress through a number of dungeons and gain their special item and destroy the boss to make it through the game. In this one you get quite a few dungeons, I believe around 12 or so, each with a different theme. Some of them are rather long, but none of them are going to be as difficult as the water temple in Ocarina of Time.
So, in the end, a very good Zelda game...though, not sure why they even bother to put her in the title in this one as she makes minimal impact. I guess at this point they knew that her name was the more recognizable, but seriously she is not really in this game much at all. The fighting here is simplistic and the graphics would be considered to be prehistoric to most people nowadays, but to me it still has a certain charm to it and still looks good for what it is. Graphics back in the day were more of an art form, while today they are more about make the most realistic looking characters and places as possible. So, if you can track down the game, it is still a fun diversion and quite frankly should not be that hard to track down as one can download it using many different forums, or you could just dust off your Super Nintendo if you still have on and play it old school style.
The story starts before you even start the game as you learn of a wizard who is seeking the descendants of some wise men who had to seal away a powerful artifact known as the Triforce. We start the game with Link being told by his uncle to stay put as he has an errand to run and that lasts only mere moments as Link almost immediately follows his uncle and finds himself holding his uncle's sword and trying to find Princess Zelda. He does and manages to free her and hide her in a sanctuary where an old man tells Link that the only way to defeat the wizard who has taken control of the castle is by retrieving the master sword. Soon Link must find another old man who is also a descendant and soon he learns he must find three pendants before he can get the sword that can reflect back the evil spells hurled by the wizard. However, this is only the beginning as Link will be hurled into another realm that mirrors the land he knows, but it is twisted and he will also soon learn of a foe more powerful than the wizard, Ganon!
The game play is more like the fist Zelda in that the screen is top down perspective. I like this view and wish they would make more games in this more simplistic style. I would love a Zelda or another role playing game that had a more 16-bit era look to it and just make it so it goes on longer than ever thought imagined back in the day. The combat is simple as it is mainly using your sword or bow and arrow to topple foes, Link does not have to many special techniques, but the ones he does possess makes him a formidable enough opponent for the many monsters and soldiers in Hyrule and the dark world. There are a few mini games in the one town that resides in both worlds and there are other people you can find to gain more equipment and abilities to help you in your quest to stop Ganon. Like nearly every Zelda game, you must progress through a number of dungeons and gain their special item and destroy the boss to make it through the game. In this one you get quite a few dungeons, I believe around 12 or so, each with a different theme. Some of them are rather long, but none of them are going to be as difficult as the water temple in Ocarina of Time.
So, in the end, a very good Zelda game...though, not sure why they even bother to put her in the title in this one as she makes minimal impact. I guess at this point they knew that her name was the more recognizable, but seriously she is not really in this game much at all. The fighting here is simplistic and the graphics would be considered to be prehistoric to most people nowadays, but to me it still has a certain charm to it and still looks good for what it is. Graphics back in the day were more of an art form, while today they are more about make the most realistic looking characters and places as possible. So, if you can track down the game, it is still a fun diversion and quite frankly should not be that hard to track down as one can download it using many different forums, or you could just dust off your Super Nintendo if you still have on and play it old school style.
I'm not sure how, considering it now, but 25 years ago I completed this game, on my SNES in a time without googling if I was stuck and when death meant going back to the central point in the world. During Covid Quarantine I beat the game again, this time on the Switch's virtual console and with extensive use of the rewind and quicksave options, as well as nearly constantly use of guides telling me where to go next.
"A Link to the Past" is the third game in the Legend of Zelda series, the first for the 16 bit SNES generation of consoles and marked a return to the top-down exploration and battle view, after the second game had introduced a side scrolling concept. The protagonist, Link, explores the world of Hyrule, killing enemies, exploring dungeons and finding new equipment; all leading to a final confrontation with the dark wizard Ganon. As with the other games, the mission will also involve interaction (usually a rescue) with the Princess Zelda - hence the games title.
The game is quite rightly lauded as one of the best of all time. The music is perhaps the most iconic that the "Zelda" theme has ever been, and Koji Kondo's other in game dungeon tracks are similarly brilliant. It's a simple cartoony graphical style compared to today's games. Even to where the SNES eventually gets to, its pretty basic, but hit detection and movement and fighting animations are all excellent. It's the gameplay though, that's the best. A world to be explored, innovative dungeons to be found and cleared out, boss battles, secrets. It's a fun game to play, constantly changing tactics, or upgrading your character to be able to do new things and go to new places.
I would say for negatives, as I said in the opening paragraphs, it's very, very difficult if you play it without the additional advantages that the Switch provides. Basic things like knowing where to head next is often not signposted. Also, and I don't remember this being an issue when I played the game with the SNES controller all those years ago, but here, I did keep accidentally bringing up the map, rather than the inventory screen, or vice versa.
A tremendous and iconic game and one that you owe to yourself to experience.
"A Link to the Past" is the third game in the Legend of Zelda series, the first for the 16 bit SNES generation of consoles and marked a return to the top-down exploration and battle view, after the second game had introduced a side scrolling concept. The protagonist, Link, explores the world of Hyrule, killing enemies, exploring dungeons and finding new equipment; all leading to a final confrontation with the dark wizard Ganon. As with the other games, the mission will also involve interaction (usually a rescue) with the Princess Zelda - hence the games title.
The game is quite rightly lauded as one of the best of all time. The music is perhaps the most iconic that the "Zelda" theme has ever been, and Koji Kondo's other in game dungeon tracks are similarly brilliant. It's a simple cartoony graphical style compared to today's games. Even to where the SNES eventually gets to, its pretty basic, but hit detection and movement and fighting animations are all excellent. It's the gameplay though, that's the best. A world to be explored, innovative dungeons to be found and cleared out, boss battles, secrets. It's a fun game to play, constantly changing tactics, or upgrading your character to be able to do new things and go to new places.
I would say for negatives, as I said in the opening paragraphs, it's very, very difficult if you play it without the additional advantages that the Switch provides. Basic things like knowing where to head next is often not signposted. Also, and I don't remember this being an issue when I played the game with the SNES controller all those years ago, but here, I did keep accidentally bringing up the map, rather than the inventory screen, or vice versa.
A tremendous and iconic game and one that you owe to yourself to experience.
- southdavid
- Sep 29, 2020
- Permalink
Shigeru Miyamoto has done it once again! Presenting to you is the greatest action-RPG ever made for the Super Nintendo. Zelda has always been my favourite action-RPG series at all times and it has proven to live up to its honourable reputation.
Zelda:A Link to the Past was made in 1992. The story is pretty much like its predeccessor. You wake up, realising that Princess Zelda is in danger and that an evil wizard named Arganim is planning to annhilate the world and open up a new dimetion to Hyrule. You begin your quest to save the Princess Zelda in the land of Hyrule, collect three pendants to get the legendary Master Sword.
The graphics are not bad, knowing it was made around 1991. Plus, we get a bunch of nifty new items, such as the Cane of Byrina and Somara, elemental medallions, hammers, magick scepters and FOUR, and I mean FOUR DIFFERENT SWORDS you inherit in the game.
I am glad this game has turned up on the video game honor role. It is a fun Super Famicom Zelda game besides Zelda By Sattelite. Both are worth your time and effort.
Zelda:A Link to the Past was made in 1992. The story is pretty much like its predeccessor. You wake up, realising that Princess Zelda is in danger and that an evil wizard named Arganim is planning to annhilate the world and open up a new dimetion to Hyrule. You begin your quest to save the Princess Zelda in the land of Hyrule, collect three pendants to get the legendary Master Sword.
The graphics are not bad, knowing it was made around 1991. Plus, we get a bunch of nifty new items, such as the Cane of Byrina and Somara, elemental medallions, hammers, magick scepters and FOUR, and I mean FOUR DIFFERENT SWORDS you inherit in the game.
I am glad this game has turned up on the video game honor role. It is a fun Super Famicom Zelda game besides Zelda By Sattelite. Both are worth your time and effort.
- Angel_Meiru
- Mar 4, 2004
- Permalink
- lotsofmojo142
- Jul 15, 2005
- Permalink
- Son_of_Mansfield
- Mar 5, 2005
- Permalink
There's something about the land of Hyrule that just sucks you in, especially with the third game of the Zelda series, The Legend of Zelda: A Link to the Past for Super Nintendo. The gameplay is basically similar to the first game for NES but of course the graphics are greatly updated. You play as Link, of course, our sword swinging, green tunic wearing hero from the two previous adventures.
The entire game is great but I love the beginning. Link is sleeping soundly in his uncle's house during a rainstorm. He begins to hear a voice calling him to the castle. The foreboding atmosphere sets it up perfectly. If you haven't played it yet, that's all I'll tell because I consider it to be one of the best openings to an RPG game. You have no idea what's going on, and it gets you right into the game early on.
Of course, Link to the Past isn't just a hack 'n slash level up RPG. There are numerous puzzles to solve which help you advance a great deal. There are plenty of areas to explore, treasure to find and dungeons to escape. The game also has more of a variety of items to help you along the way from the ever famous sprint shoes to the new hookshot. There's so much to do and many secrets to find along the way, so you'll be busy for hours.
The music is also timeless, as it is with every Zelda game. This score is filled with new background music as well as a couple of classic themes from the original. What I love about these games is the fact that Hyrule is such a fantastic world much like other fantasy games, however it has plenty of characters, monsters and landscapes that truly make it unique and beautiful.
The entire game is great but I love the beginning. Link is sleeping soundly in his uncle's house during a rainstorm. He begins to hear a voice calling him to the castle. The foreboding atmosphere sets it up perfectly. If you haven't played it yet, that's all I'll tell because I consider it to be one of the best openings to an RPG game. You have no idea what's going on, and it gets you right into the game early on.
Of course, Link to the Past isn't just a hack 'n slash level up RPG. There are numerous puzzles to solve which help you advance a great deal. There are plenty of areas to explore, treasure to find and dungeons to escape. The game also has more of a variety of items to help you along the way from the ever famous sprint shoes to the new hookshot. There's so much to do and many secrets to find along the way, so you'll be busy for hours.
The music is also timeless, as it is with every Zelda game. This score is filled with new background music as well as a couple of classic themes from the original. What I love about these games is the fact that Hyrule is such a fantastic world much like other fantasy games, however it has plenty of characters, monsters and landscapes that truly make it unique and beautiful.
- DragonMasterHiro
- Jun 30, 2003
- Permalink
This, without a doubt, is truly the GREATEST GAME EVER CREATED BY NINTENDO. I loved this game. It was the longest Zelda game created (Until OoT). The story was great. (For it's time) The graphics were great. The music added. A lot of the bosses were just as hard as the bosses from OoT. OoT borrowed a lot of the elements from Link to the Past. Like after the first 3 stones, you enter the dark world (Dark Future for Ocarina). And of course, Kakariko Village. And after the seven crystals/medallions, the power of the women/sages from the crystals/medallions, helped you get into Ganon's Tower. That brings me to another great thing. Ganon was much more of a challenge in Link to the Past than in Ocarina. Ocarina's Ganon was easier than Ganandorf. (Don't get me wrong, I love Ocarina). Link to the Past had Ganon go invisible, and being able to transport to different locations. The ending is also one of the greatest video game endings ever.
Overall, I give this game 10/10
Overall, I give this game 10/10
I didn't get this game until the mid 90's (and I must say that *I* have never played it myself; I only watched my sibs play), but I think this a fun intriguing game. The levels and the mazes/graphics are, to say the least, both challenging and, although are considered "inferior" to those of today, beautifully rendered. For me, it beats out Super Mario World, Street Fighter II, and even Donkey Kong Country for my favorite game on the system, if not my favorite Zelda game ever, and if you have ever seen/played to game or might want to in the future, trust me, you won't be disappointed.
- Ocean_Breeze
- Dec 22, 2003
- Permalink
The hype surrounding this so called "SNES classic" is just utterly ridiculous.
You know, there are games like Super Metroid and Super Mario Bros 3 which, while over-rated, are OK, and I can still understand their appeal.
Then there are games like A Link to the Past, which everyone loves, yet it sucks.
Where to begin on why I hate this game. Well first off, the story is just plain asinine. Our overweight hero has a stupid dream, goes to see his stupid father, who gives him a stupid sword, so he can go around killing stupid monsters for some stupid reason. This all takes place within the very early part of the game, with little explaining as to why your dad gives you a sword, how you master it so quickly, and why this dream seems like anything more than just that, a dream.
Now, onto the control scheme. Well, the overhead perspective does NOT make moving around fun. You have to trek around obstacle after obstacle again and again. When 95% of a game has you using the d-pad, it's not a good thing. And even the attacks suck. The sword play is an absolute joke.
The graphics are pretty weak. They somehow managed to make Link's sprite look worse than it did in Zelda 2. Not to mention the environments are so damn boring, plain, and practically monocoloured. Walking through these drab worlds for so long can be very frustrating. The towns and townspeople are, however, more detailed, but you won't be spending nearly as much time here.
The fun is utterly non-existent. The game just isn't enjoyable. So much of it is backtracking that it puts any Metroid game to shame.
I could rant on about how much this game sucks for hours, but I'm lazy. But in closing, I hate this game. Leave me alone.
You know, there are games like Super Metroid and Super Mario Bros 3 which, while over-rated, are OK, and I can still understand their appeal.
Then there are games like A Link to the Past, which everyone loves, yet it sucks.
Where to begin on why I hate this game. Well first off, the story is just plain asinine. Our overweight hero has a stupid dream, goes to see his stupid father, who gives him a stupid sword, so he can go around killing stupid monsters for some stupid reason. This all takes place within the very early part of the game, with little explaining as to why your dad gives you a sword, how you master it so quickly, and why this dream seems like anything more than just that, a dream.
Now, onto the control scheme. Well, the overhead perspective does NOT make moving around fun. You have to trek around obstacle after obstacle again and again. When 95% of a game has you using the d-pad, it's not a good thing. And even the attacks suck. The sword play is an absolute joke.
The graphics are pretty weak. They somehow managed to make Link's sprite look worse than it did in Zelda 2. Not to mention the environments are so damn boring, plain, and practically monocoloured. Walking through these drab worlds for so long can be very frustrating. The towns and townspeople are, however, more detailed, but you won't be spending nearly as much time here.
The fun is utterly non-existent. The game just isn't enjoyable. So much of it is backtracking that it puts any Metroid game to shame.
I could rant on about how much this game sucks for hours, but I'm lazy. But in closing, I hate this game. Leave me alone.
i've played this game over 10 times AND IT BLOWS THE ORIGINAL AWAY!!! for an older rpg this game has good graphics it puts zelda back together after the 2nd one (which sucked) i definatly recommend it to all you zelda fan 8/10