Adicionar um enredo no seu idiomaA young woman named Frey Holland awakens in the land of Athia and must embark on an adventure and endure treacherous trials to uncover the mystery the land hides.A young woman named Frey Holland awakens in the land of Athia and must embark on an adventure and endure treacherous trials to uncover the mystery the land hides.A young woman named Frey Holland awakens in the land of Athia and must embark on an adventure and endure treacherous trials to uncover the mystery the land hides.
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- Frey Holland
- (narração)
- Cuff
- (narração)
- …
- Auden Keen
- (narração)
- Robian Keen
- (narração)
- Olevia Liette
- (narração)
- Johedy Klavido
- (narração)
- Tanta Sila
- (narração)
- Tanta Prav
- (narração)
- Tanta Olas
- (narração)
- Tanta Cinta
- (narração)
- Bellette Krau
- (narração)
- Jennesh Hekkadi
- (narração)
- Treahy Duganur
- (narração)
- Dax Viernost
- (narração)
- Maya Bird
- (narração)
- Lisa
- (narração)
- Tavern Keeper
- (narração)
Enredo
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- CuriosidadesThe first and last game from Square Enix's newly established studio, Luminous Productions.
- Citações
Frey Holland: [Frey uses magic to push a monster away] Did I just do that?
Cuff: Well, definitely with my assistance.
Frey Holland: [ignores Cuff] I did not just do that.
Cuff: We did.
Frey Holland: [ignores Cuff again] I just moved shit with my mind.
Cuff: Perhaps our connection has somehow awoken some abilities...
Frey Holland: I just moved shit... With my mind.
Cuff: I just keep hearing "I", "I", "I".
Frey Holland: I just moved shit! With my freaking mind! Ha ha!
[spins around with joy]
Frey Holland: Yeah, okay, that is something I do now. I do magic, talk to sentient cuffs, kill jacked-up beasts; you know what? I'll probably fly next.
Cuff: Now you're just being ridiculous.
Frey Holland: Oh, that's too far? Good to know there's a line.
Cuff: If you could just master these new abilities, with my help of course...
Frey Holland: Um, did you not just see me take out that gnarly beast?
[more monsters show up]
Frey Holland: Oh, bring it you mangled monsters!
- ConexõesFeatured in PS5 - The Future of Gaming (2020)
The combat, although different to other games, is immersive, unique, captivating and requires quick thinking. The map traversal is engaging.
The array of skills is also impressive. I'm about 30 hours in and clear every zone I'm in.
The main city is a bit lack lustre but in all honesty, I don't really want to spend much time there beyond what is necessary. The point of the game is to be out and about not confined to a city.
The interaction between the main character and 'cuff' could be improved and is somewhat limited and repetitive.
PS5. 120Hz. Ray tracing enabled.
- ibenhughes-29165
- 28 de jan. de 2023
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- Project Athia
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