A causa di un esperimento andato storto, una speciale unità di soldati deve combattere contro un computer fuori controllo e centinaia di scienziati trasformati in zombie all'interno di un la... Leggi tuttoA causa di un esperimento andato storto, una speciale unità di soldati deve combattere contro un computer fuori controllo e centinaia di scienziati trasformati in zombie all'interno di un laboratorio.A causa di un esperimento andato storto, una speciale unità di soldati deve combattere contro un computer fuori controllo e centinaia di scienziati trasformati in zombie all'interno di un laboratorio.
- Premi
- 7 candidature
Trama
Lo sapevi?
- QuizThe makeup department and crew had a hard time dealing with the dogs, who kept licking the zombie makeup, blood and meat off of themselves.
- Blooper(at around 58 mins) The Red Queen tells the survivors that the human body remains active even during death, producing new cells such as hair and nails. This is a common misconception, as the skin of a dead body gradually pulls away from hair and nails as the body dehydrates, giving the appearance of the hair and nails growing. No new cells can be produced by a dead organism. Furthermore, neither hair nor nails are made up of cells; they are made primarily of a protein called keratin from dead epidermal cells.
- Curiosità sui creditiNear the end of the credits, we hear a line of dialogue from Michelle Rodriguez: "When we get out of here, I think I'm gonna get laid."
- Versioni alternativeThe version that airs on U.S. television is edited for time. Completely removed from the film is the scene with Milla fighting the dogs.
- ConnessioniEdited into Resident Evil: Apocalypse (2004)
- Colonne sonoreExistence
Written by Bill Leeb and Christopher Peterson
By kind permission of Nettwerk Music Publishing
© by Edition Sub Terranean/Hanseatic Musikverlag GmbH
By kind permission of Warner/Chappell Music Ltd.
Performed by Front Line Assembly (as Frontline Assembly)
Courtesy of Metropolis Records
[the very beginning of the song plays briefly when Alice and the infected dog face each other for the first time and both stand sill waiting for the other one to make the first move]
Recensione in evidenza
I had to sift long and deep for a good comment on this. Why all the hostility? I think there was great chemistry on this production and it shows; the actors and crew involved loved the game and had a good time making this. This movie successfully recreated the feel of the game, and because it kept exposition to a minimum of what you needed to know for this particular story and didn't borrow from or revise any of the original characters or settings, it supported and strengthened the franchise. No story is retold here, no words are wasted, the setting, feel and pace is familiar to fans of Resident Evil and yet it's perfectly accessible to those unfamiliar with the broader storyline. Not giving the fan-boys their favorite characters was a good choice since characters tend to get mangled in adaptation, and yet the fan-boys still complain. With this film you have a good, watchable story that can partake of the Resident Evil cosmology, showing it due respect.
It did an excellent job establishing characters without too much unnecessary background, developing them just enough to make you want to know what they'll do next, to make you care before the sudden and gruesome happens to them. The acting was above par for a Resident Evil, certainly much better than the first game. The plot was no more comic bookish than any of the games. My one complaint was that the characters were too battle-trained, too slick, too good at fighting for them to be sympathetic horror subjects. This could've been balanced out with more reaction shots showing the soldiers wetting themselves. But Alice's over-the-top commando-style action made her too much of a super heroine to really make anyone concerned about her survival; characters made of Teflon make good action but apathetic horror subjects.
It did an excellent job establishing characters without too much unnecessary background, developing them just enough to make you want to know what they'll do next, to make you care before the sudden and gruesome happens to them. The acting was above par for a Resident Evil, certainly much better than the first game. The plot was no more comic bookish than any of the games. My one complaint was that the characters were too battle-trained, too slick, too good at fighting for them to be sympathetic horror subjects. This could've been balanced out with more reaction shots showing the soldiers wetting themselves. But Alice's over-the-top commando-style action made her too much of a super heroine to really make anyone concerned about her survival; characters made of Teflon make good action but apathetic horror subjects.
- enkephalin07
- 15 gen 2005
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Dettagli
- Data di uscita
- Paesi di origine
- Siti ufficiali
- Lingua
- Celebre anche come
- Resident Evil: El huésped maldito
- Luoghi delle riprese
- Reichstag subway tunnel, Berlino, Germania(The Hive entrance)
- Aziende produttrici
- Vedi altri crediti dell’azienda su IMDbPro
Botteghino
- Budget
- 33.000.000 USD (previsto)
- Lordo Stati Uniti e Canada
- 40.119.709 USD
- Fine settimana di apertura Stati Uniti e Canada
- 17.707.106 USD
- 17 mar 2002
- Lordo in tutto il mondo
- 102.984.862 USD
- Tempo di esecuzione1 ora 40 minuti
- Colore
- Mix di suoni
- Proporzioni
- 1.85 : 1
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