Alice continúa su lucha contra la Umbrella Corporation y sus malvados planes.Alice continúa su lucha contra la Umbrella Corporation y sus malvados planes.Alice continúa su lucha contra la Umbrella Corporation y sus malvados planes.
- Premios
- 2 premios ganados y 6 nominaciones en total
Ava Merson-O'Brien
- Red Queen
- (voz)
- (as Ava Merson-O'Brian)
- Dirección
- Guionista
- Todo el elenco y el equipo
- Producción, taquilla y más en IMDbPro
Argumento
¿Sabías que…?
- TriviaBingbing Li's entire dialogue was dubbed by Sally Cahill who voiced Ada Wong in the video games (Biohazard 2 (1998), Biohazard: The Darkside Chronicles (2009) and Biohazard 4 (2005)). Although she can speak English, Li Bingbing had a thick accent, which required her to be audio dubbed as a result.
- Errores(at around 25 mins) When Ada explains how she killed the operatives in the central command station, a security-tape replay shows Ada standing in the center of the room shooting outwards. But when Alice first enters the room, there are glass walls in front of each workstation, with blood splatters on the inside. This would imply that the workers were shot from behind. If Ada had shot from the center of the room, the glass walls would have been shattered.
- Citas
The Red Queen: Don't listen to the traitor Wesker. I am in control now. Project Alice, Ada Wong, stay where you are.
Alice: [to Ada] Let's move.
The Red Queen: Project Alice, you're all going to die down here.
Alice: I've heard that before.
- Créditos curiososIn the opening credits sequence, those who are portraying characters from the video-game series, have their roles listed alongside their names. Everyone else (i.e. Milla Jovovich and co.) simply have their names listed.
- Versiones alternativasThe Chinese version digitally erases all USSR/CCCP symbols. No footage is cut.
- ConexionesFeatured in Chelsea Lately: Episode #6.138 (2012)
- Bandas sonorasHexes
Written by Bassnectar and Chino Moreno
Performed by Bassnectar feat. Chino Moreno
Vocals engineered by Steve Olmon at Southpaw Studios
Mastered by Seth Drake @ Amorphous Music Studios
©Amorphous Music 2012
[end credits song]
Opinión destacada
PREMISE: Alice. Kills stuff. PLOT: Alice. Kills stuff.
Viewers hoping for a coherent narrative are advised to try Capcom's Resident Evil cartoons; viewers completely new to the series really have no choice but to let the images simply break over them like tsunamis. Despite 2 or 3 pages of exposition, series writer/director Paul W. S. Anderson clearly assumes that anyone rejoining him at this point is so familiar with both the movies and the various R.E./BIOHAZARD VGs that new characters (Ada Wong; Leon Kennedy) can be ported over from the games, and old characters (Rain; Carlos) resurrected without explanation (Jill Valentine, Albert Wesker and Luther West are back; Claire and Chris Redfield make cameos). Happily, I AM that geekish, so enjoyed the merry-go-round.
The CGI FX, which are virtually non-stop, are more varied, energetic, and original than in previous sequels. No more mutant dead dogs, thank goodness, although Anderson remains overly-fond of his tentacles- bursting-out-of-the-mouth shots.
The movie is less a script than a series of levels, as Alice, Project Alice, Leon, Ada and their ad hoc teams are dragged through artificial environments adapted from previous installments, from games (notably the new Manhattan and Moscow sets), from any spin-off that isn't bolted to the ground, even from absolutely unconnected franchises (e.g. DAWN OF THE DEAD). Each setting—all controlled by The Red Queen--has its own horde of character clones infected with different strains of the T-Virus and/or Plaga Parasite and its own boss monster adapted from one or another of the games.
If...and only if...that paragraph made the least bit of sense, then this movie's recommended.
Viewers hoping for a coherent narrative are advised to try Capcom's Resident Evil cartoons; viewers completely new to the series really have no choice but to let the images simply break over them like tsunamis. Despite 2 or 3 pages of exposition, series writer/director Paul W. S. Anderson clearly assumes that anyone rejoining him at this point is so familiar with both the movies and the various R.E./BIOHAZARD VGs that new characters (Ada Wong; Leon Kennedy) can be ported over from the games, and old characters (Rain; Carlos) resurrected without explanation (Jill Valentine, Albert Wesker and Luther West are back; Claire and Chris Redfield make cameos). Happily, I AM that geekish, so enjoyed the merry-go-round.
The CGI FX, which are virtually non-stop, are more varied, energetic, and original than in previous sequels. No more mutant dead dogs, thank goodness, although Anderson remains overly-fond of his tentacles- bursting-out-of-the-mouth shots.
The movie is less a script than a series of levels, as Alice, Project Alice, Leon, Ada and their ad hoc teams are dragged through artificial environments adapted from previous installments, from games (notably the new Manhattan and Moscow sets), from any spin-off that isn't bolted to the ground, even from absolutely unconnected franchises (e.g. DAWN OF THE DEAD). Each setting—all controlled by The Red Queen--has its own horde of character clones infected with different strains of the T-Virus and/or Plaga Parasite and its own boss monster adapted from one or another of the games.
If...and only if...that paragraph made the least bit of sense, then this movie's recommended.
- m-a-elsewhere
- 2 feb 2013
- Enlace permanente
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Detalles
- Fecha de lanzamiento
- Países de origen
- Sitios oficiales
- Idiomas
- También se conoce como
- Resident Evil: Retribution
- Locaciones de filmación
- Productoras
- Ver más créditos de la compañía en IMDbPro
Taquilla
- Presupuesto
- USD 65,000,000 (estimado)
- Total en EE. UU. y Canadá
- USD 42,345,531
- Fin de semana de estreno en EE. UU. y Canadá
- USD 21,052,227
- 16 sep 2012
- Total a nivel mundial
- USD 240,159,255
- Tiempo de ejecución1 hora 35 minutos
- Color
- Mezcla de sonido
- Relación de aspecto
- 2.39 : 1
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