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Movement-based Music Making: An Aesthetics-based Evaluation

Published: 22 June 2021 Publication History

Abstract

This proposed research investigates movement-based interaction techniques for designing new musical instruments. It provides an aesthetics-based evaluation of a case study, Bodyharp, a new digital musical instrument at the intersection of music and dance. My dissertation examines not only developing new musical instruments but also performance practices that can be shared across diverse skill sets and abilities. In this project, I investigate this approach by bringing both the musician’s and the mover’s experiences closer to each other. In this paper, the design of the instrument and its earlier iterations are provided as well as an ongoing user study. The preliminary results of the user study, the future directions of this dissertation project, and its anticipated contributions are discussed.

References

[1]
Doga Cavdir, Romain Michon, and Ge Wang. 2018. The BodyHarp: Designing the intersection between the instrument and the body. In Proc. of the 15th International Conference on Sound and Music Computing (SMC, 2018), Limassol, Cyprus.
[2]
Rolf Inge Godøy and Marc Leman. 2010. Musical gestures: Sound, movement, and meaning. Routledge.
[3]
Kristina Höök, Baptiste Caramiaux, Cumhur Erkut, Jodi Forlizzi, Nassrin Hajinejad, Michael Haller, Caroline Hummels, Katherine Isbister, Martin Jonsson, George Khut, 2018. Embracing first-person perspectives in soma-based design. In Informatics, Vol. 5. Multidisciplinary Digital Publishing Institute, 8.
[4]
Rudolf Laban and Lisa Ullmann. 1971. The mastery of movement.(1971).
[5]
Astrid Twenebowa Larssen, Toni Robertson, and Jenny Edwards. 2007. The feel dimension of technology interaction: exploring tangibles through movement and touch. In Proceedings of the 1st international conference on Tangible and embedded interaction. 271–278.
[6]
Lian Loke, Astrid T Larssen, Toni Robertson, and Jenny Edwards. 2007. Understanding movement for interaction design: frameworks and approaches. Personal and Ubiquitous Computing 11, 8 (2007), 691–701.
[7]
Lian Loke and Toni Robertson. 2013. Moving and making strange: An embodied approach to movement-based interaction design. ACM Transactions on Computer-Human Interaction (TOCHI) 20, 1(2013), 1–25.
[8]
Jin Moen. 2005. Towards people based movement interaction and kinaesthetic interaction experiences. In Proceedings of the 4th decennial conference on Critical computing: between sense and sensibility. 121–124.
[9]
Jin Moen. 2006. KinAesthetic movement interaction: designing for the pleasure of motion. Ph.D. Dissertation. KTH Royal Institute of Technology.
[10]
Luc Nijs, Micheline Lesaffre, and Marc Leman. 2009. The musical instrument as a natural extension of the musician. In the 5th Conference of Interdisciplinary Musicology. LAM-Institut jean Le Rond d’Alembert, 132–133.
[11]
Ge Wang. 2018. Artful Design: Technology in Search of the Sublime, A MusiComic Manifesto. Stanford University Press.

Cited By

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  • (2023)Suspended Circles: Soma Designing a Musical InstrumentProceedings of the 2023 CHI Conference on Human Factors in Computing Systems10.1145/3544548.3581488(1-15)Online publication date: 19-Apr-2023

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Published In

cover image ACM Conferences
C&C '21: Proceedings of the 13th Conference on Creativity and Cognition
June 2021
581 pages
ISBN:9781450383769
DOI:10.1145/3450741
Permission to make digital or hard copies of part or all of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for third-party components of this work must be honored. For all other uses, contact the Owner/Author.

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Association for Computing Machinery

New York, NY, United States

Publication History

Published: 22 June 2021

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Author Tags

  1. aesthetics-based evaluation
  2. digital musical instruments
  3. first-person experience
  4. movement-based interaction

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  • Extended-abstract
  • Research
  • Refereed limited

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C&C '21
Sponsor:
C&C '21: Creativity and Cognition
June 22 - 23, 2021
Virtual Event, Italy

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Overall Acceptance Rate 108 of 371 submissions, 29%

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Cited By

View all
  • (2023)Suspended Circles: Soma Designing a Musical InstrumentProceedings of the 2023 CHI Conference on Human Factors in Computing Systems10.1145/3544548.3581488(1-15)Online publication date: 19-Apr-2023

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