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Would you do it?: Enacting Moral Dilemmas in Virtual Reality for Understanding Ethical Decision-Making

Published: 23 April 2020 Publication History

Abstract

A moral dilemma is a decision-making paradox without unambiguously acceptable or preferable options. This paper investigates if and how the virtual enactment of two renowned moral dilemmas---the Trolley and the Mad Bomber---influence decision-making when compared with mentally visualizing such situations. We conducted two user studies with two gender-balanced samples of 60 participants in total that compared between paper-based and virtual-reality (VR) conditions, while simulating 5 distinct scenarios for the Trolley dilemma, and 4 storyline scenarios for the Mad Bomber's dilemma. Our findings suggest that the VR enactment of moral dilemmas further fosters utilitarian decision-making, while it amplifies biases such as sparing juveniles and seeking retribution. Ultimately, we theorize that the VR enactment of renowned moral dilemmas can yield ecologically-valid data for training future Artificial Intelligence (AI) systems on ethical decision-making, and we elicit early design principles for the training of such systems.

Supplementary Material

ZIP File (pn8804aux.zip)
Screenshots featuring the character models from the Virtual Reality (VR) enactment of the Trolley and Mad Bomber dilemmas in JPEG format.
MP4 File (pn8804vf.mp4)
Supplemental video

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cover image ACM Conferences
CHI '20: Proceedings of the 2020 CHI Conference on Human Factors in Computing Systems
April 2020
10688 pages
ISBN:9781450367080
DOI:10.1145/3313831
Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

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Published: 23 April 2020

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Author Tags

  1. VR
  2. decision-making
  3. ethical AI
  4. ethics
  5. moral dilemmas

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  • Schweizerischer Nationalfonds zur Förderung der Wissenschaftlichen Forschung

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  • (2024)From Embodied Abuse to Mass Disruption: Generative, Inter-Reality Threats in Social, Mixed-Reality PlatformsDigital Threats: Research and Practice10.1145/36960155:4(1-36)Online publication date: 17-Sep-2024
  • (2024)How We See Changes How We Feel: Investigating the Effect of Visual Point-of-View on Decision-Making in VR EnvironmentsProceedings of the ACM on Human-Computer Interaction10.1145/36869338:CSCW2(1-27)Online publication date: 8-Nov-2024
  • (2024)Digital interventions to support morality: A scoping reviewBritish Journal of Educational Psychology10.1111/bjep.1270694:4(1072-1090)Online publication date: 27-Jun-2024
  • (2024)The Utilitarian Virtual Self – Using Embodied Personalized Avatars to Investigate Moral Decision-Making in Semi-Autonomous Vehicle DilemmasIEEE Transactions on Visualization and Computer Graphics10.1109/TVCG.2024.337212130:5(2162-2172)Online publication date: 4-Mar-2024
  • (2024)Whom to Save? A Novel, Realistic Paradigm for Studying Human Decision-Making in Moral Dilemmas2024 IEEE International Symposium on Mixed and Augmented Reality Adjunct (ISMAR-Adjunct)10.1109/ISMAR-Adjunct64951.2024.00105(389-390)Online publication date: 21-Oct-2024
  • (2023)Murder on the VR Express: Studying the Impact of Thought Experiments at a Distance in Virtual RealitySocieties10.3390/soc1303006913:3(69)Online publication date: 14-Mar-2023
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  • (2023)Virtual reality and character education: Learning opportunities and risksJournal of Moral Education10.1080/03057240.2023.220655353:2(219-239)Online publication date: 16-May-2023
  • (2022)Advancing Extended Reality Teaching and Learning Opportunities Across the Disciplines in Higher Education2022 8th International Conference of the Immersive Learning Research Network (iLRN)10.23919/iLRN55037.2022.9815897(1-8)Online publication date: 30-May-2022
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