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Be your own cameraman: real-time support for zooming and panning into stored and live panoramic video

Published: 19 March 2014 Publication History

Abstract

High-resolution panoramic video with a wide field-of-view is popular in many contexts. However, in many examples, like surveillance and sports, it is often desirable to zoom and pan into the generated video. A challenge in this respect is real-time support, but in this demo, we present an end-to-end real-time panorama system with interactive zoom and panning. Our system installed at Alfheim stadium, a Norwegian premier league soccer team, generates a cylindrical panorama from five 2K cameras live where the perspective is corrected in real-time when presented to the client. This gives a better and more natural zoom compared to existing systems using perspective panoramas and zoom operations using plain crop. Our experimental results indicate that virtual views can be generated far below the frame-rate threshold, i.e., on a GPU, the processing requirement per frame is about 10 milliseconds.
The proposed demo lets participants interactively zoom and pan into stored panorama videos generated at Alfheim stadium and from a live 2-camera array on-site.

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Cited By

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  • (2022)LookOut! Interactive Camera Gimbal Controller for Filming Long TakesACM Transactions on Graphics10.1145/350669341:3(1-16)Online publication date: 7-Mar-2022
  • (2022)Automatic football video production system with edge processingMachine Vision and Applications10.1007/s00138-022-01283-033:2Online publication date: 21-Feb-2022
  • (2019)Learning Sports Camera Selection From Internet Videos2019 IEEE Winter Conference on Applications of Computer Vision (WACV)10.1109/WACV.2019.00184(1682-1691)Online publication date: Jan-2019
  • Show More Cited By

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        cover image ACM Conferences
        MMSys '14: Proceedings of the 5th ACM Multimedia Systems Conference
        March 2014
        323 pages
        ISBN:9781450327053
        DOI:10.1145/2557642
        Permission to make digital or hard copies of part or all of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for third-party components of this work must be honored. For all other uses, contact the Owner/Author.

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        Publication History

        Published: 19 March 2014

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        Author Tags

        1. demonstration
        2. panning
        3. panorama video
        4. real-time
        5. zoom

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        MMSys '14: Multimedia Systems Conference 2014
        March 19, 2014
        Singapore, Singapore

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        MMSys '14 Paper Acceptance Rate 15 of 57 submissions, 26%;
        Overall Acceptance Rate 176 of 530 submissions, 33%

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        Cited By

        View all
        • (2022)LookOut! Interactive Camera Gimbal Controller for Filming Long TakesACM Transactions on Graphics10.1145/350669341:3(1-16)Online publication date: 7-Mar-2022
        • (2022)Automatic football video production system with edge processingMachine Vision and Applications10.1007/s00138-022-01283-033:2Online publication date: 21-Feb-2022
        • (2019)Learning Sports Camera Selection From Internet Videos2019 IEEE Winter Conference on Applications of Computer Vision (WACV)10.1109/WACV.2019.00184(1682-1691)Online publication date: Jan-2019
        • (2019)Scalable 360° Video Stream Delivery: Challenges, Solutions, and OpportunitiesProceedings of the IEEE10.1109/JPROC.2019.2894817107:4(639-650)Online publication date: Apr-2019
        • (2018)Camera Selection for Broadcasting Soccer Games2018 IEEE Winter Conference on Applications of Computer Vision (WACV)10.1109/WACV.2018.00053(427-435)Online publication date: Mar-2018
        • (2017)Video processing for panoramic streaming using HEVC and its scalable extensionsMultimedia Tools and Applications10.1007/s11042-016-4097-476:4(5631-5659)Online publication date: 1-Feb-2017
        • (2016)Effects of viewing condition on user experience of panoramic videoProceedings of the 26th International Conference on Artificial Reality and Telexistence and the 21st Eurographics Symposium on Virtual Environments10.5555/3061323.3061326(9-16)Online publication date: 7-Oct-2016
        • (2016)Design of low power system on programmable chip for video zoom-in processingTURKISH JOURNAL OF ELECTRICAL ENGINEERING & COMPUTER SCIENCES10.3906/elk-1408-8424(3405-3418)Online publication date: 2016
        • (2016)A Distributed Video Processing System for Internet Live Broadcasting Services2016 19th International Conference on Network-Based Information Systems (NBiS)10.1109/NBiS.2016.28(311-316)Online publication date: Sep-2016
        • (2016)A Design of a Video Effect Process Allocation Scheme for Internet Live BroadcastingAdvances on P2P, Parallel, Grid, Cloud and Internet Computing10.1007/978-3-319-49109-7_59(619-628)Online publication date: 22-Oct-2016
        • Show More Cited By

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