Cited By
View all- Vermeer JScandolo LEisemann E(2021)Stochastic-Depth Ambient OcclusionProceedings of the ACM on Computer Graphics and Interactive Techniques10.1145/34512684:1(1-15)Online publication date: 28-Apr-2021
Screen-space ambient occlusion and obscurance (AO) techniques have become de-facto methods for ambient light attenuation and contact shadows in real-time rendering. Although extensive research has been conducted to improve the quality and performance of ...
We present a new screen-space ambient occlusion algorithm (SSAO), which we call Multi-Resolution Screen-Space Ambient Occlusion (MSSAO). The method computes ambient occlusion by combining occlusion values using multiple mipmap levels of a g-buffer. Our ...
Ambient occlusion (AO) is a lighting model that approximates the diffuse illumination of a surface based on its directly visible occluders. It can be rendered by tracing rays through the normal-oriented unit hemisphere, and returning the percentage of ...
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