[go: up one dir, main page]
More Web Proxy on the site http://driver.im/ skip to main content
10.1145/1453805.1453817acmconferencesArticle/Chapter ViewAbstractPublication PagesuxtvConference Proceedingsconference-collections
research-article

Innovation for inclusive design: an approach to exploring the iDTV design space

Published: 22 October 2008 Publication History

Abstract

This paper describes an approach to the elicitation of accessibility requirements both to improve the design of existing technologies and develop new DTV utilities. The approach builds on previous work in which stalking-horse prototypes were used to explore possible design enhancements to interactive TV facilities. We describe a model of interaction with iDTV facilities that can be used to isolate areas of a design where those with impairments are likely to have difficulties and need alternative of modified design features. This incorporates a model of recovery strategies deployed during interactive sequences. The later section describes a creative technique for follow-up analyses of prototype evaluations. The technique is aimed at participatory exercises in which subjects are exposed to prototype designs or scenarios and encouraged to contribute ideas for re-designs and novel applications.

References

[1]
Card, S . Moran, T. and Newell, A.1983. The Psychology of Human Computer Interaction. Lawrence Erlbaum Associates. ISBN 0-89859-859-1.
[2]
Carroll, J. and Kellogg, W. 1989. Artefact as theory-nexus: Hermeneutics meets Theory-based design', Proceedings of CHI'89, Human Factors in Computer Systems, ACM press, 7--14
[3]
Carroll, J. and Rosson, M. B. 1992. Getting around the task-artifact cycle: how to make claims and design by scenario. ACM transactions on information systems, Vol 10, No 2, 181--212.
[4]
Eberle, R.: SCAMPER, 1997, Prufrock Press, ISBN: 1882664248
[5]
Ericsson, K. A. & Simon, H. A. 1993. Protocol analysis: Verbal reports as data. Revised edition. Cambridge, MA: The MIT Press
[6]
French, T. S., and Springett, M. 2003. Developing novel iTV applications: a user centric view, in J. Masthoff, R. Griffiths, & L. Pemberton (Eds.), First European Conference on iTV, http://www.brighton.ac.uk/interactive/euroitv/euroitv03/Proceedings.htm
[7]
Gaver, W. Boucher, A. Pennington, S. and walker, B. 2004. Cultural probes and the value of uncertainty, in Interactions, 11, 53-56, ISSN:1072-5520
[8]
Maiden, N. and Rugg, G. 1996. ACRE: Selecting methods for requirements acquisition. Software Engineering Journal, May pp 183--192
[9]
Michalko, M. 1994. Thinkpak, Ten Speed Press; ISBN: 1-58008-772-8
[10]
Moonan, k. 2007. Accessibility & the challenges of Web 2.0, user generated content and the social networking revolution, Presentation to the UK Usability Professionals Association, London. http://www.ukupa.org.uk/events/
[11]
Newell, A. and Gregor, P. 2000. User sensitive inclusive design in search of a new paradigm, in Proceedings on the 2000 conference on Universal Usability, 39-44, ACM, ISBN:1-58113-314-6
[12]
Newell, A., Morgan. M, and Carmichael, A. 2007, The efficacy of narrative video for raising awareness in ICT designers about older users' requirements, Interacting with Computers, l19, Elsevier, 587--596. doi.10.1016/j.intcom.2007.06.001. ISSN: 0953 5438
[13]
Norman, D. A. 1986, Cognitive Engineering. In Norman D. A. & Draper S. W. {Eds.}:User-Centered System Design: New perspectives in human-computer interaction, Hillsdale, NJ: LEA.
[14]
Pemberton, L. and Fallahkhair, S. 2007. "Interactive television as a Medium for Language Learning" in Interactive Digital Television: Technologies and 57 Applications, G. Lekakos, K. Chorianopolous and G. Doukidis (eds), IGI Press, ISBN 978-159904361-6
[15]
Rasmussen, J. 1986. Information processing and human-machine interaction: An approach to cognitive engineering. Amsterdam, The Netherlands: North-Holland.
[16]
Reason, J. 1990. Human Error, Barnes & Noble, ISBN: 0521314194
[17]
Sourbati, M. 2008. Digital TV, the interactive promise and social inclusion. The UK case., In Proceedings of Digital Television Revisited: Linking users, markets and Policies, COST Action 298, 204--212, ISBN 978-963-06-4916-2
[18]
Springett M. 1992. The Utility of Design Actions Models for Direct Manipulation design. In Engineering for Human-Computer Interaction. J.Larson & C. Unger (Eds), Elsevier Science Publishers BV (North-Holland). IFIP . ACM Digital Library http://portal.acm.org/citation.cfmid=647103.717566&coll=ACM&dl=ACM&CFID=67669286&CFTOKEN=96643862
[19]
Springett, M. 1998. Linking Surface error Characteristics to deep usability Problems; in Proc. AVI'98, Working conference on advanced Visual Interfaces, ACM press. ACM Digital Library: http://portal.acm.org/citation.cfm id=948512&dl=ACM&coll=ACM&CFID=67669286&CFTOKEN=96643862
[20]
Springett M. and Griffiths R. 2007. The use of stalking-horse evaluation prototypes for probing DTV accessibility requirements, in, Interactive Digital Television: technologies and applications, IGI press, ISBN-10: 1599043610
[21]
Turk, T. Sapio, B., Cornaccia, M. Livi, S. Nicolo, E. and Papa, F. 2008. Microsimulating the Adoption of Digital Television and T-Government Services, In Proceedings of Digital Television Revisited: Linking users, markets and Policies, COST Action 298, 3-14, ISBN 978-963-06-4916-2
[22]
Wright, P., Fields, B. and Harrison. M. 1994. Deriving human error tolerance requirements from tasks. In First International Conference on Requirements Engineering. IEEE

Cited By

View all
  • (2017)Issues faced by vision-impaired users of interactive TV search facilitiesProceedings of the Australasian Computer Science Week Multiconference10.1145/3014812.3014824(1-9)Online publication date: 30-Jan-2017
  • (2011)A multimodal interaction component for digital televisionProceedings of the 2011 ACM Symposium on Applied Computing10.1145/1982185.1982459(1253-1258)Online publication date: 21-Mar-2011

Recommendations

Comments

Please enable JavaScript to view thecomments powered by Disqus.

Information & Contributors

Information

Published In

cover image ACM Conferences
UXTV '08: Proceedings of the 1st international conference on Designing interactive user experiences for TV and video
October 2008
210 pages
ISBN:9781605581002
DOI:10.1145/1453805
Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

Sponsors

Publisher

Association for Computing Machinery

New York, NY, United States

Publication History

Published: 22 October 2008

Permissions

Request permissions for this article.

Check for updates

Author Tags

  1. creativity
  2. design-space
  3. evaluation
  4. prototypes
  5. task models

Qualifiers

  • Research-article

Conference

uxTV '08
Sponsor:

Contributors

Other Metrics

Bibliometrics & Citations

Bibliometrics

Article Metrics

  • Downloads (Last 12 months)4
  • Downloads (Last 6 weeks)1
Reflects downloads up to 11 Dec 2024

Other Metrics

Citations

Cited By

View all
  • (2017)Issues faced by vision-impaired users of interactive TV search facilitiesProceedings of the Australasian Computer Science Week Multiconference10.1145/3014812.3014824(1-9)Online publication date: 30-Jan-2017
  • (2011)A multimodal interaction component for digital televisionProceedings of the 2011 ACM Symposium on Applied Computing10.1145/1982185.1982459(1253-1258)Online publication date: 21-Mar-2011

View Options

Login options

View options

PDF

View or Download as a PDF file.

PDF

eReader

View online with eReader.

eReader

Media

Figures

Other

Tables

Share

Share

Share this Publication link

Share on social media