Dreadwind (G1)
From Transformers Wiki
This subject of this article goes by multiple names that apply to other articles as well. See Dreadwind (disambiguation), Dreadwing (disambiguation). |
- Dreadwind is a Decepticon Powermaster from the Generation 1 continuity family.
"As ominous as a storm cloud and as chilling as a winter breeze." Not everyone could make Dead End look fun by comparison, but Dreadwind (aka Dreadwing) manages just that. After all, Dead End just depresses himself, but Dreadwind manages to export the feeling to everyone around him. Like a bad case of Scraplets, Dreadwind's gloom is contagious and there's no mood so positive that he can't kill it within moments of entering the room. Mournful and doom-laden at the best of times, Decepticons avoid him socially and Autobots avoid him on the battlefield, leaving Dreadwind wracked with loneliness and despair.
He tends to think that he has no friends, but the truth is that he couldn't have a more perfect match than his partner Darkwing, and the two are fairly inseparable—especially in their combined form as the superjet Dreadwing. He gets along less well with his binary-bonded Nebulan Powermaster partner Hi-Test, a villainous, overachieving perfectionist who tries to bully Dreadwind into enjoying their evil acts.
Dreadwind has an exceptionally primitive nervous system, rendering him immune to most pain except, ironically, existential pain.[1]
Contents
|
Fiction
The Transformers cartoon
Dreadwind and Darkwing fought Optimus Prime, but were forced to retreat due to Optimus's superior power. They soon returned and Optimus set out to fight them again, this time with Tommy Kennedy in tow. Season 5: FFOD, Part 5
Marvel Comics continuity
Marvel The Transformers comics
Dreadwind and Darkwing came to Nebulos in search of Scorponok's group of Decepticons, but they had by then moved on to Earth. Furthermore, they were warned by the scientist Hi-Q that if they stayed on Nebulos, they would perish, as the Nebulans had poisoned their world's entire fuel supply to prevent another war with the Transformers from occurring. Dreadwind and Darkwing ignored this request, and eventually they lanquished on the brink of permanent shutdown.
Hi-Q's jealous protege, Hi-Test, and his accomplice Throttle offered Dreadwind and his partner salvation, by way of Powermaster technology stolen from Hi-Q. The dying Decepticon duo reluctantly agreed, and, restored, they began destroying Nebulos once again. Now, however, many of their heists involved busting into restaurants and food courts so their Nebulan partners could gorge themselves, restocking their energy supplies and continuing to fuel their larger partners. Their antics were eventually interrupted when a group of Autobots arrived on Nebulos. Dreadwind and Darkwing were threatening the Council of Peers when Goldbug, Getaway, Joyride and Slapdash charged them. Though the Decepticons held their own, Darkwing called for a retreat rather than face the enemy's superior numbers. Dreadwing left the Autobots with a parting laser blast before taking off.
Dreadwind and his allies went on to hassle the Council of Peers once more, this time to obtain the Autobots' location. By this time however, the Autobots had underwent the Powermaster binary bonding procedure with Hi-Q and his staff. Atop of this, the Decepticons had to contend with a reborn and upgraded Optimus Prime! Caught unawares by their enemies' power, Dreadwind, Darkwing, and their partners were soundly defeated. It was decreed then that Hi-Test and Throttle were to be banished from Nebulos, and the pair blasted off-planet within Darkwing and Dreadwind's combined form, Dreadwing. People Power! These events were observed by the time travelling Dicet Alpha-zero. The Quest!
Dreadwind, Darkwing, and their Powermaster partners eventually found themselves working for the Mecannibals at Grand Central Space Station, wrangling not only clients, but robots for the Mecannibals to devour. They discovered that two of their clients, Landmine and Cloudburst, were actually robots disguised as humans, and turned them in to their hungry bosses. Guess Who the Mecannibals Are Having for Dinner? The Autobots-in-disguise made a savory deal with the Mecannibals, and so Dreadwind and Darkwing followed them to Femax. In the process, however, they were not only beaten up by Sky Lynx, but Hi-Test and Throttle's ship was discovered to be Dreadwind and Darkwing, robots themselves. Cloudburst and Landmine snitched, and the Mecannibals angrily chased the pair and their Powermaster Partners across the cosmos. Recipe for Disaster!
At some point, the pair ended up on Earth, working for Scorponok. Dreadwind and Darkwing served, in their combined form, as Throttle's getaway vehicle after the Nebulan stole an Autobot-made power cell. In its flight from the crime scene, the Dreadwing was shot down, and sent heading for the ocean. Though Dreadwind pleaded with Darkwing to disengage so that he wouldn't be taken down along with the latter, the pair found their combination mechanism fused, and so both wound up plunging into the drink. They remained nonoperational on the ocean floor while the Autobots retrieved their loot. Dreadwing Down!
On Scorponok's orders, Dreadwind and Darkwing attacked Alternate Reality, Inc., where Optimus Prime had left behind a floppy disk containing a copy of his mind. They found the facility being guarded by Getaway, Slapdash, and Joyride. Dreadwind kept them busy with strafing runs while Darkwing made his way inside the facility. Dreadwind managed to take out both Joyride and Slapdash with his thermal melters, though Getaway evaded his sights long enough to join Darkwing within the building. By the time Darkwing emerged with the disk in-hand, the Protectobots had joined the fight. The two jets combined for a quick escape, despite Getaway grappling with them as they did so. Getaway wound up getting his hand stuck in the Decepticons' combination joint, and was dragged along for the flight as Dreadwing blasted off.
After Getaway was stashed in a holding cell, Darkwing and Dreadwind were sent out by Scorponok once more. This time, they were carrying a smart missile that their leader had programmed to track Optimus wherever he went. After launching the payload, equipped with a camera so the Decepticons could witness Optimus's demise, the duo doubled back to base, hoping to make it back in time for the show. It wound up never coming about, as Getaway managed to escape and reprogram the missile into a dud. Prime Bomb!
Some time after losing the Mecannibals, Dreadwind and Darkwing were recruited in secret by Megatron to bring him the corpse of the Underbase-destroyed Starscream. En-route to Earth, the Powermaster duo crossed paths with an Autobot shuttle and decided to shoot it down for sport, managing to do so after a chase over the Moon's surface. Believing that bit of fun to be done with, they then headed down planet-side, unaware that the Autobots had managed to ditch their ship at the last moment, and were now covertly following them. Dreadwind and Darkwing found Starscream in southern Peru, where his zombie body stalked the Earth, somehow animated past death by the remainder of the Underbase's energies. Caught off-guard by the reanimated body, the two Decepticons wound up getting soundly thrashed. Their Autobot pursuers soon caught up and were themselves attacked by Starscream, allowing Throttle and High-Test to link up with their larger partners, re-energizing them. Despite the close brush with death, Dreadwind insisted on seeing their job through to the end. Once the Autobots had managed to calm down the confused Underbase consciousness controlling Starscream's body, he sent the two Nebulans to drain out the last remnants of its energy, causing it to crumple down into a heap. Dreadwind and Darkwing then quickly gathered up the pieces, and took off to meet with their employer. Race with the Devil The corpse was delivered to Megatron on Cybertron, who had recently abducted the Autobot medical officer Ratchet to exhort him into rebuilding Starscream using Pretender technology. The Resurrection Gambit! Megatron was impressed enough to offer Dreadwind and Darkwing full-time positions working for him, which they gratefully accepted as they weren't entirely sure that they had lost their Mecannibal pursuers. Shortly afterwards, Dreadwind interrupted Megatron in the middle of killing Ratchet to tell him that the medic had doublecrossed Megatron, unleashing his own Pretender army comprising Grimlock, Jazz and Bumblebee. All the Familiar Faces! Their subsequent battle with Dreadwind, Darkwing and the Micromaster Sports Car Patrol spread outside Megatron's base, moments before the headquarters detonated with Ratchet and Megatron still inside. With Megatron seemingly deceased, Darkwing and Dreadwind found themselves out of work again. Skin Deep
Feeling like losers, Dreadwind and Darkwing chose to drink away their sorrows at Maccadam's Old Oil House. The Mecannibals followed them to the pub, eating their way past Rocky, the bouncer. The Mecannibals immediately began tearing up the joint, with the pair of inebriated Decepticons blissfully unaware of the chaos around them. Luckily, Quickswitch was present and leapt into action. After a brief skirmish, Quickswitch used his tunneling mode to bury the Mecannibals alive deep underground. Out to Lunch! Dreadwind and Darkwing subsequently attended the Transformers' 1989 Christmas party where they monopolised the sofa, much to the annoyance of Omega Supreme, Kup and Grimlock. The Transformers #250 cover
Dreadwind and Darkwing returned to Earth at some point, where they stole the power cell from a human life support machine. As they escaped, combined into Dreadwing, they were shot down by the Aerialbots over the ocean. After a brief undersea battle with the Autobot Powermasters, who took the power cell, they were rescued by the Seacons. Dreadwing Down!
The two were summoned by Primus to face Unicron, though Dreadwind spent the speech telling funny anecdotes to Darkwing, annoying everyone around them. The Void! When the Chaos Bringer attacked, Dreadwind realised that attacking would likely mean they'd die a horrible death but didn't seem too bothered about that. On the Edge of Extinction! Though they survived, the pair were even more mopey than usual and on their way to a joint Autobot/Decepticon conference to discuss the imminent demise of their homeworld, Dreadwind was hit on the noggin by a large piece of falling debris. Exodus! Dreadwind was shaken but survived to escape Cybertron on a starship with several other Decepticons led by Bludgeon, stranding the Autobots behind to die. Combined with Darkwing into their Dreadwing form, Dreadwind then partook in the violent take-over of the alien world Klo. The Last Autobot? When the Autobots managed to follow the Decepticons to this planet, the Decepticons ambushed them upon their arrival. Still in their Dreadwing configuration, Dreadwind and Darkwing picked off some of the last remaining Autobots, including Getaway. However, their victory was halted by the divine intervention of the Last Autobot, and the wounded remnants of the Decepticon army fled Klo to parts unknown. End of the Road!
Robo-Capers
Dreadwind arrived at the UK Marvel Comics offices to find Grimlock preparing to leave for a holiday, accompanied by a reluctant Stubbie carrying his cases. Keen to leave without a fight, Grimlock flicked his tail, causing the Stubbie to fall and drop the huge pile of cases on Dreadwind. As Grimlock made his exit, Dreadwind lay among the suitcases wondering whether he had made the right choice. The Wind of Change!
"Dread Tidings" Marvel UK letters page
Dreadwind would later discover that the cases were full of unanswered Transformers fanmail and along with Hi-Test would go on to answer it for, like, forever! When his time came, he refused to leave, and holed himself up in the Marvel offices. Dreadwing was visited by three spirits at Christmas-time, berating him for his stubborn attitude, and urging him to abandon the post, lest he become a twisted and bitter mockery of his former self. Dreadwind heeded their words and flew out over London to contemplate what to do next. He settled upon planning a revenge on the sanctimonious Ultimate Beings who had just visited him. Dreadwind's Xmas! His successor Blaster complained that Dreadwind had decorated the office in all purple and orange with a solitary picture of a dog with sad eyes.
Another Time & Place
Dreadwind was among Bludgeon's decimated Decepticon forces when they followed Grimlock and his Dinobots to Hydrus Four, hoping to steal the power of Nucleon for themselves. Dreadwind helped ambush the rogue Dinobots, using a device called a Holocaust Trigger to unleash discordant light and sound, overwhelming their equilibrium. The Dinobots were taken prisoner and Dreadwind was one of the guards assigned to watch over them, prodding them with electro maces whether they stepped out of line or not. When Grimlock was freed by a rescue team hours later, however, Dreadwind walked in at just the wrong time and was shot by Grimlock using Crankcase's concussion blaster. He and the remnants of the Decepticon army under Bludgeon were defeated. Another Time & Place
Transformers Comic-Magazin
Dreadwind was present when Megatron made peaceful gestures to humanity in New York City. Darkwing and Dreadwind delivered a "statue" of Snaptrap as a gift to the city. Unsurprisingly, once humanity was off-guard, the Decepticons struck, and the Autobots barely stopped them. Transformers in Action: The Troy Principle Those events were recorded on a videotape that was later found and watched by Autobots on Cybertron after a nuclear disaster in Kalis. In Memory of Earth
In 1973, Powermaster Optimus Prime - A Robot, a Hero Dreadwind, Needlenose, and Darkwing were hiding in an airbase in Nevada, before revealing their liquid crystal Decepticon insignia and flying off. They then used the distraction of a hijacked tanker to attack oil fields and refineries. A Big Day for Powermaster Optimus Prime Those events would later be observed via log recording by Autobots in the year 2008. Powermaster Optimus Prime - A Robot, a Hero
Classics
After the battle on Klo, Dreadwind stayed under the command of Bludgeon, who in turn assigned Dreadwind to Bug Bite's subcommand. At some point, Hi-Test was disarmed (no, really) by Grimlock, a turn of events that Dreadwind suspects Hi-Test was fine with, so long as his death meant they didn't have to continue being partners. Dreadwind, like Weirdwolf, was subsequently rebuilt by Bug Bite in order to accommodate the loss of their Nebulans. Games of Deception
After the disastrous battle with Megatron, Dreadwind escaped with the critically damaged Weirdwolf and the apparently-dead Bug Bite, bringing them both back to their ship. Dreadwind stuffed Weirdwolf into a CR chamber, then sat down and moped. When a group of extra-dimensional visitors arrived looking for Bug Bite, Dreadwind glumly assumed they were some of Megatron's crew out to kill him. When that turned out not to be the case, and the "dead" Bug Bite turned out to be very much alive, he grumped a lot while being largely ignored. Withered Hope
Dreadwind eventually found some new allies on Earth, as he and Weirdwolf joined up with Lord Gigatron and his Decepticon forces. They were plotting an assault on the Ironworks when invaders from another dimension complicated the plans. The Decepticons found themselves allied with the forces of good, defending their hunting ground on Earth from evil Autobots who wanted to destroy the entire world. Invasion
Regeneration One
More than twenty-one years after the end of the war between the Autobots and the Decepticons, Dreadwind and Darkwing had fallen in with Scorponok after seeing the effect of his Gene Key on the Autobots of Cybertron. Natural Selection, Part Three Along with the resurrected and corrupted Brainstorm and Hardhead they arrived back at the Civil Defense Hub to find that Grimlock had switched sides and taken out Treadshot. They tracked Grimlock to the Nursery to find him squaring off against his fellow Dinobots, but he got the drop on Dreadwind's squad, blasting Inferno's containment unit and unleashing his Nucleon-powered heat. This took Dreadwind out of the fight and he was rendered into Autobot custody, Natural Selection, Part Four which probably ended badly. Later in Zero Space, the Dark Matrix creature admitted to Rodimus Prime that it had been insinuating itself into the very substance of Cybertron since the planet began reformatting itself and Dreadwind and Darkwing were forced to run from its seismic effects. The War to End All Wars, Part 5
Ladybird Books continuity
When Optimus Prime was forced to turn himself over to the Decepticon in exchange for their prisoner Highbrow, Darkwing and Dreadwind acted as armed escorts bringing Prime before Scorponok. Autobot Hostage
Dreamwave Generation One continuity
Dreadwind and Darkwing were members of the Predacon faction during the Dark Ages, working under the command of Starscream. Poor saps. War Within: The Age of Wrath
2005 IDW continuity
- First appearance: Stormbringer #2
After the Battle at Thunderhead Pass where the supernaturally-powerful Thunderwing vanished, Darkwing and Dreadwind were seen working with Razorclaw, advancing on the Autobots' position on Cybertron shortly before the planet was declared completely uninhabitable. Spotlight: Blaster
Hundreds of years later, Dreadwind was a part of Darkwing's Infiltration unit on Nebulos when the planet was ravaged by a resurrected Thunderwing. Stormbringer #2 Darkwing ordered Dreadwind and the other Decepticons under his command to try to stop Thunderwing before he blew up the planet, which would ruin their long-reaching plans to harvest its natural resources, but all but Dreadwind, Darkwing, and Thrust were annihilated. They fled the planet, fearful of Megatron's reaction to their failure. Stormbringer #3
A few years later, after Megatron was defeated on Earth, Dreadwind and Darkwing were among the Decepticons who had heard the (self-proclaimed) Decepticon leader Starscream's rallying call and gathered on a desolate asteroid that was now their new headquarters. However, with the lack of resources, poor morale and Starscream's weak leadership, the Decepticons largely collapsed into anarchy and resorted to cannibalism with not enough energon to go around. Dreadwind took more than his fair share of energon and was hunted down by Shrapnel, Kickback, Needlenose and Pounce. He tried to blame the theft on his now-absent brother Darkwing, and attacked his pursuers, but was ultimately killed and his parts cannibalised. All His Engines Having witnessed Dreadwind's death from a nearby building, Shockwave noted that his killers appeared to be eating him. Shockpoint
Transformers vs. G.I. Joe
Dreadwind oversaw the Autobot double agent Perceptor's autopsy of Wild Bill. Expelled from the Garden
Power of the Primes marketing material
The combining Duocon Dreadwind could wield powers of the Primes by linking with Prime Masters. Power of the Primes Dreadwind packaging bio
Commercial appearances
Dreadwind and Darkwing show up in several commercials:
- Dreadwind and Darkwing startled the Autobot Powermasters by revealing that the Decepticons had been able to develop Powermasters of their own! They used their Nebulan partners to transform before raining down destruction upon their earth-bound foes. Then, Optimus Prime joined the battle, and made a display of his considerable firepower against the Decepticons. Powermasters commercial
- After a series of defeats forced the Autobots to develop Pretender technology, Dreadwind and Darkwing broke into the Autobots' research lab and approached the new Autobot warriors. The Decepticon duo was quickly forced to retreat as the Pretenders' ability to fight alongside their shells proved overwhelming. Pretenders commercial
- Later, Dreadwind and Darkwing were victims of the new Autobot Micromasters. Optimus Prime unleashes an army of the miniature robots upon a Decepticon base, who slipped past the guard. Once inside they crawled up both Dreadwind and Darkwing and overwhelmed them. Micromaster Patrols commercial
Games
Transformers Legends
During a battle eons ago, Dreadwind and Darkwing defeated Getaway, Slapdash, and Joyride. They were on the verge of destroying the three Autobots when Optimus Prime arrived. No match for the Autobot leader, the pair were forced to retreat. Many years later on Earth, the two Powermasters crossed paths with their Autobot counterparts once again, and this time the Decepticons were victorious. End of the Road Dreadwind and the Air Strike Patrol conquered Garrus-9, though their triumph was short-lived as the Wreckers arrived a bit later and liberated it. The Wreckers
Toys
The Transformers
- Dreadwind (Powermaster, 1988)
- Accessories: "Hi-Test" Powermaster engine, left & right "thermal melters"
- Released in the fifth year of the original Transformers toyline (fourth in the European line), Dreadwind transforms into a General Dynamics F-16 Fighting Falcon jet. In order to transform back into robot mode, a Decepticon Powermaster engine must be plugged into his back, unlocking the wings and a few other bits. (He can fit an Autobot engine into the socket, but they will not unlock his transformation.) Once he has an engine attached, his jet mode can also combine with Darkwing's to form the Dreadwing super-jet. He also comes with two non-firing handguns that can be held separately, or combined into a large double-barreled weapon.
- He comes with the Nebulan Powermaster engine Hi-Test.
- This mold was also used to make Super-God Masterforce Buster.
Timelines
- Games of Deception (Multi-pack, 2007)
- Accessories: 2-part double-rifle, 2 spring-loaded missile launchers, 2 missiles, jet booster backpack
- A redeco and new-head retooling of Classics Jetfire, Timelines Dreadwind transforms into a fighter jet primarily based on the F-14 Tomcat (itself the inspiration for the Macross VF-1 Valkyrie design), but with various visual elements taken from Jetfire's "Skyfire" character model, most notably the squared-off nosecone. Like Jetfire, Dreadwind comes with a large number of removable accessories, including a booster pack, two arm-mounted missile launchers, two missiles, and a helmet. The toy's add-on booster pack has flip-out reveal cannons that are functional in both mode, becoming over-shoulder blasters in robot mode. As with most Classics toys, he features a heat-sensitive rubsign.
- Dreadwind is part of the Classics-themed BotCon 2007 box set, along with Bug Bite, Dirge, Thrust, and Thundercracker. There were only 1500 Classics Dreadwind figures produced.
- The origianl tooling was also used to make Universe Tread Bolt.
Kre-O
- Dreadwing (Custom Kreon, 2014)
- Set number: A7315
- Pieces: 39
- Accessories: Rack, gatling cannon, blade, scoped pistol, ray pistol, missile backpack, spare hand
- Part of the second assortment of Kre-O "Custom Kreons", "Dreadwing" comes with a buildable parts rack on which to hang/store his many many extra pieces. The plastics of his torso, arms and legs have a metal-flake sheen, and his similarly-shiny tampographs are based on the original Generation 1 Dreadwind toy. His "normal" helmet and scoped pistol are chromed, plus he comes with an extra clear-plastic helmet, torso and legs. He also has a pair of extra arms (originally from the Kre-O Battleship aliens), plus a buildable hand-cannon, a curved blade, a ray pistol (originally an Andorian blaster from Kre-O Star Trek), and a dual-missile backpack. Oh, and a spare hand for some reason.
- Though widely solicited, this wave of Custom Kreons ultimately never saw release outside of the online Hasbro Toy Shop store and Chinese-market distribution circles.
Power of the Primes
- Dreadwind (Deluxe Class, 2017)
- TakaraTomy ID number: PP-17
- TakaraTomy release date: July 28, 2017
- Accessories: Blaster, Prime Armor/combiner hand, Prime Master gap filler/gun
- Known designers: John Warden (Hasbro)
- Released in the first wave of Power of the Primes Deluxe Class toys, Dreadwind is a heavy retooling of Combiner Wars Skydive, transforming from a fighter jet roughly based on a General Dynamics F-16 Fighting Falcon, although with twin vertical stabilizers. On top of that, part of his retooling allows him to combine with his old partner Blackwing (released in the following wave) to form the Dreadwing superjet just like they did in the old days. Awww.
- He is also capable of transforming into an arm or leg compatible with any Combiner Wars-style torso; he does not have an "assigned" specific combiner, instead his instructions show him joining with him with Hun-Gurrr, Blackwing, Rippersnapper, and Sinnertwin. Like all other Power of the Primes Deluxe Class figures, he comes with Prime Armor (sculpted to look like a combination of the detail on Hi-Test and Throttle in their engine modes) with a place for a Prime Master, Enigma, or Matrix core. This massive chunk of machinery can transform into a combiner hand for use with him in arm mode, be attached to his robot mode as chest armor (after flipping down a central panel in his robot mode), or be attached to his jet mode as a very non-aerodynamic engine. He also comes with a piece that can fill the Master/core gap, andcan also function as a small handgun.
- The peg of Dreadwind's Prime Armor tends to be a loose fit in his arm mode; depending on the individual quality control of the figure, the piece may refuse to stay in place at all and immediately fall out.
- Dreadwind's Prime Armor was redecoed for Blackwing and Golden Lagoon Starscream.
Combiner Wars mold: Skydive | ||
---|---|---|
Version 1:
Version 2:
Other versions:
|
Merchandise
Transformers Trading Card Game
- Dreadwind, Air Defense (2019)
- Wave 2: Rise of the Combiners
- Rarity: CT
- Card Number: T24/T46
- Stars: 8
- Dreadwind, Air Defense was released as part of the Transformers Trading Card Game Wave 2: Rise of the Combiners. Like all other members of combiner teams released in the set, Dreadwind, Air Defense is a folding card, with the Bot and Alt modes being depicted when the card is folded in half, and a holofoil portion of the the combined mode depicted when unfolded.
- The card's Bot and Alt Mode art is reused from the Transformers Legends mobile game.
- Dreadwind, Air Defense can combine with Blackwing, Aerial Attacker to form Dreadwing, Sky Destroyer when the player discards three cards from their hand while the character cards are in bot mode on the battlefield and/or the KO area.
Notes
- According to the letters page in Marvel UK issue #254, Dreadwind stands 42 feet tall. In the letter page of issue #195, he states that he is 4,060,342 years old in 1988. The letter pages for issue #248 and #299 would confirm his approximate age.
- In addition to the weapons called out in the bio accompanying his Tech Specs, Dreadwind's Universe profile described him as possessing rapid-fire machine guns and lasers, making him "a flying armory with a vast capacity for devastation"; this aspect of his character was rarely, if ever seen.
Foreign names
- Japanese: Dreadwind (ドレッドウインド Doreddouindo)
- French: Terreur (Canada)
References
- ↑ Dreadwind's nervous system is too primitive for the variable voltage harness, from Dread Tidings #231
- Character stubs missing fiction
- BotCon exclusives
- Classics Decepticons
- Defense specialists
- Generation 1 combiners
- Generation 1 Decepticons
- Generation 1 toy Decepticons
- IDW (2005) Decepticons
- Kreons
- Kre-O Decepticons
- Letters page answerers
- Marvel Generation 1 Decepticons
- Power of the Primes Decepticons
- Powermasters
- Regeneration One Decepticons
- Robo-Capers characters
- Timelines characters
- War Within Predacons