Internships
and
Jobs offered in the REVES Research group
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For any questions please contact Adrien.Bousseau
at inria.fr or George.Drettakis at inria.fr. If
you are interested in one of the positions
please email us directly.
Several
positions currently available:
Please
note that these positions are in the context of
an EU-funded project led by a games company, and
including several top-notch computer graphics
and vision labs in Europe. The starting date is
November 1st.
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Masters or
Engineering Internship |
There are currently three topics available:
Candidates from
France and elsewhere should have taken courses in
Computer Graphics and if possible Computer Vision.
Please note that for those eligible, these topics
are also available in the INRIA internship
program.
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Postdoctoral Fellowship
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Computer Graphics/Computational Photography
Postdoctoral Fellow
Image Based Rendering, Relighting and
Perception for Games
(all bibliographic references below)
We are looking for a postdoctoral fellow (18
months renewable up to 36 months) to work on
Image-Based Rendering (IBR), Image-Based
Relighting and Perception for IBR, in the context
of Computer Games. This position is in the
context of an EU-funded project led by a games
company, and including several top-notch computer
graphics and vision labs in Europe. The starting
date is October 2013 or later.
The successful candidate will work with a team
consisting of a Ph.D. student, a software engineer
and two senior researchers at INRIA, as part of a
broader European consortium.
The project aims to provide working solutions for
image-based rendering (IBR) and relighting,
continuing the successful line of work in
image-based navigation in [Chaurasia 11, Chaurasia
13], intrinsic image with the goal of achieving
relighting [Laffont 12, Laffont 13] and the study
of perception for IBR [Vangorp 11, Vangorp 13]
(see below).
The successful candidate will develop novel
research solutions to outstanding problems in
image-based rendering, image-based relighting and
perception for image-based methods. Typical
research questions include: how to provide
real-time inpainting for regions which are not
present in input photos/videos during interactive
navigation; providing real-time relighting during
image-based navigation by developing robust
inverse global illumination and material models
based on sparse and possibly inaccurate 3D data;
developing predictive models for the perception of
artifacts in IBR (e.g., ghosting or popping), by
studying the human vision literature and
developing appropriate experimental protocols.
These are just examples, and the successful
candidate will have significant freedom in
proposing the exact research topic in the same
overall research area.
The ideal candidate must have a Ph.D. in Computer
Graphics or Computer Vision (with applications to
graphics). A top-level record of research
publications in these fields is required.
The candidate must be fluent in English.
The position will be at the REVES research group
in Sophia-Antipolis,
http://www-sop.inria.fr/reves, situated in the
beautiful French Riviera.
The position will
start Oct/Nov 2013.
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Ph.D. Student |
No openings, but 1
or 2 openings expected in March 2014. Please come
back.
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Software Engineer
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New ! Spring 2015 (for the GraphDeco group, follow-up of Reves)
Computer Graphics/Computational Photography Engineer
Image Based Rendering and Relighting for Games
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References
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[Laffont 13] Pierre-Yves Laffont, Adrien Bousseau,
George Drettakis, Rich Intrinsic Image
Decomposition of Outdoor Scenes from Multiple
Views, IEEE Transactions on Visualization and
Computer Graphics - 2013:
http://www-sop.inria.fr/reves/Basilic/2013/LBD13/
[Laffont 12] Pierre-Yves Laffont, Adrien Bousseau,
Sylvain Paris, Frédo Durand, George Drettakis,
Coherent Intrinsic Images from Photo Collections,
ACM Transactions on Graphics (SIGGRAPH Asia
Conference Proceedings), Volume 31 - 2012:
http://www-sop.inria.fr/reves/Basilic/2012/LBPDD12/
[Chaurasia 13] Gaurav Chaurasia, Sylvain Duchêne,
Olga Sorkine-Hornung, George Drettakis, Depth
Synthesis and Local Warps for Plausible
Image-based Navigation, ACM Transactions on
Graphics, Volume 32, 2013
http://www-sop.inria.fr/reves/Basilic/2013/CDSD13/
[Chaurasia 11] Gaurav Chaurasia, Olga
Sorkine-Hornung, George Drettakis,
Silhouette-Aware Warping for Image-Based
Rendering, Computer Graphics Forum (Proceedings of
the Eurographics Symposium on Rendering), Volume
30, Number 4, 2011
http://www-sop.inria.fr/reves/Basilic/2011/CSD11/
[Vangorp 11] Peter Vangorp, Gaurav Chaurasia,
Pierre-Yves Laffont, Roland Fleming, George
Drettakis, Perception of Visual Artifacts in
Image-Based Rendering of Façades, Computer
Graphics Forum (Proceedings of the Eurographics
Symposium on Rendering), Volume 30, Number 4,
pages 1241--1250, 07 2011
[Vangorp 13] Peter Vangorp, Christian Richardt,
Emily A. Cooper, Gaurav Chaurasia, Martin S.
Banks, George Drettakis, Perception of Perspective
Distortions in Image-Based Rendering, ACM
Transactions on Graphics (SIGGRAPH Conference
Proceedings), Volume 32, Number 4, 2013
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