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HYPERPRESENCE - AN APPLICATION ENVIRONMENT FOR CONTROL OF MULTI-USER AGENTS IN MIXED REALITY SPACES

Published: 30 March 2003 Publication History

Abstract

The HYPERPRESENCE system proposed in this work is amix between hardware and software platforms developedfor control of multi-user agents in a mixed realityenvironment. The hardware basically composed by robotsystems that manipulate objects and move in a closed, realenvironment and a video camera, imaging system. Theenvironment can be any place that provides or needsinteraction with virtual environments for showing resultsor else to allow manipulation on it via a virtual realityinterface. The software part is composed by three mainsystems: an acquiring module for position control, a tower(hardware) communication module for manipulating therobots and a multi user VRML server for managing virtualspaces and to provide synchronism between the real placesand the virtual ones. In this article we present the designand implementation solution adopted for theHYPERPRESENCE architecture. We analyze problemswith communication protocols, precision on positioning,how to relate physical and virtual objetcs and how oursolution for these problems.

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Cited By

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  • (2012)A survey of visual, mixed, and augmented reality gamingComputers in Entertainment10.1145/2381876.238187910:1(1-33)Online publication date: 6-Dec-2012
  • (2009)The H-N2N frameworkMultimedia Tools and Applications10.1007/s11042-009-0305-945:1-3(215-245)Online publication date: 1-Oct-2009

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cover image ACM Conferences
ANSS '03: Proceedings of the 36th annual symposium on Simulation
March 2003
337 pages
ISBN:0769519113

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IEEE Computer Society

United States

Publication History

Published: 30 March 2003

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View all
  • (2012)A survey of visual, mixed, and augmented reality gamingComputers in Entertainment10.1145/2381876.238187910:1(1-33)Online publication date: 6-Dec-2012
  • (2009)The H-N2N frameworkMultimedia Tools and Applications10.1007/s11042-009-0305-945:1-3(215-245)Online publication date: 1-Oct-2009

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