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Human Creativity Can be Facilitated Through Interacting With a Social Robot

Published: 07 March 2016 Publication History

Abstract

Is it possible to design robots of the future so that they can enhance people's creative endeavors? Forty-eight young adults were asked to produce their most creative ideas in a small Zen rock garden in a laboratory setting. Participants were randomly assigned to one of two conditions. In one condition, the robot Robovie (through a Wizard of Oz interface) encouraged participants to generate creative ideas (e.g., "Can you think of another way to do that?"), and pulled relevant images and video clip from the web for each participant to look at which could help spur the participant into more creative expressions. In a second condition, participants engaged in the same Zen rock garden task with the same core information, but through the modality of a self-paced PowerPoint presentation. Results showed that participants engaged in the creativity task longer and provided almost twice the number of creative expressions in the robot condition compared to the PowerPoint condition. Discussion focuses on a vision of social robotics coupled with advances in natural language processing to enhance the human creative mind and spirit.

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References

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Cited By

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  • (2021)The Intersection of Users, Roles, Interactions, and Technologies in Creativity Support ToolsProceedings of the 2021 ACM Designing Interactive Systems Conference10.1145/3461778.3462050(1817-1833)Online publication date: 28-Jun-2021
  • (2020)Can Children Emulate a Robotic Non-Player Character's Figural Creativity?Proceedings of the Annual Symposium on Computer-Human Interaction in Play10.1145/3410404.3414251(499-509)Online publication date: 2-Nov-2020
  • (2020)Ludic-HRICompanion of the 2020 ACM/IEEE International Conference on Human-Robot Interaction10.1145/3371382.3377429(582-584)Online publication date: 23-Mar-2020
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Information & Contributors

Information

Published In

cover image ACM Conferences
HRI '16: The Eleventh ACM/IEEE International Conference on Human Robot Interaction
March 2016
676 pages
ISBN:9781467383707

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  • AAAI: American Association for Artificial Intelligence
  • Human Factors & Ergonomics Soc: Human Factors & Ergonomics Soc

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IEEE Press

Publication History

Published: 07 March 2016

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Author Tags

  1. cooperative interaction design
  2. creativity
  3. human-robot interaction
  4. interaction pattern
  5. natural language processing
  6. social robot

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  • Research-article

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  • JSPS
  • National Science Foundation

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HRI '16 Paper Acceptance Rate 45 of 181 submissions, 25%;
Overall Acceptance Rate 268 of 1,124 submissions, 24%

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View all
  • (2021)The Intersection of Users, Roles, Interactions, and Technologies in Creativity Support ToolsProceedings of the 2021 ACM Designing Interactive Systems Conference10.1145/3461778.3462050(1817-1833)Online publication date: 28-Jun-2021
  • (2020)Can Children Emulate a Robotic Non-Player Character's Figural Creativity?Proceedings of the Annual Symposium on Computer-Human Interaction in Play10.1145/3410404.3414251(499-509)Online publication date: 2-Nov-2020
  • (2020)Ludic-HRICompanion of the 2020 ACM/IEEE International Conference on Human-Robot Interaction10.1145/3371382.3377429(582-584)Online publication date: 23-Mar-2020
  • (2019)Can Children Learn Creativity from a Social Robot?Proceedings of the 2019 Conference on Creativity and Cognition10.1145/3325480.3325499(359-368)Online publication date: 13-Jun-2019
  • (2019)Negotiating the Creative Space in Human-Robot Collaborative DesignProceedings of the 2019 on Designing Interactive Systems Conference10.1145/3322276.3322343(645-657)Online publication date: 18-Jun-2019
  • (2019)Mapping the Landscape of Creativity Support Tools in HCIProceedings of the 2019 CHI Conference on Human Factors in Computing Systems10.1145/3290605.3300619(1-18)Online publication date: 2-May-2019

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