[go: up one dir, main page]
More Web Proxy on the site http://driver.im/ skip to main content
10.5555/2541917acmotherconferencesBook PagePublication PagescsercConference Proceedingsconference-collections
CSERC '13: Proceedings of the 3rd Computer Science Education Research Conference on Computer Science Education Research
2013 Proceeding
Publisher:
  • Open Universiteit, Heerlen
  • P.O. Box 2960
  • Heerlen
  • Netherlands
Conference:
CSERC '13: the 3rd Computer Science Education Research Conference Arnhem Netherlands April 4 - 5, 2013
Published:
04 April 2013
In-Cooperation:
OU, SIGCSE

Reflects downloads up to 23 Dec 2024Bibliometrics
Skip Abstract Section
Abstract

CSERC'13, the third Computer Science Education Research Conference aims at creating a platform for researchers in the field of computer science education. Over the years it has become clear that there is a need for more fundamental knowledge about, and input into computer science education. To contribute to this, last years CSERC'11 has been organized in Heerlen, Netherlands, annex to a Dutch Conference for Computer Science Teachers, NIOC'11 and CSERC'12 has been organized in Wroclaw, Poland, as part of FedCSIS 2012.

Skip Table Of Content Section
tutorial
Leveraging online courses to increase student success in a Computer Science degree
Pages 9–16

This paper looks at how courses by experts that are available on the internet can be used to enhance student understanding of Computer Science prior to them entering or during their first year of study at a university. A secondary school exit skill-set ...

tutorial
Research paper: Plagiarism Detection for Haskell with Holmes
Pages 19–30

Holmes is a plagiarism detection tool for Haskell programs. In this paper, we describe Holmes and show that it can detect plagiarism in a substantial corpus (2,122 Haskell submissions spread over 18 different assignments) of Haskell programs submitted ...

tutorial
Progressive Development and Teaching with RAP
Pages 33–43

Teaching a formal method to business students can be quite challenging. Even more so, if this happens in a distance learning environment. For this purpose, the authors have developed the Repository for Ampersand Projects (RAP). RAP is a platform for ...

tutorial
Automated Assessment of Programming Assignments
Pages 45–56

This is a position paper in which I argue that massive open online programming courses can benefit by the application of automated assessment of programming assignments.

I gathered success factors and identified concerns related to automatic assessment ...

tutorial
An essential language for declarative business rules
Pages 59–65

Business rules are an important concept in todays business operations. Students in a Business Management and IT curriculum must learn the basics of business rules by capturing and describing the declarative rules that apply in a restricted business ...

tutorial
A Vision of the Future of Media Technology Design Education - design and education from HCI to UbiComp
Pages 67–72

This paper discusses the need for a Human Centred Creative Technology approach to the design and education of HCI and Media Technology. We briefly describe our current practice what HCI and Media technology design and education (should) look like, being ...

tutorial
Adult CS Learning: Flexible learning from each other
Pages 75–83

We discus adult learning in the domain of Information technology. Our focus is on adult distance learning, with examples for ICT design. We show how adult learning in this case differs from traditional school learning and how teaching goals may differ ...

tutorial
A Two-Perspective Visualization Approach for Utilizing Visualization Power in Computer Science Education
Pages 85–91

In this article, we propose a two-perspective visualization approach to show how the visualization power can be utilized in explaining some computer science concepts during the lecture. Explaining an abstract concept in theoretical computer science ...

tutorial
Guided Exploration: an Inductive Minimalist Approach for Teaching Tool-related Concepts and Techniques
Pages 93–101

In this paper we introduce Guided Exploration as an inductive teaching approach. It is based on Minimalism and makes use of the pattern format. Guided Exploration addresses a couple of problems when teaching tool-related concepts and techniques, like ...

tutorial
Teaching Computer Science to Young Children through Creativity: Lessons Learned from the Case of Norway
Pages 103–111

Computer science education often faces problems related to passive teaching and curricular constraints. These problems distort the students' perception of computer science and thus lead to lack of interest in the curriculum and in related professions. ...

Contributors
  • Radboud University
  • Open University of the Netherlands
  • Open University of the Netherlands
Please enable JavaScript to view thecomments powered by Disqus.

Recommendations

Acceptance Rates

Overall Acceptance Rate 24 of 60 submissions, 40%
YearSubmittedAcceptedRate
CSERC '1816744%
CSERC '17301240%
CSERC '1614536%
Overall602440%