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Proximity and view awareness to reduce referential ambiguity in a shared 3D virtual environment

Published: 07 January 2002 Publication History

Abstract

This contribution investigates the role of virtual space on social interactions during collaborative tasks. We previously observed that MUD users rely on spatial positions to refine the conversational context and thereby facilitate mutual understanding. Supporting mutual understanding is a main challenge of CSCL research. We explore how this may happen in a continuous 3D space (VRML). Our first hypothesis was that the proximity of the emitter to the referred object clarifies the referential context. Our second hypothesis stated that the receiver uses gaze awareness in order to guess which object the emitter refers to. The experiment results confirmed the first hypothesis, surprisingly rejected the second hypothesis and reveal complex interactions between the two.

References

[1]
Dillenbourg, P., Mendelsohn, P. and Jermann, P. (1999). Why spatial metaphors are relevant to virtual campuses? In J. Levonen&J. Enkenberg (Eds.) Learning and instruction in multiple contexts and settings. Bulletin of the Faculty of Education, 73. University of Joensuu, Finland, Faculty of Education.
[2]
Dillenbourg, P. and Traum, D. (1999). Does a shared screen make a shared solution? International Conference on Computer Supported Collaborative Learning, Stanford, décembre 1999.
[3]
Montandon, L. (1996) Etude des mécanismes de coordination spatiale dans un environnement virtuel de collaboration. Mémoire de Diplôme d'Etudes Supérieures en Sciences et Technologies de l'Apprentissage. Non publié. TECFA, Faculté de Psychologie et des Sciences de l'Education, Université de Genève.
[4]
Clark, H. H.&Brennan, S. E. (1991). Grounding in communication. In L. B. Resnick, J. Levine&S. D. Teasley (Eds), Perspectives on Socially Shared Cognition. APA, 1991.

Cited By

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  • (2021)ShiShaProceedings of the ACM on Human-Computer Interaction10.1145/34329504:CSCW3(1-22)Online publication date: 5-Jan-2021
  • (2017)Design and evaluation of virtual environments mechanisms to support remote collaboration on complex process diagramsInformation Systems10.1016/j.is.2017.01.00466:C(59-81)Online publication date: 1-Jun-2017
  • (2013)Improving remote collaborative process modelling using embodiment in 3D virtual environmentsProceedings of the Ninth Asia-Pacific Conference on Conceptual Modelling - Volume 14310.5555/2527198.2527203(51-60)Online publication date: 29-Jan-2013
  • Show More Cited By

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Information & Contributors

Information

Published In

cover image DL Hosted proceedings
CSCL '02: Proceedings of the Conference on Computer Support for Collaborative Learning: Foundations for a CSCL Community
January 2002
757 pages

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International Society of the Learning Sciences

Publication History

Published: 07 January 2002

Author Tags

  1. collaboration
  2. proxemics
  3. view awareness
  4. virtual reality
  5. virtual space

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  • Research-article

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Overall Acceptance Rate 182 of 334 submissions, 54%

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Cited By

View all
  • (2021)ShiShaProceedings of the ACM on Human-Computer Interaction10.1145/34329504:CSCW3(1-22)Online publication date: 5-Jan-2021
  • (2017)Design and evaluation of virtual environments mechanisms to support remote collaboration on complex process diagramsInformation Systems10.1016/j.is.2017.01.00466:C(59-81)Online publication date: 1-Jun-2017
  • (2013)Improving remote collaborative process modelling using embodiment in 3D virtual environmentsProceedings of the Ninth Asia-Pacific Conference on Conceptual Modelling - Volume 14310.5555/2527198.2527203(51-60)Online publication date: 29-Jan-2013
  • (2008)The cost of supporting references in collaborative augmented realityProceedings of Graphics Interface 200810.5555/1375714.1375760(275-282)Online publication date: 28-May-2008

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